Player Matchup

Sol
Sol
Keabot
Sol
Level 28
God Stats
5W - 3L
1,806 SR
Queue Stats
177W - 176L
1,482 Elo+
Solo
Mercury
Mercury
TheOneTruPali
Mercury
Level 77
God Stats
3W - 2L
1,254 SR
Queue Stats
101W - 108L
1,467 Elo+
Party 1
Odin
Odin
WingsoftheNight
Odin
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
312W - 349L
1,423 Elo+
Solo
Tyr
Tyr
captainzor
Tyr
Level 160
God Stats
7W - 10L
1,630 SR
Queue Stats
741W - 863L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
jordomon
Gilgamesh
Level 62
God Stats
7W - 1L
1,564 SR
Queue Stats
80W - 80L
1,344 Elo+
Party 1
Team Averages
Level 97
1,551 SR
1,423 Elo+

VS

Team Averages
Level 60
1,553 SR
1,383 Elo+
Vulcan
Vulcan
GrimReaperDSA
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 60L
1,323 Elo+
Solo
Fafnir
Fafnir
Holypope1601
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,266 Elo+
Solo
Medusa
Medusa
Livin3Legend
Medusa
Level 65
God Stats
1W - 1L
1,434 SR
Queue Stats
83W - 100L
1,399 Elo+
Solo
Artemis
Artemis
Livinloud124
Artemis
Level 85
God Stats
24W - 20L
1,638 SR
Queue Stats
644W - 692L
1,462 Elo+
Solo
Scylla
Scylla
RedBlackJack674
Scylla
Level 105
God Stats
1W - 1L
1,692 SR
Queue Stats
125W - 141L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Keabot
Sol
20
15 / 3 / 12
15,066
942
33,071
19,618
9,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
19
7 / 4 / 13
11,670
729
8,463
12,938
6,500
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 3 / 5
8,410
526
2,491
6,568
2,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 3 / 16
11,994
750
7,998
29,474
27,785
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
jordomon
Gilgamesh
18
3 / 8 / 15
12,465
779
14,824
24,067
18,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 6
12,260
766
24,066
13,296
6,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fafnir
16
1 / 8 / 11
10,400
650
8,295
19,649
22,660
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
17
2 / 5 / 10
10,327
645
11,852
14,654
6,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Livinloud124
Artemis
19
8 / 6 / 7
11,846
740
20,768
14,136
6,602
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 8
9,405
588
8,755
11,642
4,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
63
30
Kills
21
21
Deaths
30
61
Assists
42
Player
Kills
Deaths
Assists
KDA
L
9
4
6
3
L
Fafnir
1
8
11
0.81
W
Sol
Keabot
Sol
15
3
12
7
L
Medusa
2
5
10
1.4
L
Artemis
Livinloud124
Artemis
8
6
7
1.92
L
1
7
8
0.71
W
Mercury
7
4
13
3.38
W
1
3
5
1.17
W
4
3
16
4
W
Gilgamesh
jordomon
Gilgamesh
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,847
Damage
73,736
92,665
Taken
73,377
63,975
Mitigated
47,046
39,156
Healing
19,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,066
9,152
282
2,196
13,296
6,694
690
6,015
7,281
40,614
0
L
Fafnir
8,295
1,633
0
2,848
19,649
22,660
117
9,259
10,390
16,494
0
W
Sol
Keabot
Sol
33,071
7,849
1,432
11,028
19,618
9,121
2,101
9,286
10,332
77,285
0
L
Medusa
11,852
4,551
3,235
4,132
14,654
6,650
31
6,885
7,769
0
28,156
L
Artemis
Livinloud124
Artemis
20,768
6,990
2,585
2,906
14,136
6,602
0
5,954
8,182
0
34,126
L
8,755
825
864
686
11,642
4,440
468
5,234
6,408
18,218
0
W
Mercury
8,463
2,597
2,668
2,350
12,938
6,500
1,034
5,600
7,338
0
19,409
W
2,491
230
747
1,229
6,568
2,428
0
2,667
3,901
0
7,721
W
7,998
503
1,664
12,901
29,474
27,785
1,509
11,899
17,575
360
21,025
W
Gilgamesh
jordomon
Gilgamesh
14,824
3,070
1,360
3,777
24,067
18,141
936
11,664
12,403
0
27,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,605
Gold Earned
54,238
181
Minions Killed
136
0
Camps Cleared
0
1,330,973
Distance Traveled
1,210,277
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,260
766
40
3
0
275,876
1
L
Fafnir
10,400
650
11
1
0
168,488
0
W
Sol
15,066
942
98
6
0
283,054
0
L
Medusa
10,327
645
20
1
0
294,495
0
L
Artemis
11,846
740
39
2
0
248,087
1
L
Scylla
9,405
588
26
2
0
223,331
0
W
Mercury
11,670
729
28
2
0
345,460
0
W
Odin
8,410
526
13
1
0
97,349
1
W
Tyr
11,994
750
20
1
0
308,158
0
W
Gilgamesh
12,465
779
22
1
0
296,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role