Player Matchup

Odin
Odin
DeM0niacKGh0st
Odin
Level 66
God Stats
0W - 4L
1,225 SR
Queue Stats
232W - 237L
1,434 Elo+
Party 3
Tiamat
Tiamat
PendulRime631
Tiamat
Level 103
God Stats
3W - 6L
1,455 SR
Queue Stats
281W - 255L
1,469 Elo+
Party 3
Jing Wei
Jing Wei
Witxhery
Jing Wei
Level 103
God Stats
1W - 4L
1,689 SR
Queue Stats
262W - 263L
1,494 Elo+
Solo
Athena
Athena
kobra274
Athena
Level 18
God Stats
0W - 5L
1,209 SR
Queue Stats
13W - 34L
1,194 Elo+
Party 2
Xing Tian
Xing Tian
tungmastah101
Xing Tian
Level 48
God Stats
31W - 49L
1,298 SR
Queue Stats
259W - 404L
1,252 Elo+
Party 2
Team Averages
Level 68
1,375 SR
1,369 Elo+

VS

Team Averages
Level 77
1,560 SR
1,419 Elo+
Hun Batz
Hun Batz
Flaco Jr 97
Hun Batz
Level 89
God Stats
5W - 2L
1,766 SR
Queue Stats
108W - 104L
1,434 Elo+
Solo
Jing Wei
Jing Wei
GroestenHaus665
Jing Wei
Level 101
God Stats
3W - 2L
1,607 SR
Queue Stats
307W - 324L
1,422 Elo+
Party 1
Cerberus
Cerberus
GusgusTheRussian
Cerberus
Level 86
God Stats
23W - 21L
1,524 SR
Queue Stats
398W - 425L
1,404 Elo+
Party 1
Scylla
Scylla
TheMuffinnMann_
Scylla
Level 63
God Stats
1W - 1L
1,305 SR
Queue Stats
62W - 66L
1,435 Elo+
Solo
Cernunnos
Cernunnos
pdkain27
Cernunnos
Level 47
God Stats
8W - 6L
1,597 SR
Queue Stats
216W - 226L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,046
505
2,280
6,071
3,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
3 / 0 / 0
6,073
607
3,573
4,878
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Witxhery
Jing Wei
7
1 / 4 / 0
4,831
483
2,949
7,560
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
kobra274
Athena
5
0 / 5 / 0
3,903
390
527
6,752
3,606
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xing Tian
tungmastah101
Xing Tian
6
0 / 5 / 0
4,410
441
1,536
6,420
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Flaco Jr 97
Hun Batz
12
3 / 0 / 2
6,811
681
2,735
5,791
1,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
8
2 / 0 / 10
5,484
548
3,717
4,163
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
4 / 1 / 9
5,982
598
4,967
6,642
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
5 / 3 / 0
5,563
556
4,139
4,708
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
pdkain27
Cernunnos
10
2 / 0 / 0
6,102
610
4,648
4,122
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
4
Kills
16
16
Deaths
4
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Hun Batz
Flaco Jr 97
Hun Batz
3
0
2
4
W
Jing Wei
2
0
10
7
W
4
1
9
8.5
L
3
0
0
3
W
5
3
0
1.67
L
Jing Wei
Witxhery
Jing Wei
1
4
0
0.25
L
Athena
kobra274
Athena
0
5
0
0
W
Cernunnos
pdkain27
Cernunnos
2
0
0
2
L
Xing Tian
tungmastah101
Xing Tian
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,865
Damage
20,206
31,681
Taken
25,426
14,030
Mitigated
9,399
5,936
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,280
412
0
1,827
6,071
3,009
0
0
6,071
0
21,624
W
Hun Batz
Flaco Jr 97
Hun Batz
2,735
1,081
0
160
5,791
1,732
0
1,417
4,282
0
48,063
W
Jing Wei
3,717
2,338
0
1,142
4,163
1,129
384
735
3,398
0
23,751
W
4,967
484
234
2,134
6,642
3,481
47
1,765
4,829
20,827
0
L
3,573
484
0
1,382
4,878
2,776
0
1,716
3,078
28,880
0
W
4,139
544
0
1,246
4,708
1,253
455
1,445
3,159
22,289
0
L
Jing Wei
Witxhery
Jing Wei
2,949
2,094
0
2,459
7,560
1,499
239
1,150
6,356
0
19,813
L
Athena
kobra274
Athena
527
507
0
0
6,752
3,606
169
2,996
3,714
4,588
0
W
Cernunnos
pdkain27
Cernunnos
4,648
2,466
0
105
4,122
1,804
542
0
3,762
0
28,589
L
Xing Tian
tungmastah101
Xing Tian
1,536
574
0
268
6,420
3,140
393
3,018
3,356
10,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,263
Gold Earned
29,942
185
Minions Killed
316
0
Camps Cleared
0
866,089
Distance Traveled
914,731
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,046
505
42
4
0
187,649
0
W
Hun Batz
6,811
681
103
10
0
201,056
2
W
Jing Wei
5,484
548
33
3
0
201,010
3
W
Cerberus
5,982
598
59
6
0
179,555
1
L
Tiamat
6,073
607
74
7
0
179,089
1
W
Scylla
5,563
556
46
5
0
151,195
0
L
Jing Wei
4,831
483
37
4
0
170,097
1
L
Athena
3,903
390
12
1
0
148,660
0
W
Cernunnos
6,102
610
75
8
0
181,915
4
L
Xing Tian
4,410
441
20
2
0
180,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role