Player Matchup

Ra
Ra
JOKERLAW
Ra
Level 158
God Stats
3W - 2L
1,870 SR
Queue Stats
263W - 259L
1,574 Elo+
Solo
Jormungandr
Jormungandr
Jaeles
Jormungandr
Level 154
God Stats
2W - 0L
1,719 SR
Queue Stats
197W - 186L
1,540 Elo+
Party 1
The Morrigan
The Morrigan
MrPickels
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Soosain
Geb
Level 141
God Stats
1W - 1L
1,762 SR
Queue Stats
64W - 56L
1,619 Elo+
Party 1
Mulan
Mulan
Wucas
Mulan
Level 160
God Stats
27W - 17L
1,750 SR
Queue Stats
1,009W - 988L
1,659 Elo+
Solo
Team Averages
Level 148
1,720 SR
1,578 Elo+

VS

Team Averages
Level 141
1,546 SR
1,610 Elo+
Da Ji
Da Ji
I Pass Guards
Da Ji
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 45L
1,603 Elo+
Party 2
Anhur
Anhur
RIP Jokerz
Anhur
Level 140
God Stats
8W - 10L
1,516 SR
Queue Stats
783W - 795L
1,605 Elo+
Solo
Terra
Terra
Repap
Terra
Level 160
God Stats
4W - 2L
1,521 SR
Queue Stats
113W - 68L
1,650 Elo+
Solo
Nox
Nox
RyZeAnxious
Nox
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,615 Elo+
Party 2
Ne Zha
Ne Zha
colambo
Ne Zha
Level 123
God Stats
2W - 3L
1,692 SR
Queue Stats
279W - 272L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 6
9,902
900
10,542
9,271
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
Jaeles
Jormungandr
13
1 / 5 / 7
8,152
741
8,570
13,059
8,624
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
MrPickels
The Morrigan
17
7 / 2 / 12
9,844
895
14,609
8,583
3,672
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Geb
15
0 / 3 / 14
8,345
759
6,458
14,765
13,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Wucas
Mulan
15
6 / 6 / 10
10,360
942
13,417
17,818
16,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 10
9,206
837
6,946
13,376
6,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
15
5 / 3 / 8
9,045
822
6,663
8,819
3,634
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Repap
Terra
16
1 / 3 / 15
8,977
816
13,812
18,958
21,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 11
8,704
791
8,128
10,468
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
colambo
Ne Zha
16
6 / 4 / 10
9,729
884
14,760
14,167
8,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
72
20
Kills
18
18
Deaths
20
49
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
6
10
1.33
W
6
2
6
4.5
W
Jormungandr
Jaeles
Jormungandr
1
5
7
0.9
W
The Morrigan
MrPickels
The Morrigan
7
2
12
6.5
L
Anhur
5
3
8
3
L
Terra
Repap
Terra
1
3
15
2.83
L
3
4
11
2.13
W
Geb
0
3
14
2.33
W
Mulan
Wucas
Mulan
6
6
10
1.83
L
Ne Zha
colambo
Ne Zha
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,596
Damage
50,309
63,496
Taken
65,788
46,642
Mitigated
44,035
19,349
Healing
31,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,946
1,950
2,393
1,384
13,376
6,414
609
8,667
4,709
0
12,430
W
10,542
360
9,206
3,988
9,271
3,829
1,492
3,311
5,900
30,867
0
W
Jormungandr
Jaeles
Jormungandr
8,570
1,976
0
1,114
13,059
8,624
817
3,606
9,222
15,434
0
W
The Morrigan
MrPickels
The Morrigan
14,609
2,302
456
860
8,583
3,672
767
4,119
4,404
27,243
2,378
L
Anhur
6,663
2,612
1,966
1,936
8,819
3,634
1,215
5,125
3,694
0
17,504
L
Terra
Repap
Terra
13,812
1,075
8,102
7,608
18,958
21,439
0
9,358
9,600
25,110
0
L
8,128
836
228
1,240
10,468
4,194
200
8,027
2,441
23,905
0
W
Geb
6,458
870
0
600
14,765
13,541
766
4,490
10,123
8,961
0
W
Mulan
Wucas
Mulan
13,417
1,856
990
2,135
17,818
16,976
1,464
6,414
11,134
0
21,684
L
Ne Zha
colambo
Ne Zha
14,760
4,113
2,901
3,428
14,167
8,354
848
7,993
6,144
0
29,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,603
Gold Earned
45,661
103
Minions Killed
110
0
Camps Cleared
0
972,045
Distance Traveled
925,748
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,206
837
13
1
0
192,748
0
W
Ra
9,902
900
44
4
0
215,903
0
W
Jormungandr
8,152
741
8
1
0
165,548
0
W
The Morrigan
9,844
895
24
2
0
196,109
0
L
Anhur
9,045
822
20
2
0
165,032
0
L
Terra
8,977
816
20
2
0
196,610
4
L
Nox
8,704
791
28
3
0
176,434
3
W
Geb
8,345
759
6
1
0
213,798
3
W
Mulan
10,360
942
21
2
0
180,687
0
L
Ne Zha
9,729
884
29
3
0
194,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role