Player Matchup

Cernunnos
Cernunnos
Funkgogo1
Cernunnos
Level 15
God Stats
4W - 4L
1,351 SR
Queue Stats
13W - 20L
1,329 Elo+
Solo
Zeus
Zeus
RhythmRobot
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 122L
1,433 Elo+
Solo
Nemesis
Nemesis
SoloDiff1337
Nemesis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 46L
1,651 Elo+
Solo
Cthulhu
Cthulhu
Soupertin
Cthulhu
Level 20
God Stats
2W - 2L
1,478 SR
Queue Stats
4W - 3L
1,490 Elo+
Solo
Gilgamesh
Gilgamesh
funnyboyreturns
Gilgamesh
Level 18
God Stats
11W - 8L
1,882 SR
Queue Stats
92W - 75L
1,516 Elo+
Solo
Team Averages
Level 17
1,542 SR
1,484 Elo+

VS

Team Averages
Level 16
1,423 SR
1,405 Elo+
Izanami
Izanami
MujonaKami
Izanami
Level 17
God Stats
23W - 10L
1,274 SR
Queue Stats
102W - 91L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
SpaceJeanx
Cthulhu
Level 17
God Stats
1W - 1L
1,659 SR
Queue Stats
45W - 57L
1,335 Elo+
Solo
Cupid
Cupid
Tahezet
Cupid
Level 21
God Stats
2W - 3L
1,334 SR
Queue Stats
61W - 79L
1,389 Elo+
Solo
Apollo
Apollo
Zaizko
Apollo
Level 18
God Stats
2W - 1L
1,695 SR
Queue Stats
55W - 61L
1,411 Elo+
Party 1
Hou Yi
Hou Yi
huynhnhanxxx
Hou Yi
Level 7
God Stats
0W - 2L
1,151 SR
Queue Stats
9W - 7L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Funkgogo1
Cernunnos
20
13 / 9 / 5
15,467
533
26,199
23,546
11,807
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 6 / 11
17,244
595
33,269
23,168
9,313
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
SoloDiff1337
Nemesis
20
15 / 5 / 13
17,714
611
31,362
29,741
19,578
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Soupertin
Cthulhu
20
7 / 4 / 14
14,903
514
19,199
23,966
23,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
funnyboyreturns
Gilgamesh
20
12 / 4 / 12
16,540
570
17,376
22,435
18,273
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MujonaKami
Izanami
18
4 / 12 / 2
12,095
417
15,742
30,241
12,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
SpaceJeanx
Cthulhu
19
5 / 11 / 13
13,857
478
20,588
42,906
39,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Tahezet
Cupid
18
5 / 13 / 6
12,888
444
8,490
26,278
9,501
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Zaizko
Apollo
20
14 / 8 / 5
16,718
576
22,896
29,838
16,345
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hou Yi
17
0 / 14 / 8
11,163
385
11,998
21,833
9,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
62
58
Kills
28
28
Deaths
58
55
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Funkgogo1
Cernunnos
13
9
5
1.72
L
Izanami
MujonaKami
Izanami
4
12
2
0.42
W
11
6
11
2.75
W
Nemesis
SoloDiff1337
Nemesis
15
5
13
4.3
W
Cthulhu
Soupertin
Cthulhu
7
4
14
3.5
L
Cthulhu
SpaceJeanx
Cthulhu
5
11
13
1.05
L
Cupid
Tahezet
Cupid
5
13
6
0.62
L
Apollo
Zaizko
Apollo
14
8
5
2.06
W
Gilgamesh
funnyboyreturns
Gilgamesh
12
4
12
4.5
L
Hou Yi
0
14
8
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,405
Damage
79,714
122,856
Taken
151,096
82,572
Mitigated
86,520
30,257
Healing
35,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Funkgogo1
Cernunnos
26,199
13,284
0
3,201
23,546
11,807
2,913
5,425
17,611
0
123,755
L
Izanami
MujonaKami
Izanami
15,742
12,170
0
7,226
30,241
12,033
0
16,143
13,449
0
81,766
W
33,269
5,515
262
7,896
23,168
9,313
6,372
3,611
19,377
130,431
0
W
Nemesis
SoloDiff1337
Nemesis
31,362
15,268
0
7,388
29,741
19,578
886
4,605
24,776
0
144,512
W
Cthulhu
Soupertin
Cthulhu
19,199
1,253
1,768
3,752
23,966
23,601
1,066
3,904
19,756
73,762
0
L
Cthulhu
SpaceJeanx
Cthulhu
20,588
1,255
0
10,215
42,906
39,334
224
16,774
25,840
51,387
0
L
Cupid
Tahezet
Cupid
8,490
5,032
261
6,258
26,278
9,501
112
7,051
19,111
0
41,912
L
Apollo
Zaizko
Apollo
22,896
15,635
0
11,355
29,838
16,345
0
4,130
25,330
102
133,110
W
Gilgamesh
funnyboyreturns
Gilgamesh
17,376
4,245
0
5,990
22,435
18,273
630
3,776
18,539
0
68,902
L
Hou Yi
11,998
6,505
0
0
21,833
9,307
0
7,183
14,040
0
47,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,868
Gold Earned
66,721
716
Minions Killed
526
0
Camps Cleared
0
2,713,783
Distance Traveled
2,263,787
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,467
533
132
5
0
451,252
0
L
Izanami
12,095
417
127
4
0
437,120
2
W
Zeus
17,244
595
222
8
0
496,855
5
W
Nemesis
17,714
611
149
5
0
618,593
0
W
Cthulhu
14,903
514
112
4
0
559,804
0
L
Cthulhu
13,857
478
63
2
0
518,267
0
L
Cupid
12,888
444
65
2
0
403,293
4
L
Apollo
16,718
576
200
7
0
502,174
0
W
Gilgamesh
16,540
570
101
3
0
587,279
0
L
Hou Yi
11,163
385
71
2
0
402,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role