Player Matchup

Mulan
Mulan
Foraiwnl
Mulan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 70L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
Innkenn
Sun Wukong
Level 29
God Stats
0W - 3L
1,302 SR
Queue Stats
83W - 80L
1,488 Elo+
Party 2
Kukulkan
Kukulkan
Lezhik
Kukulkan
Level 28
God Stats
2W - 2L
1,702 SR
Queue Stats
79W - 84L
1,485 Elo+
Party 2
Hachiman
Hachiman
beastmastersven
Hachiman
Level 8
God Stats
3W - 13L
1,130 SR
Queue Stats
144W - 149L
1,447 Elo+
Solo
Ra
Ra
granmdasmuggler
Ra
Level 16
God Stats
0W - 1L
1,748 SR
Queue Stats
76W - 45L
1,565 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,485 Elo+

VS

Team Averages
Level 16
1,664 SR
1,632 Elo+
Amaterasu
Amaterasu
DiabulusdeOz
Amaterasu
Level 13
God Stats
1W - 1L
1,316 SR
Queue Stats
3W - 2L
1,442 Elo+
Solo
Yemoja
Yemoja
Fiboncii
Yemoja
Level 24
God Stats
15W - 8L
1,663 SR
Queue Stats
35W - 25L
1,484 Elo+
Party 1
Persephone
Persephone
HarryPotter1945
Persephone
Level 22
God Stats
6W - 6L
1,642 SR
Queue Stats
144W - 93L
1,597 Elo+
Party 3
Gilgamesh
Gilgamesh
RolstoelCasper
Gilgamesh
Level 7
God Stats
2W - 1L
1,767 SR
Queue Stats
4W - 1L
1,825 Elo+
Party 3
Rama
Rama
SmiteThatBootay
Rama
Level 13
God Stats
5W - 7L
1,930 SR
Queue Stats
6W - 9L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Foraiwnl
Mulan
20
7 / 5 / 2
13,067
594
16,593
20,369
19,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
Innkenn
Sun Wukong
15
0 / 3 / 4
9,163
417
7,430
15,739
10,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Lezhik
Kukulkan
18
3 / 3 / 2
11,052
502
17,930
9,396
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
11
1 / 9 / 1
7,871
358
3,664
11,333
3,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 10 / 2
9,344
425
8,545
17,928
11,620
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DiabulusdeOz
Amaterasu
19
3 / 2 / 3
11,249
511
5,033
13,105
8,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
Fiboncii
Yemoja
17
2 / 1 / 16
11,920
542
8,804
18,497
16,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
HarryPotter1945
Persephone
17
3 / 3 / 2
11,581
526
4,890
9,384
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
RolstoelCasper
Gilgamesh
19
7 / 5 / 6
12,206
555
16,127
22,006
13,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
15 / 1 / 3
13,105
596
17,645
19,487
8,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
12
Kills
30
30
Deaths
12
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DiabulusdeOz
Amaterasu
3
2
3
2.25
W
Yemoja
Fiboncii
Yemoja
2
1
16
10
L
Mulan
Foraiwnl
Mulan
7
5
2
1.6
W
Persephone
HarryPotter1945
Persephone
3
3
2
1.33
L
Sun Wukong
Innkenn
Sun Wukong
0
3
4
0.67
L
Kukulkan
Lezhik
Kukulkan
3
3
2
1.33
W
Gilgamesh
RolstoelCasper
Gilgamesh
7
5
6
2
W
15
1
3
16.5
L
Hachiman
1
9
1
0.17
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,162
Damage
52,499
74,765
Taken
82,479
49,529
Mitigated
50,035
14,685
Healing
24,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DiabulusdeOz
Amaterasu
5,033
1,875
0
4,762
13,105
8,022
1,014
2,845
10,030
0
54,560
W
Yemoja
Fiboncii
Yemoja
8,804
1,368
4,536
5,491
18,497
16,313
322
9,625
8,782
28,527
0
L
Mulan
Foraiwnl
Mulan
16,593
2,424
0
6,202
20,369
19,557
1,007
2,119
18,192
0
89,829
W
Persephone
HarryPotter1945
Persephone
4,890
189
0
1,334
9,384
3,515
0
3,124
6,197
68,413
0
L
Sun Wukong
Innkenn
Sun Wukong
7,430
1,355
0
5,006
15,739
10,600
469
3,838
11,859
0
58,252
L
Kukulkan
Lezhik
Kukulkan
17,930
477
0
370
9,396
4,106
285
2,253
7,069
89,179
0
W
Gilgamesh
RolstoelCasper
Gilgamesh
16,127
5,557
0
900
22,006
13,712
791
6,863
14,908
0
74,887
W
17,645
13,506
0
7,619
19,487
8,473
360
7,293
12,104
0
118,928
L
Hachiman
3,664
2,315
0
0
11,333
3,646
0
1,882
9,451
0
19,082
L
8,545
1,092
574
2,533
17,928
11,620
142
3,428
14,500
59,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,497
Gold Earned
60,061
573
Minions Killed
568
0
Camps Cleared
0
1,997,730
Distance Traveled
2,120,151
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,249
511
99
5
0
463,056
7
W
Yemoja
11,920
542
34
2
0
431,631
4
L
Mulan
13,067
594
181
8
0
402,833
5
W
Persephone
11,581
526
143
7
0
390,537
5
L
Sun Wukong
9,163
417
91
4
0
434,762
1
L
Kukulkan
11,052
502
163
7
0
422,044
7
W
Gilgamesh
12,206
555
108
5
0
440,726
5
W
Rama
13,105
596
184
8
0
394,201
4
L
Hachiman
7,871
358
45
2
0
363,909
1
L
Ra
9,344
425
93
4
0
374,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role