Player Matchup

Cupid
Cupid
 
Cupid
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DieguitoKlk_
Bacchus
Level 58
God Stats
9W - 12L
1,355 SR
Queue Stats
93W - 124L
1,375 Elo+
Party 2
Loki
Loki
TheFatGandalfs
Loki
Level 42
God Stats
3W - 2L
1,625 SR
Queue Stats
195W - 232L
1,352 Elo+
Solo
Vulcan
Vulcan
Valyr01
Vulcan
Level 26
God Stats
3W - 1L
1,673 SR
Queue Stats
34W - 27L
1,452 Elo+
Party 2
Baba Yaga
Baba Yaga
laurenceelliottt
Baba Yaga
Level 90
God Stats
6W - 4L
1,634 SR
Queue Stats
857W - 843L
1,333 Elo+
Solo
Team Averages
Level 61
1,557 SR
1,402 Elo+

VS

Team Averages
Level 53
1,455 SR
1,367 Elo+
Ao Kuang
Ao Kuang
Aguiquin
Ao Kuang
Level 45
God Stats
17W - 17L
1,434 SR
Queue Stats
146W - 184L
1,377 Elo+
Solo
King Arthur
King Arthur
KingPizza97
King Arthur
Level 64
God Stats
1W - 6L
1,404 SR
Queue Stats
192W - 172L
1,356 Elo+
Party 1
Artemis
Artemis
The_S0rrEl
Artemis
Level 78
God Stats
16W - 13L
1,412 SR
Queue Stats
219W - 203L
1,357 Elo+
Party 1
Ra
Ra
fralili_91
Ra
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
404W - 461L
1,424 Elo+
Solo
Cthulhu
Cthulhu
xSup3rfliege
Cthulhu
Level 25
God Stats
15W - 20L
1,524 SR
Queue Stats
115W - 124L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
2 / 4 / 5
10,057
503
9,626
16,234
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DieguitoKlk_
Bacchus
15
5 / 3 / 8
9,747
487
6,467
10,080
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 4 / 3
9,881
494
9,488
13,965
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
Valyr01
Vulcan
18
2 / 2 / 4
10,982
549
5,667
4,495
1,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
18
7 / 0 / 4
10,848
542
15,497
8,751
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aguiquin
Ao Kuang
15
1 / 4 / 1
8,820
441
5,933
17,996
6,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
KingPizza97
King Arthur
13
1 / 4 / 0
7,753
388
3,212
15,415
14,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
The_S0rrEl
Artemis
15
3 / 3 / 3
9,236
462
11,299
12,909
4,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 4 / 1
8,351
418
1,694
6,108
2,249
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
xSup3rfliege
Cthulhu
12
5 / 6 / 2
9,137
457
9,107
16,969
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
20
Kills
12
13
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
4
5
1.13
L
Ao Kuang
Aguiquin
Ao Kuang
1
4
1
0.38
W
Bacchus
DieguitoKlk_
Bacchus
5
3
8
3
L
King Arthur
KingPizza97
King Arthur
1
4
0
0.25
W
4
4
3
1.38
L
Artemis
The_S0rrEl
Artemis
3
3
3
1.5
W
Vulcan
Valyr01
Vulcan
2
2
4
2
L
2
4
1
0.63
W
Baba Yaga
7
0
4
9
L
Cthulhu
xSup3rfliege
Cthulhu
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,745
Damage
31,245
53,525
Taken
69,397
25,095
Mitigated
40,097
17,787
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,626
6,359
25
7,452
16,234
5,660
1,086
3,464
12,740
431
78,455
L
Ao Kuang
Aguiquin
Ao Kuang
5,933
2,033
0
5,895
17,996
6,478
0
6,779
10,965
68,251
0
W
Bacchus
DieguitoKlk_
Bacchus
6,467
937
0
1,984
10,080
9,135
64
3,798
6,224
21,394
0
L
King Arthur
KingPizza97
King Arthur
3,212
429
501
2,656
15,415
14,268
0
6,818
8,149
0
40,690
W
9,488
2,958
0
4,199
13,965
4,539
0
3,673
10,173
0
69,920
L
Artemis
The_S0rrEl
Artemis
11,299
6,192
0
5,250
12,909
4,526
0
4,010
8,793
0
60,908
W
Vulcan
Valyr01
Vulcan
5,667
2,039
0
0
4,495
1,728
70
2,635
1,830
61,558
0
L
1,694
205
32
1,137
6,108
2,249
0
3,945
2,163
33,579
0
W
Baba Yaga
15,497
1,451
0
4,127
8,751
4,033
98
3,164
5,407
75,277
0
L
Cthulhu
xSup3rfliege
Cthulhu
9,107
1,194
498
3,033
16,969
12,576
0
5,552
11,301
28,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,515
Gold Earned
43,297
512
Minions Killed
373
0
Camps Cleared
0
1,785,334
Distance Traveled
1,616,610
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,057
503
126
6
0
336,834
2
L
Ao Kuang
8,820
441
122
6
0
352,950
0
W
Bacchus
9,747
487
26
1
0
328,008
0
L
King Arthur
7,753
388
66
3
0
345,396
2
W
Loki
9,881
494
110
6
0
386,159
3
L
Artemis
9,236
462
91
5
0
301,619
3
W
Vulcan
10,982
549
131
7
0
372,599
6
L
Ra
8,351
418
53
3
0
247,494
1
W
Baba Yaga
10,848
542
119
6
0
361,734
0
L
Cthulhu
9,137
457
41
2
0
369,151
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role