Player Matchup

Gilgamesh
Gilgamesh
GraciousColt139
Gilgamesh
Level 89
God Stats
19W - 14L
1,497 SR
Queue Stats
46W - 51L
1,396 Elo+
Party 4
Susano
Susano
ODillTheNoeticO
Susano
Level 140
God Stats
7W - 11L
1,342 SR
Queue Stats
169W - 200L
1,424 Elo+
Party 1
Tiamat
Tiamat
Pαrαllαx
Tiamat
Level 160
God Stats
17W - 17L
1,567 SR
Queue Stats
201W - 218L
1,575 Elo+
Party 1
Zhong Kui
Zhong Kui
ThatGuy009
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Xulnr
Chang'e
Level 125
God Stats
4W - 2L
1,666 SR
Queue Stats
132W - 110L
1,619 Elo+
Party 4
Team Averages
Level 132
1,514 SR
1,503 Elo+

VS

Team Averages
Level 73
1,422 SR
1,478 Elo+
Anhur
Anhur
Arikzus
Anhur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Awlkara
Tiamat
Level 94
God Stats
4W - 12L
1,295 SR
Queue Stats
229W - 242L
1,519 Elo+
Party 3
Gilgamesh
Gilgamesh
JimHalbert
Gilgamesh
Level 89
God Stats
38W - 29L
1,624 SR
Queue Stats
169W - 168L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Photonkannon
Sun Wukong
Level 24
God Stats
2W - 8L
1,220 SR
Queue Stats
58W - 78L
1,409 Elo+
Party 2
Cerberus
Cerberus
Yelder
Cerberus
Level 62
God Stats
40W - 48L
1,473 SR
Queue Stats
81W - 103L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GraciousColt139
Gilgamesh
7
2 / 3 / 0
5,542
504
2,600
7,625
1,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 1 / 1
5,628
512
3,743
6,659
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
11
1 / 0 / 2
6,032
548
5,337
5,713
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
ThatGuy009
Zhong Kui
12
0 / 0 / 1
6,999
636
4,409
3,762
2,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Xulnr
Chang'e
10
2 / 3 / 1
6,179
562
5,492
6,630
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arikzus
Anhur
9
2 / 2 / 1
5,743
522
4,592
5,638
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Awlkara
Tiamat
10
0 / 0 / 1
5,417
492
3,044
3,641
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
JimHalbert
Gilgamesh
9
4 / 2 / 0
5,711
519
5,146
7,868
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Photonkannon
Sun Wukong
11
0 / 0 / 0
6,049
550
918
5,668
2,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Yelder
Cerberus
7
1 / 3 / 4
4,900
445
5,223
9,693
4,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
7
Kills
7
7
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
Arikzus
Anhur
2
2
1
1.25
L
Tiamat
Awlkara
Tiamat
0
0
1
0.5
W
Gilgamesh
GraciousColt139
Gilgamesh
2
3
0
0.67
L
Gilgamesh
JimHalbert
Gilgamesh
4
2
0
2
W
2
1
1
2.5
L
Sun Wukong
Photonkannon
Sun Wukong
0
0
0
0
W
Tiamat
1
0
2
2
W
Zhong Kui
ThatGuy009
Zhong Kui
0
0
1
0.5
W
Chang'e
Xulnr
Chang'e
2
3
1
0.83
L
Cerberus
Yelder
Cerberus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,581
Damage
18,923
30,389
Taken
32,508
10,625
Mitigated
13,153
9,694
Healing
9,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Arikzus
Anhur
4,592
3,126
0
1,744
5,638
1,573
0
2,242
3,396
0
25,588
L
Tiamat
Awlkara
Tiamat
3,044
184
0
586
3,641
1,664
0
2,605
1,036
32,215
0
W
Gilgamesh
GraciousColt139
Gilgamesh
2,600
722
0
734
7,625
1,850
0
2,146
5,479
0
14,875
L
Gilgamesh
JimHalbert
Gilgamesh
5,146
1,705
0
865
7,868
3,165
0
2,670
5,198
0
28,025
W
3,743
827
0
1,155
6,659
1,815
31
1,738
4,921
0
22,899
L
Sun Wukong
Photonkannon
Sun Wukong
918
87
0
2,443
5,668
2,218
0
3,384
2,284
0
28,259
W
Tiamat
5,337
728
0
2,413
5,713
3,418
768
2,822
2,891
35,498
0
W
Zhong Kui
ThatGuy009
Zhong Kui
4,409
364
0
2,111
3,762
2,238
731
182
3,580
33,402
0
W
Chang'e
Xulnr
Chang'e
5,492
481
549
2,732
6,630
1,304
0
1,379
5,251
31,578
0
L
Cerberus
Yelder
Cerberus
5,223
620
246
3,216
9,693
4,533
0
4,337
5,356
14,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
27,820
245
Minions Killed
265
0
Camps Cleared
0
1,094,281
Distance Traveled
1,042,529
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,743
522
46
4
0
183,343
2
L
Tiamat
5,417
492
60
5
0
216,059
1
W
Gilgamesh
5,542
504
12
1
0
231,915
1
L
Gilgamesh
5,711
519
59
5
0
196,547
3
W
Susano
5,628
512
42
4
0
214,424
2
L
Sun Wukong
6,049
550
74
7
0
221,408
2
W
Tiamat
6,032
548
65
6
0
234,262
1
W
Zhong Kui
6,999
636
64
6
0
188,627
5
W
Chang'e
6,179
562
62
6
0
225,053
3
L
Cerberus
4,900
445
26
2
0
225,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role