Player Matchup

Bellona
Bellona
Capyyy69
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,202 Elo+
Party 1
Anhur
Anhur
InfiniteSlayer
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 61L
1,368 Elo+
Solo
Ne Zha
Ne Zha
KawasakiYakii
Ne Zha
Level 29
God Stats
9W - 11L
1,331 SR
Queue Stats
119W - 139L
1,416 Elo+
Party 1
Yemoja
Yemoja
KellySeveride
Yemoja
Level 17
God Stats
0W - 3L
1,170 SR
Queue Stats
23W - 27L
1,402 Elo+
Party 1
Poseidon
Poseidon
Szimszon
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,404 Elo+
Party 1
Team Averages
Level 20
1,400 SR
1,359 Elo+

VS

Team Averages
Level 17
1,559 SR
1,365 Elo+
Rama
Rama
Ahstma
Rama
Level 4
God Stats
22W - 15L
1,248 SR
Queue Stats
69W - 49L
1,190 Elo+
Solo
Arachne
Arachne
Foraiwnl
Arachne
Level 26
God Stats
2W - 0L
1,766 SR
Queue Stats
67W - 70L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
GomoDead
Tsukuyomi
Level 38
God Stats
2W - 5L
1,401 SR
Queue Stats
134W - 145L
1,343 Elo+
Party 2
Cthulhu
Cthulhu
vklab
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,369 Elo+
Solo
Anubis
Anubis
ХулиганкаВЮбке
Anubis
Level 14
God Stats
7W - 4L
1,881 SR
Queue Stats
38W - 32L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Capyyy69
Bellona
20
7 / 10 / 11
13,846
477
13,946
25,987
23,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 10 / 6
16,266
561
17,847
27,537
11,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 11 / 14
14,577
503
19,281
28,903
12,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 17
15,479
534
18,991
22,891
27,255
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Poseidon
Szimszon
Poseidon
20
7 / 12 / 9
13,547
467
14,806
19,765
8,731
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ahstma
Rama
20
12 / 5 / 6
16,920
583
16,837
20,297
7,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Foraiwnl
Arachne
20
14 / 4 / 10
18,735
646
23,135
28,668
19,436
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
GomoDead
Tsukuyomi
20
11 / 9 / 6
16,517
570
20,203
26,932
10,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
vklab
Cthulhu
15
0 / 13 / 10
11,378
392
7,658
29,856
24,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
10 / 8 / 15
15,818
545
29,552
22,051
12,407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
94
37
Kills
47
47
Deaths
39
57
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Rama
Ahstma
Rama
12
5
6
3
L
Bellona
Capyyy69
Bellona
7
10
11
1.25
W
Arachne
Foraiwnl
Arachne
14
4
10
4.75
W
Tsukuyomi
GomoDead
Tsukuyomi
11
9
6
1.56
L
9
10
6
1.2
L
7
11
14
1.27
L
7
4
17
3.88
L
Poseidon
Szimszon
Poseidon
7
12
9
0.96
W
Cthulhu
vklab
Cthulhu
0
13
10
0.38
W
10
8
15
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,871
Damage
97,385
125,083
Taken
127,804
83,047
Mitigated
74,542
19,559
Healing
42,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Ahstma
Rama
16,837
14,242
0
7,793
20,297
7,740
9,469
5,777
14,520
0
112,822
L
Bellona
Capyyy69
Bellona
13,946
5,677
0
495
25,987
23,344
752
5,923
20,034
0
48,200
W
Arachne
Foraiwnl
Arachne
23,135
15,890
0
12,246
28,668
19,436
0
5,146
23,522
0
173,220
W
Tsukuyomi
GomoDead
Tsukuyomi
20,203
6,153
1,167
6,441
26,932
10,932
2,089
6,846
20,038
0
112,857
L
17,847
12,649
0
5,475
27,537
11,609
1,821
5,809
21,608
0
127,396
L
19,281
6,390
0
5,700
28,903
12,108
227
9,988
18,795
0
107,288
L
18,991
3,250
5,194
2,386
22,891
27,255
292
8,462
14,159
43,352
0
L
Poseidon
Szimszon
Poseidon
14,806
3,205
0
309
19,765
8,731
648
6,428
13,277
77,906
0
W
Cthulhu
vklab
Cthulhu
7,658
475
1,096
4,143
29,856
24,027
297
7,701
22,145
43,842
0
W
29,552
882
922
8,269
22,051
12,407
292
8,269
13,782
82,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,715
Gold Earned
79,368
566
Minions Killed
737
0
Camps Cleared
0
2,409,238
Distance Traveled
2,468,891
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,920
583
186
6
0
444,030
3
L
Bellona
13,846
477
62
2
0
491,304
1
W
Arachne
18,735
646
236
8
0
618,478
4
W
Tsukuyomi
16,517
570
164
6
0
537,594
0
L
Anhur
16,266
561
194
7
0
476,517
3
L
Ne Zha
14,577
503
150
5
0
484,192
6
L
Yemoja
15,479
534
56
2
0
475,699
1
L
Poseidon
13,547
467
104
4
0
481,526
9
W
Cthulhu
11,378
392
41
1
0
468,786
3
W
Anubis
15,818
545
110
4
0
400,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role