Player Matchup

Zeus
Zeus
DemoonBlack
Zeus
Level 137
God Stats
7W - 0L
1,208 SR
Queue Stats
144W - 71L
1,819 Elo+
Party 1
Medusa
Medusa
Fairersneeze
Medusa
Level 21
God Stats
4W - 0L
1,500 SR
Queue Stats
148W - 12L
1,896 Elo+
Party 1
Khepri
Khepri
JULIO840
Khepri
Level 157
God Stats
15W - 3L
1,705 SR
Queue Stats
790W - 299L
1,846 Elo+
Party 1
Team Averages
Level 105
1,471 SR
1,854 Elo+

VS

Team Averages
Level 54
1,439 SR
1,210 Elo+
Hachiman
Hachiman
Balasar Kraston
Hachiman
Level 15
God Stats
3W - 2L
1,672 SR
Queue Stats
5W - 19L
1,070 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MR MESEEKS8332
Cu Chulainn
Level 121
God Stats
13W - 35L
1,308 SR
Queue Stats
518W - 579L
1,308 Elo+
Party 2
Merlin
Merlin
Nifflebottom
Merlin
Level 26
God Stats
8W - 18L
1,336 SR
Queue Stats
115W - 179L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 8
8,823
802
7,901
4,873
2,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
13
7 / 0 / 6
9,183
835
9,095
4,286
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
JULIO840
Khepri
12
5 / 0 / 10
9,130
830
9,525
10,445
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 6 / 0
6,150
559
2,501
9,140
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MR MESEEKS8332
Cu Chulainn
9
0 / 6 / 0
6,229
566
4,543
12,210
5,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
9
0 / 5 / 0
6,284
571
1,939
8,076
2,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
17
Kills
0
0
Deaths
17
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
6
0
0
W
5
0
8
9
W
Medusa
7
0
6
10
W
Khepri
JULIO840
Khepri
5
0
10
10
L
Cu Chulainn
MR MESEEKS8332
Cu Chulainn
0
6
0
0
L
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,521
Damage
8,983
19,604
Taken
29,426
9,404
Mitigated
11,723
6,521
Healing
3,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,501
1,721
0
477
9,140
3,032
0
5,544
3,596
0
10,187
W
7,901
520
50
1,319
4,873
2,439
379
511
4,332
42,806
0
W
Medusa
9,095
3,575
0
2,118
4,286
1,844
1,840
427
3,799
0
46,567
W
Khepri
JULIO840
Khepri
9,525
1,099
0
3,034
10,445
5,121
0
1,079
9,119
27,629
0
L
Cu Chulainn
MR MESEEKS8332
Cu Chulainn
4,543
1,096
647
1,132
12,210
5,773
0
6,585
5,625
0
13,536
L
Merlin
1,939
103
0
1,147
8,076
2,918
0
5,333
2,743
17,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,136
Gold Earned
18,663
167
Minions Killed
76
0
Camps Cleared
0
592,584
Distance Traveled
516,396
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,150
559
15
1
0
169,699
0
W
Zeus
8,823
802
54
5
0
180,294
1
W
Medusa
9,183
835
72
7
0
197,078
3
W
Khepri
9,130
830
41
4
0
215,212
3
L
Cu Chulainn
6,229
566
25
2
0
178,290
4
L
Merlin
6,284
571
36
3
0
168,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role