Player Matchup

Anhur
Anhur
MeHlAzLo
Anhur
Level 17
God Stats
7W - 8L
1,500 SR
Queue Stats
295W - 302L
1,582 Elo+
Solo
Ymir
Ymir
SalamanderV
Ymir
Level 17
God Stats
6W - 3L
1,534 SR
Queue Stats
38W - 27L
1,657 Elo+
Solo
Anubis
Anubis
TuftedAutumn
Anubis
Level 15
God Stats
6W - 5L
1,268 SR
Queue Stats
22W - 25L
1,439 Elo+
Party 1
Loki
Loki
YokoSuchiKurama
Loki
Level 42
God Stats
2W - 1L
1,523 SR
Queue Stats
119W - 127L
1,417 Elo+
Party 1
Tiamat
Tiamat
legssss
Tiamat
Level 16
God Stats
21W - 8L
1,741 SR
Queue Stats
144W - 105L
1,628 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,544 Elo+

VS

Team Averages
Level 13
1,472 SR
1,524 Elo+
Mercury
Mercury
BestWithBots
Mercury
Level 18
God Stats
13W - 10L
1,684 SR
Queue Stats
51W - 31L
1,699 Elo+
Solo
Artemis
Artemis
KronosT1
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Solo
Tiamat
Tiamat
MuuLaFlaga
Tiamat
Level 28
God Stats
3W - 3L
1,254 SR
Queue Stats
27W - 37L
1,405 Elo+
Solo
King Arthur
King Arthur
iSipz
King Arthur
Level 12
God Stats
2W - 3L
1,630 SR
Queue Stats
16W - 19L
1,477 Elo+
Solo
Ares
Ares
棍子哥的规划结构
Ares
Level 4
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 9L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MeHlAzLo
Anhur
16
7 / 5 / 3
10,800
600
8,226
10,968
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 9
8,954
497
8,413
8,938
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
16
3 / 4 / 7
9,446
525
8,852
8,060
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 2 / 4
8,534
474
4,954
9,986
3,411
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
legssss
Tiamat
18
13 / 1 / 3
12,049
669
18,875
12,150
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BestWithBots
Mercury
17
8 / 3 / 2
10,181
566
11,089
14,241
5,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
KronosT1
Artemis
13
4 / 9 / 1
8,587
477
6,177
12,276
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
MuuLaFlaga
Tiamat
13
1 / 5 / 5
7,890
438
4,607
10,355
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
iSipz
King Arthur
14
1 / 4 / 2
8,406
467
6,544
16,122
8,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 7 / 3
7,084
394
1,656
13,043
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
28
Kills
15
15
Deaths
28
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
BestWithBots
Mercury
8
3
2
3
L
Artemis
KronosT1
Artemis
4
9
1
0.5
W
Anhur
MeHlAzLo
Anhur
7
5
3
1.7
L
Tiamat
MuuLaFlaga
Tiamat
1
5
5
0.7
W
3
3
9
2.5
W
Anubis
3
4
7
1.63
W
2
2
4
2
L
King Arthur
iSipz
King Arthur
1
4
2
0.5
W
Tiamat
legssss
Tiamat
13
1
3
14.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,320
Damage
30,073
50,102
Taken
66,037
25,236
Mitigated
29,013
11,001
Healing
8,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BestWithBots
Mercury
11,089
6,430
0
500
14,241
5,096
0
6,925
7,159
0
81,785
L
Artemis
KronosT1
Artemis
6,177
3,078
0
120
12,276
3,598
835
5,401
6,835
0
41,483
W
Anhur
MeHlAzLo
Anhur
8,226
2,701
0
728
10,968
3,778
1,746
1,096
9,856
0
71,475
L
Tiamat
MuuLaFlaga
Tiamat
4,607
225
0
1,122
10,355
4,455
260
5,910
4,144
27,017
0
W
8,413
1,832
0
971
8,938
7,314
0
1,187
7,599
39,872
0
W
Anubis
8,852
973
0
3,002
8,060
3,409
651
1,638
6,215
43,892
0
W
4,954
702
0
760
9,986
3,411
334
857
8,908
0
52,372
L
King Arthur
iSipz
King Arthur
6,544
492
0
5,872
16,122
8,691
462
10,113
5,976
0
45,965
W
Tiamat
legssss
Tiamat
18,875
3,506
0
5,540
12,150
7,324
782
784
11,261
74,411
0
L
1,656
115
0
540
13,043
7,173
215
7,137
5,783
8,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,783
Gold Earned
42,148
499
Minions Killed
379
0
Camps Cleared
0
1,654,113
Distance Traveled
1,602,532
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,181
566
134
7
0
368,255
4
L
Artemis
8,587
477
69
4
0
264,974
5
W
Anhur
10,800
600
116
6
0
285,039
0
L
Tiamat
7,890
438
56
3
0
289,251
3
W
Ymir
8,954
497
49
3
0
311,948
6
W
Anubis
9,446
525
96
5
0
318,252
7
W
Loki
8,534
474
83
5
0
392,495
4
L
King Arthur
8,406
467
106
6
0
353,681
0
W
Tiamat
12,049
669
155
9
0
346,379
1
L
Ares
7,084
394
14
1
0
326,371
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role