Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Beruthi3l
Freya
Level 84
God Stats
15W - 16L
1,533 SR
Queue Stats
101W - 103L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
Rudabuga
Zhong Kui
Level 46
God Stats
6W - 9L
1,506 SR
Queue Stats
112W - 127L
1,433 Elo+
Solo
Team Averages
Level 92
1,513 SR
1,488 Elo+

VS

Team Averages
Level 101
1,607 SR
1,526 Elo+
Scylla
Scylla
BODHI DUDE
Scylla
Level 86
God Stats
49W - 68L
1,355 SR
Queue Stats
768W - 1,318L
1,287 Elo+
Solo
Gilgamesh
Gilgamesh
Macdeeze
Gilgamesh
Level 135
God Stats
24W - 7L
1,745 SR
Queue Stats
46W - 25L
1,682 Elo+
Party 1
Chaac
Chaac
shredderking
Chaac
Level 83
God Stats
38W - 16L
1,720 SR
Queue Stats
46W - 29L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
2 / 5 / 1
8,246
634
5,728
11,269
9,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Beruthi3l
Freya
10
2 / 6 / 2
8,275
637
9,501
11,624
3,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Rudabuga
Zhong Kui
11
0 / 4 / 0
7,927
610
8,938
13,576
8,287
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BODHI DUDE
Scylla
13
5 / 2 / 5
9,253
712
7,270
5,026
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Macdeeze
Gilgamesh
14
8 / 0 / 5
10,863
836
11,005
12,016
7,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 2 / 13
9,264
713
12,314
12,946
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
14
15
Deaths
4
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
5
1
0.5
W
Scylla
BODHI DUDE
Scylla
5
2
5
3.75
L
Freya
Beruthi3l
Freya
2
6
2
0.5
W
Gilgamesh
Macdeeze
Gilgamesh
8
0
5
10.5
L
Zhong Kui
Rudabuga
Zhong Kui
0
4
0
0
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,167
Damage
30,589
36,469
Taken
29,988
22,056
Mitigated
17,745
11,504
Healing
11,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,728
1,139
1,249
3,854
11,269
9,807
0
2,637
7,992
0
20,459
W
Scylla
BODHI DUDE
Scylla
7,270
230
0
1,295
5,026
1,202
260
1,541
3,485
23,943
0
L
Freya
Beruthi3l
Freya
9,501
3,796
0
1,783
11,624
3,962
0
1,680
9,488
18,751
0
W
Gilgamesh
Macdeeze
Gilgamesh
11,005
3,766
0
3,472
12,016
7,540
406
8,016
4,000
0
37,257
L
Zhong Kui
Rudabuga
Zhong Kui
8,938
566
20
4,598
13,576
8,287
0
2,257
10,645
46,371
0
W
12,314
2,079
0
7,038
12,946
9,003
44
9,083
3,863
0
43,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,448
Gold Earned
29,380
144
Minions Killed
140
0
Camps Cleared
0
695,070
Distance Traveled
763,557
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,246
634
45
3
0
243,694
3
W
Scylla
9,253
712
35
3
0
218,787
0
L
Freya
8,275
637
22
2
0
231,194
0
W
Gilgamesh
10,863
836
61
5
0
276,717
1
L
Zhong Kui
7,927
610
77
6
0
220,182
2
W
Chaac
9,264
713
44
3
0
268,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role