Player Matchup

Artemis
Artemis
Cryjjing
Artemis
Level 4
God Stats
4W - 2L
1,695 SR
Queue Stats
14W - 4L
1,831 Elo+
Solo
Odin
Odin
Dexterno_thegoat
Odin
Level 18
God Stats
43W - 22L
1,649 SR
Queue Stats
83W - 73L
1,513 Elo+
Solo
Nike
Nike
Tashxavi
Nike
Level 29
God Stats
6W - 3L
1,885 SR
Queue Stats
403W - 407L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
Zancrow2000
Zhong Kui
Level 26
God Stats
5W - 3L
1,752 SR
Queue Stats
46W - 38L
1,524 Elo+
Solo
Sol
Sol
hailstorm2005
Sol
Level 29
God Stats
1W - 2L
1,173 SR
Queue Stats
196W - 193L
1,458 Elo+
Solo
Team Averages
Level 21
1,631 SR
1,551 Elo+

VS

Team Averages
Level 17
1,608 SR
1,449 Elo+
Rama
Rama
BlindedRev
Rama
Level 27
God Stats
7W - 3L
1,551 SR
Queue Stats
184W - 83L
1,692 Elo+
Solo
Anubis
Anubis
GnarlyHorror
Anubis
Level 17
God Stats
1W - 1L
1,750 SR
Queue Stats
57W - 40L
1,599 Elo+
Solo
Thor
Thor
Shminkus
Thor
Level 29
God Stats
1W - 1L
1,738 SR
Queue Stats
486W - 555L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
mikefl
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,276 Elo+
Solo
Cthulhu
Cthulhu
xlaser8699
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cryjjing
Artemis
20
12 / 4 / 11
14,121
1,086
26,535
13,806
6,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 1 / 25
13,904
1,070
18,111
19,183
10,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nike
19
2 / 4 / 20
11,988
922
8,249
12,742
9,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Zancrow2000
Zhong Kui
20
10 / 0 / 21
14,101
1,085
19,827
11,112
7,862
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 3 / 16
13,468
1,036
17,734
15,484
6,263
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 4
13,454
1,035
29,960
24,756
8,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
19
2 / 6 / 6
12,618
971
19,120
13,043
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
18
1 / 14 / 7
11,309
870
3,661
23,915
11,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
mikefl
Sun Wukong
18
2 / 6 / 5
11,700
900
10,348
21,720
18,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
xlaser8699
Cthulhu
15
0 / 8 / 3
9,977
767
3,376
13,656
11,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
37
41
Kills
12
12
Deaths
41
93
Assists
25
Player
Kills
Deaths
Assists
KDA
L
7
7
4
1.29
W
Artemis
Cryjjing
Artemis
12
4
11
4.38
W
7
1
25
19.5
L
Anubis
2
6
6
0.83
L
Thor
1
14
7
0.32
W
Nike
2
4
20
3
W
Zhong Kui
Zancrow2000
Zhong Kui
10
0
21
20.5
W
10
3
16
6
L
Sun Wukong
mikefl
Sun Wukong
2
6
5
0.75
L
Cthulhu
xlaser8699
Cthulhu
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,456
Damage
66,465
72,327
Taken
97,090
41,372
Mitigated
54,817
15,973
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,960
24,046
0
5,844
24,756
8,756
0
6,821
17,935
0
61,157
W
Artemis
Cryjjing
Artemis
26,535
17,449
0
3,056
13,806
6,429
0
1,822
11,924
0
54,543
W
18,111
5,501
1,689
1,204
19,183
10,955
0
6,359
12,704
0
25,041
L
Anubis
19,120
379
0
4,395
13,043
5,722
0
5,495
7,548
64,996
0
L
Thor
3,661
331
0
336
23,915
11,081
0
10,543
13,372
0
8,219
W
Nike
8,249
908
0
0
12,742
9,863
0
4,131
8,434
0
27,575
W
Zhong Kui
Zancrow2000
Zhong Kui
19,827
960
0
4,820
11,112
7,862
0
4,106
6,946
50,502
0
W
17,734
6,310
325
4,879
15,484
6,263
0
6,078
9,316
41,167
0
L
Sun Wukong
mikefl
Sun Wukong
10,348
558
0
1,416
21,720
18,093
0
8,186
13,534
0
24,453
L
Cthulhu
xlaser8699
Cthulhu
3,376
223
236
0
13,656
11,165
0
6,516
7,140
7,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,582
Gold Earned
59,058
246
Minions Killed
247
10
Camps Cleared
8
1,129,964
Distance Traveled
979,307
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,454
1,035
78
6
2
205,474
1
W
Artemis
14,121
1,086
53
4
7
196,927
0
W
Odin
13,904
1,070
14
1
0
273,103
0
L
Anubis
12,618
971
125
10
5
178,866
0
L
Thor
11,309
870
8
1
0
190,849
0
W
Nike
11,988
922
49
4
0
226,076
0
W
Zhong Kui
14,101
1,085
92
7
2
233,047
0
W
Sol
13,468
1,036
38
3
1
200,811
0
L
Sun Wukong
11,700
900
28
2
1
254,405
0
L
Cthulhu
9,977
767
8
1
0
149,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role