Player Matchup

Tsukuyomi
Tsukuyomi
BAT0330
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 48L
1,306 Elo+
Party 1
Anhur
Anhur
HitchOfLag
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,424 Elo+
Solo
Sol
Sol
Im Jinsoul
Sol
Level 28
God Stats
3W - 2L
1,742 SR
Queue Stats
123W - 133L
1,499 Elo+
Solo
Artio
Artio
Madking4204805
Artio
Level 5
God Stats
10W - 8L
1,500 SR
Queue Stats
20W - 22L
1,156 Elo+
Solo
Izanami
Izanami
SILVER CR0W 6
Izanami
Level 26
God Stats
20W - 11L
1,520 SR
Queue Stats
39W - 37L
1,345 Elo+
Party 1
Team Averages
Level 21
1,552 SR
1,346 Elo+

VS

Team Averages
Level 22
1,482 SR
1,448 Elo+
Neith
Neith
Charmed trey673
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Krouzna
Yemoja
Level 27
God Stats
0W - 1L
1,256 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
Tsol_Emerald
Persephone
Level 27
God Stats
2W - 1L
1,808 SR
Queue Stats
33W - 39L
1,472 Elo+
Solo
Fenrir
Fenrir
arigatito26
Fenrir
Level 26
God Stats
18W - 17L
1,324 SR
Queue Stats
495W - 599L
1,407 Elo+
Solo
Artemis
Artemis
pl75
Artemis
Level 29
God Stats
15W - 11L
1,522 SR
Queue Stats
96W - 112L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BAT0330
Tsukuyomi
13
4 / 1 / 12
9,566
531
6,417
6,477
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
8
0 / 3 / 3
7,235
402
807
6,210
1,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 2 / 6
9,957
553
9,423
12,764
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 2 / 8
11,198
622
4,532
14,232
14,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
18
26 / 1 / 3
12,822
712
23,127
8,739
3,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
6,650
369
1,453
9,357
3,083
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Krouzna
Yemoja
11
1 / 10 / 3
7,826
435
4,476
15,121
7,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
Tsol_Emerald
Persephone
8
1 / 4 / 2
7,377
410
1,291
5,429
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
10
3 / 7 / 1
7,804
434
6,191
12,942
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
pl75
Artemis
15
2 / 10 / 1
9,762
542
5,278
16,018
6,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
40
Kills
7
9
Deaths
40
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BAT0330
Tsukuyomi
4
1
12
10
L
0
9
2
0.11
W
Anhur
0
3
3
0.5
W
5
2
6
4
L
Yemoja
Krouzna
Yemoja
1
10
3
0.25
W
5
2
8
4.5
W
Izanami
26
1
3
27.5
L
Persephone
Tsol_Emerald
Persephone
1
4
2
0.5
L
Fenrir
3
7
1
0.5
L
Artemis
pl75
Artemis
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,306
Damage
18,689
48,422
Taken
58,867
25,335
Mitigated
22,619
14,094
Healing
8,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BAT0330
Tsukuyomi
6,417
2,411
0
1,170
6,477
2,259
1,886
1,209
5,268
0
29,027
L
1,453
818
0
641
9,357
3,083
0
2,029
7,328
0
12,913
W
Anhur
807
807
0
934
6,210
1,644
45
183
6,027
0
15,444
W
9,423
2,128
0
4,989
12,764
4,172
2,661
1,196
11,568
54,985
0
L
Yemoja
Krouzna
Yemoja
4,476
1,857
556
575
15,121
7,253
111
3,521
11,600
21,958
0
W
4,532
547
324
6,514
14,232
14,080
3,646
2,212
12,020
53,483
0
W
Izanami
23,127
20,509
0
163
8,739
3,180
3,018
967
7,772
0
71,210
L
Persephone
Tsol_Emerald
Persephone
1,291
80
0
954
5,429
1,403
0
1,152
4,079
17,998
0
L
Fenrir
6,191
2,140
0
3,415
12,942
4,549
0
3,697
9,245
0
29,888
L
Artemis
pl75
Artemis
5,278
3,526
99
1,827
16,018
6,331
4,166
3,556
12,462
0
54,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,778
Gold Earned
39,419
370
Minions Killed
256
0
Camps Cleared
0
1,640,545
Distance Traveled
1,071,454
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,566
531
56
3
0
308,294
0
L
Neith
6,650
369
13
1
0
207,535
2
W
Anhur
7,235
402
27
2
0
266,104
0
W
Sol
9,957
553
80
4
0
353,387
5
L
Yemoja
7,826
435
34
2
0
265,405
0
W
Artio
11,198
622
96
5
0
345,201
3
W
Izanami
12,822
712
111
6
0
367,559
0
L
Persephone
7,377
410
45
3
0
138,173
3
L
Fenrir
7,804
434
53
3
0
250,655
0
L
Artemis
9,762
542
111
6
0
209,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role