Player Matchup

Bastet
Bastet
GewoonMelvinMan
Bastet
Level 22
God Stats
6W - 6L
1,307 SR
Queue Stats
63W - 52L
1,500 Elo+
Solo
Chang'e
Chang'e
OsamaElTronco_R6
Chang'e
Level 27
God Stats
3W - 3L
1,649 SR
Queue Stats
145W - 78L
1,622 Elo+
Solo
Artemis
Artemis
ResKa_22
Artemis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,537 Elo+
Party 2
Zhong Kui
Zhong Kui
SketStomper69
Zhong Kui
Level 12
God Stats
5W - 6L
1,176 SR
Queue Stats
64W - 50L
1,522 Elo+
Solo
Cabrakan
Cabrakan
duriiii19
Cabrakan
Level 8
God Stats
1W - 2L
1,546 SR
Queue Stats
6W - 3L
1,689 Elo+
Party 2
Team Averages
Level 31
1,436 SR
1,574 Elo+

VS

Team Averages
Level 26
1,500 SR
1,518 Elo+
Scylla
Scylla
A4D1L_M1H4WK
Scylla
Level 29
God Stats
3W - 2L
1,624 SR
Queue Stats
33W - 23L
1,560 Elo+
Solo
Odin
Odin
Big_ramy1
Odin
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
187W - 109L
1,650 Elo+
Solo
Thanatos
Thanatos
Calpolyabam
Thanatos
Level 16
God Stats
1W - 3L
1,424 SR
Queue Stats
84W - 86L
1,433 Elo+
Solo
Yemoja
Yemoja
kenjo458
Yemoja
Level 28
God Stats
2W - 2L
1,453 SR
Queue Stats
86W - 73L
1,493 Elo+
Party 1
Anhur
Anhur
the-rocki-jacki
Anhur
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 95L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,294
553
2,364
7,541
2,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

14
4 / 2 / 3
8,404
560
5,255
10,056
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ResKa_22
Artemis
11
2 / 4 / 5
6,778
452
7,713
7,641
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
SketStomper69
Zhong Kui
5
0 / 3 / 0
4,959
331
1,975
6,535
3,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
duriiii19
Cabrakan
9
3 / 3 / 3
6,653
444
4,881
9,003
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 3 / 3
8,184
546
5,463
7,021
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
16
7 / 1 / 2
9,802
653
10,225
9,920
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
Calpolyabam
Thanatos
13
3 / 1 / 4
7,966
531
3,586
9,889
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
kenjo458
Yemoja
11
2 / 2 / 4
7,327
488
5,589
7,003
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 4 / 5
6,902
460
3,164
7,317
1,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
11
Kills
16
16
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
3
3
1.17
W
Odin
7
1
2
8
W
Thanatos
Calpolyabam
Thanatos
3
1
4
5
L
2
4
3
0.88
L
4
2
3
2.75
L
Artemis
ResKa_22
Artemis
2
4
5
1.13
L
Zhong Kui
SketStomper69
Zhong Kui
0
3
0
0
L
Cabrakan
duriiii19
Cabrakan
3
3
3
1.5
W
Yemoja
kenjo458
Yemoja
2
2
4
2
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,188
Damage
28,027
40,776
Taken
41,150
21,319
Mitigated
16,200
12,666
Healing
16,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
5,463
868
0
2,970
7,021
2,214
568
2,176
4,715
48,121
0
W
Odin
10,225
5,491
0
2,510
9,920
4,787
0
2,929
6,641
0
68,211
W
Thanatos
Calpolyabam
Thanatos
3,586
391
0
7,772
9,889
3,508
1,609
2,046
7,757
0
49,682
L
2,364
732
0
0
7,541
2,520
409
342
7,199
0
42,802
L
5,255
380
458
5,630
10,056
3,298
0
3,913
6,143
48,572
0
L
Artemis
ResKa_22
Artemis
7,713
2,745
0
2,309
7,641
3,162
228
2,581
5,060
0
37,805
L
Zhong Kui
SketStomper69
Zhong Kui
1,975
197
0
2,895
6,535
3,940
0
0
6,535
12,819
0
L
Cabrakan
duriiii19
Cabrakan
4,881
221
0
1,374
9,003
8,399
185
4,216
4,787
12,219
0
W
Yemoja
kenjo458
Yemoja
5,589
1,134
942
840
7,003
3,866
615
2,372
4,631
25,324
0
W
3,164
1,068
0
1,561
7,317
1,825
622
2,022
5,295
0
20,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,088
Gold Earned
40,181
315
Minions Killed
391
0
Camps Cleared
0
1,203,467
Distance Traveled
1,353,720
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,184
546
87
6
0
252,891
0
W
Odin
9,802
653
135
9
0
269,126
0
W
Thanatos
7,966
531
85
6
0
295,677
0
L
Bastet
8,294
553
89
6
0
291,271
3
L
Chang'e
8,404
560
111
7
0
277,171
3
L
Artemis
6,778
452
70
5
0
237,225
0
L
Zhong Kui
4,959
331
29
2
0
109,524
0
L
Cabrakan
6,653
444
16
1
0
288,276
0
W
Yemoja
7,327
488
44
3
0
270,775
5
W
Anhur
6,902
460
40
3
0
265,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role