Player Matchup

Ah Puch
Ah Puch
M4tumba
Ah Puch
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,405 Elo+
Solo
Thor
Thor
Mija420
Thor
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
53W - 56L
1,524 Elo+
Solo
Izanami
Izanami
SoyConchaEntro
Izanami
Level 3
God Stats
22W - 21L
1,500 SR
Queue Stats
50W - 58L
1,619 Elo+
Solo
Ares
Ares
Torsam03
Ares
Level 4
God Stats
1W - 2L
1,741 SR
Queue Stats
3W - 4L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
prokiller190RS
Cu Chulainn
Level 26
God Stats
4W - 6L
1,852 SR
Queue Stats
43W - 48L
1,648 Elo+
Solo
Team Averages
Level 13
1,664 SR
1,541 Elo+

VS

Team Averages
Level 26
1,585 SR
1,494 Elo+
Aphrodite
Aphrodite
FionaTTK
Aphrodite
Level 27
God Stats
7W - 11L
1,713 SR
Queue Stats
479W - 452L
1,474 Elo+
Solo
Cupid
Cupid
Lakeflower
Cupid
Level 25
God Stats
6W - 5L
1,498 SR
Queue Stats
22W - 24L
1,347 Elo+
Party 1
Kali
Kali
SkLweeD
Kali
Level 21
God Stats
26W - 22L
1,699 SR
Queue Stats
39W - 29L
1,688 Elo+
Solo
Agni
Agni
anden1818
Agni
Level 28
God Stats
17W - 13L
1,597 SR
Queue Stats
93W - 101L
1,522 Elo+
Party 1
Scylla
Scylla
zeldamon3
Scylla
Level 30
God Stats
4W - 9L
1,417 SR
Queue Stats
86W - 84L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
M4tumba
Ah Puch
9
0 / 4 / 2
5,232
476
4,901
5,503
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Mija420
Thor
6
0 / 1 / 0
4,386
399
476
5,213
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 4 / 0
5,599
509
3,415
7,882
2,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
8
1 / 3 / 2
5,526
502
3,321
8,752
5,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
prokiller190RS
Cu Chulainn
10
1 / 2 / 0
5,698
518
6,386
7,344
3,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FionaTTK
Aphrodite
12
2 / 1 / 2
6,875
625
4,292
8,837
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cupid
10
1 / 1 / 3
5,764
524
3,190
4,508
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
SkLweeD
Kali
12
5 / 0 / 3
7,300
664
5,166
6,446
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
11
5 / 0 / 4
6,773
616
5,749
4,860
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
zeldamon3
Scylla
9
1 / 2 / 2
5,353
487
4,439
4,151
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
14
14
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
FionaTTK
Aphrodite
2
1
2
3
W
Cupid
1
1
3
2.5
L
Ah Puch
M4tumba
Ah Puch
0
4
2
0.25
L
Thor
Mija420
Thor
0
1
0
0
W
Kali
SkLweeD
Kali
5
0
3
6.5
L
2
4
0
0.5
L
Ares
1
3
2
0.67
W
Agni
5
0
4
7
L
Cu Chulainn
prokiller190RS
Cu Chulainn
1
2
0
0.5
W
Scylla
zeldamon3
Scylla
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,499
Damage
22,836
34,694
Taken
28,802
13,764
Mitigated
9,086
6,607
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
FionaTTK
Aphrodite
4,292
1,000
0
6,296
8,837
3,467
612
0
8,837
36,396
0
W
Cupid
3,190
1,704
26
1,334
4,508
1,053
954
1,437
3,071
0
24,236
L
Ah Puch
M4tumba
Ah Puch
4,901
357
0
371
5,503
1,669
81
3,269
1,744
27,151
0
L
Thor
Mija420
Thor
476
0
0
2,494
5,213
1,275
0
1,038
3,961
0
12,983
W
Kali
SkLweeD
Kali
5,166
2,644
0
4,706
6,446
2,122
889
1,726
4,720
0
40,000
L
3,415
2,691
0
970
7,882
2,242
319
2,315
5,257
0
32,597
L
Ares
3,321
223
357
1,155
8,752
5,511
54
2,807
5,617
15,118
0
W
Agni
5,749
381
75
2,267
4,860
1,500
922
3,012
1,848
28,771
0
L
Cu Chulainn
prokiller190RS
Cu Chulainn
6,386
1,276
0
1,260
7,344
3,067
0
3,709
3,635
0
31,762
W
Scylla
zeldamon3
Scylla
4,439
75
295
892
4,151
944
52
2,047
2,104
15,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,441
Gold Earned
32,065
216
Minions Killed
293
0
Camps Cleared
0
914,689
Distance Traveled
1,042,973
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,875
625
80
7
0
161,549
1
W
Cupid
5,764
524
55
5
0
198,100
3
L
Ah Puch
5,232
476
43
4
0
204,301
0
L
Thor
4,386
399
27
2
0
144,714
0
W
Kali
7,300
664
78
7
0
233,482
3
L
Izanami
5,599
509
69
6
0
174,760
2
L
Ares
5,526
502
17
2
0
194,754
3
W
Agni
6,773
616
53
5
0
219,546
0
L
Cu Chulainn
5,698
518
60
5
0
196,160
3
W
Scylla
5,353
487
27
2
0
230,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role