Player Matchup

Cernunnos
Cernunnos
Gold II
FeloniousNick
Cernunnos
Gold II
Level 99
God Stats
19W - 18L
1,596 SR
Queue Stats
277W - 280L
1,497 MMR
Solo
Osiris
Osiris
Gold V
Knocck
Osiris
Gold V
Level 99
God Stats
3W - 3L
1,471 SR
Queue Stats
129W - 118L
1,233 MMR
Solo
Fenrir
Fenrir
Bronze IV
NotEnoughCats
Fenrir
Bronze IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
SantyAmmok
Athena
Gold V
Level 136
God Stats
5W - 3L
1,628 SR
Queue Stats
359W - 347L
1,204 MMR
Solo
Agni
Agni
Silver II
fOneer
Agni
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,539 SR
1,387 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,718 SR
1,196 MMR
Hun Batz
Hun Batz
Bronze IV
FlirtyPurty
Hun Batz
Bronze IV
Level 36
God Stats
0W - 1L
1,574 SR
Queue Stats
3W - 17L
1,167 MMR
Solo
Yemoja
Yemoja
Gold IV
Kriptiik
Yemoja
Gold IV
Level 155
God Stats
5W - 1L
2,022 SR
Queue Stats
151W - 148L
1,433 MMR
Solo
Raijin
Raijin
Gold IV
Raddlsh
Raijin
Gold IV
Level 120
God Stats
5W - 1L
1,848 SR
Queue Stats
158W - 155L
1,505 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Ronvöril
Danzaburou
Silver IV
Level 87
God Stats
43W - 29L
1,550 SR
Queue Stats
153W - 159L
723 MMR
Party 1
King Arthur
King Arthur
Silver II
itsNdub
King Arthur
Silver II
Level 49
God Stats
15W - 13L
1,597 SR
Queue Stats
307W - 317L
1,151 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FeloniousNick
Cernunnos
10
0 / 1 / 3
6,050
605
2,742
5,546
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
Knocck
Osiris
11
2 / 1 / 2
5,955
596
6,990
7,456
5,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 4
4,886
489
625
4,679
1,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
SantyAmmok
Athena
11
7 / 0 / 5
6,537
654
4,419
4,261
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
fOneer
Agni
11
5 / 0 / 2
6,391
639
5,515
3,914
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TsukuyomiTiamatSetGilgamesh

VS

Bans
ScyllaApolloJanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FlirtyPurty
Hun Batz
7
0 / 4 / 0
4,669
467
1,222
7,806
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Kriptiik
Yemoja
8
0 / 1 / 1
5,124
512
1,782
4,314
1,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
Raddlsh
Raijin
9
0 / 3 / 0
4,920
492
3,007
5,185
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Ronvöril
Danzaburou
10
2 / 2 / 0
6,172
617
2,843
5,484
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
itsNdub
King Arthur
9
1 / 4 / 0
5,527
553
4,263
8,619
4,269
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FeloniousNick
Cernunnos
0
1
3
1.5
L
Hun Batz
FlirtyPurty
Hun Batz
0
4
0
0
W
Osiris
Knocck
Osiris
2
1
2
3
L
Yemoja
Kriptiik
Yemoja
0
1
1
0.5
W
0
1
4
2
L
Raijin
Raddlsh
Raijin
0
3
0
0
L
Danzaburou
Ronvöril
Danzaburou
2
2
0
1
W
Athena
SantyAmmok
Athena
7
0
5
9.5
W
Agni
fOneer
Agni
5
0
2
6
L
King Arthur
itsNdub
King Arthur
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,291
Damage
13,117
25,856
Taken
31,408
11,442
Mitigated
11,537
11,985
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FeloniousNick
Cernunnos
2,742
1,054
0
2,908
5,546
1,419
0
300
5,246
0
35,109
L
Hun Batz
FlirtyPurty
Hun Batz
1,222
357
0
3,252
7,806
2,286
0
2,796
5,010
0
19,901
W
Osiris
Knocck
Osiris
6,990
1,643
0
3,462
7,456
5,904
362
317
7,139
7,083
25,154
L
Yemoja
Kriptiik
Yemoja
1,782
553
728
351
4,314
1,403
0
1,696
2,618
13,508
0
W
625
178
0
1,374
4,679
1,186
0
1,073
3,606
0
5,462
L
Raijin
Raddlsh
Raijin
3,007
473
0
1,180
5,185
1,743
0
3,522
1,663
28,868
0
L
Danzaburou
Ronvöril
Danzaburou
2,843
1,484
0
1,475
5,484
1,836
0
754
4,728
0
36,087
W
Athena
SantyAmmok
Athena
4,419
1,165
0
2,510
4,261
1,642
0
1,068
3,193
24,339
0
W
Agni
fOneer
Agni
5,515
737
0
1,731
3,914
1,291
0
2,031
1,883
34,188
0
L
King Arthur
itsNdub
King Arthur
4,263
1,149
0
1,561
8,619
4,269
0
2,922
5,697
0
28,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,819
Gold Earned
26,412
273
Minions Killed
269
0
Camps Cleared
0
914,000
Distance Traveled
885,651
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,050
605
83
8
0
160,400
5
L
Hun Batz
4,669
467
45
5
0
193,026
1
W
Osiris
5,955
596
54
5
0
177,810
3
L
Yemoja
5,124
512
30
3
0
181,653
6
W
Fenrir
4,886
489
13
1
0
178,727
3
L
Raijin
4,920
492
56
6
0
182,127
5
L
Danzaburou
6,172
617
77
8
0
156,903
3
W
Athena
6,537
654
55
6
0
212,364
2
W
Agni
6,391
639
68
7
0
184,699
4
L
King Arthur
5,527
553
61
6
0
171,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role