Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FoxieBae
Ah Muzen Cab
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Peacee
Nox
Level 147
God Stats
11W - 5L
1,670 SR
Queue Stats
277W - 123L
1,735 Elo+
Party 3
Athena
Athena
SuperSmashMobs
Athena
Level 154
God Stats
4W - 5L
1,647 SR
Queue Stats
335W - 229L
1,672 Elo+
Party 1
Achilles
Achilles
ThePezYesMan
Achilles
Level 142
God Stats
14W - 6L
1,827 SR
Queue Stats
583W - 220L
1,719 Elo+
Party 3
Sylvanus
Sylvanus
Thepezzayesman
Sylvanus
Level 160
God Stats
31W - 13L
1,680 SR
Queue Stats
636W - 282L
1,723 Elo+
Party 3
Team Averages
Level 152
1,665 SR
1,670 Elo+

VS

Team Averages
Level 121
1,672 SR
1,650 Elo+
Hun Batz
Hun Batz
Blazè
Hun Batz
Level 157
God Stats
3W - 3L
1,416 SR
Queue Stats
680W - 435L
1,677 Elo+
Party 2
Artio
Artio
PostwarGoat8896
Artio
Level 18
God Stats
1W - 1L
1,723 SR
Queue Stats
57W - 19L
1,750 Elo+
Party 2
Ra
Ra
Spìcy
Ra
Level 160
God Stats
5W - 5L
1,793 SR
Queue Stats
447W - 271L
1,669 Elo+
Party 2
Hou Yi
Hou Yi
Tiny_ASSassin02
Hou Yi
Level 155
God Stats
1W - 1L
1,838 SR
Queue Stats
294W - 157L
1,669 Elo+
Party 2
Ganesha
Ganesha
ZeCookieMonstaa
Ganesha
Level 114
God Stats
10W - 13L
1,590 SR
Queue Stats
98W - 120L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FoxieBae
Ah Muzen Cab
11
2 / 1 / 1
6,285
629
3,639
5,104
1,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
Peacee
Nox
10
1 / 1 / 1
5,780
578
1,556
2,347
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 7
6,014
601
2,476
6,895
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
ThePezYesMan
Achilles
11
3 / 1 / 3
6,246
625
7,805
8,655
4,574
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
11
4 / 0 / 2
6,165
617
4,205
4,692
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blazè
Hun Batz
11
2 / 1 / 2
5,984
598
4,381
6,952
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
5,122
512
2,833
8,167
5,633
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
11
2 / 1 / 1
6,084
608
2,589
3,389
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 0
4,721
472
1,914
6,017
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 2
4,977
498
758
5,775
2,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
4
4
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Blazè
Hun Batz
2
1
2
3
W
Ah Muzen Cab
FoxieBae
Ah Muzen Cab
2
1
1
2.5
W
Nox
Peacee
Nox
1
1
1
1.5
L
0
3
1
0.17
L
Ra
2
1
1
2.5
W
1
1
7
4.5
W
Achilles
ThePezYesMan
Achilles
3
1
3
4.5
W
Sylvanus
4
0
2
5
L
0
3
0
0
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,681
Damage
12,475
27,693
Taken
30,300
12,695
Mitigated
12,760
11,903
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Blazè
Hun Batz
4,381
1,239
0
2,324
6,952
2,387
0
1,141
5,693
0
35,055
W
Ah Muzen Cab
FoxieBae
Ah Muzen Cab
3,639
1,049
0
1,287
5,104
1,827
725
717
4,387
0
45,526
W
Nox
Peacee
Nox
1,556
315
0
797
2,347
831
60
516
1,831
28,169
0
L
2,833
307
0
3,082
8,167
5,633
0
1,274
6,893
22,485
0
L
Ra
2,589
388
477
1,580
3,389
1,123
0
1,524
1,853
39,913
0
W
2,476
926
0
2,722
6,895
3,075
262
1,037
5,858
15,189
0
W
Achilles
ThePezYesMan
Achilles
7,805
2,282
0
3,418
8,655
4,574
331
2,601
6,054
0
33,755
W
Sylvanus
4,205
1,373
1,034
2,645
4,692
2,388
22
1,309
3,383
28,504
6,817
L
1,914
899
0
966
6,017
1,418
0
1,334
4,683
0
23,807
L
758
93
0
770
5,775
2,199
0
2,548
3,169
10,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,490
Gold Earned
26,888
346
Minions Killed
295
0
Camps Cleared
0
979,614
Distance Traveled
955,826
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,984
598
72
7
0
216,445
0
W
Ah Muzen Cab
6,285
629
86
9
0
175,626
0
W
Nox
5,780
578
78
8
0
189,274
5
L
Artio
5,122
512
51
5
0
183,500
2
L
Ra
6,084
608
105
11
0
199,591
6
W
Athena
6,014
601
30
3
0
222,186
4
W
Achilles
6,246
625
71
7
0
208,955
0
W
Sylvanus
6,165
617
81
8
0
183,573
0
L
Hou Yi
4,721
472
63
6
0
155,467
3
L
Ganesha
4,977
498
4
0
0
200,823
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role