Player Matchup

King Arthur
King Arthur
DerGingMitG
King Arthur
Level 36
God Stats
17W - 7L
1,808 SR
Queue Stats
178W - 73L
1,789 Elo+
Solo
Athena
Athena
LinaSpammer
Athena
Level 65
God Stats
5W - 4L
1,292 SR
Queue Stats
48W - 44L
1,475 Elo+
Party 2
Set
Set
cherrytail
Set
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 39L
1,461 Elo+
Party 2
Cernunnos
Cernunnos
БесполезныйДимa
Cernunnos
Level 127
God Stats
1W - 0L
1,322 SR
Queue Stats
105W - 85L
1,468 Elo+
Party 2
Ra
Ra
Варфалаим
Ra
Level 116
God Stats
19W - 17L
1,707 SR
Queue Stats
434W - 424L
1,436 Elo+
Solo
Team Averages
Level 74
1,526 SR
1,526 Elo+

VS

Team Averages
Level 83
1,533 SR
1,550 Elo+
Pele
Pele
Crysect
Pele
Level 107
God Stats
3W - 8L
1,335 SR
Queue Stats
33W - 29L
1,556 Elo+
Solo
Cerberus
Cerberus
Manequien
Cerberus
Level 40
God Stats
11W - 13L
1,507 SR
Queue Stats
330W - 303L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
TimpeXStroyer
Sun Wukong
Level 13
God Stats
1W - 1L
1,694 SR
Queue Stats
19W - 9L
1,740 Elo+
Party 1
The Morrigan
The Morrigan
XFinnickOdairX
The Morrigan
Level 157
God Stats
7W - 8L
1,523 SR
Queue Stats
66W - 59L
1,469 Elo+
Party 1
Heimdallr
Heimdallr
zzdeathnote
Heimdallr
Level 97
God Stats
40W - 35L
1,608 SR
Queue Stats
781W - 703L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DerGingMitG
King Arthur
20
12 / 0 / 1
13,904
695
20,799
20,134
25,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
15
0 / 0 / 20
10,402
520
6,721
18,580
20,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 2 / 12
10,652
533
7,439
13,078
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 2 / 6
11,541
577
21,130
21,753
10,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 1 / 11
11,187
559
8,903
6,680
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Crysect
Pele
14
1 / 6 / 1
8,577
429
8,815
17,263
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Manequien
Cerberus
12
0 / 9 / 2
7,994
400
6,094
20,834
14,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TimpeXStroyer
Sun Wukong
15
0 / 4 / 0
8,745
437
6,648
15,125
7,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
XFinnickOdairX
The Morrigan
14
2 / 9 / 1
8,867
443
9,567
12,356
4,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
zzdeathnote
Heimdallr
15
2 / 5 / 0
9,145
457
11,417
15,747
5,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
33
Kills
5
5
Deaths
33
50
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
Crysect
Pele
1
6
1
0.25
W
King Arthur
DerGingMitG
King Arthur
12
0
1
12.5
W
Athena
0
0
20
10
L
Cerberus
Manequien
Cerberus
0
9
2
0.11
L
Sun Wukong
TimpeXStroyer
Sun Wukong
0
4
0
0
L
The Morrigan
XFinnickOdairX
The Morrigan
2
9
1
0.28
W
1
2
12
3.5
L
Heimdallr
zzdeathnote
Heimdallr
2
5
0
0.4
W
12
2
6
7.5
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,992
Damage
42,541
80,225
Taken
81,325
65,607
Mitigated
38,413
41,771
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Crysect
Pele
8,815
960
0
4,013
17,263
5,894
0
3,006
14,229
0
61,817
W
King Arthur
DerGingMitG
King Arthur
20,799
2,839
0
12,394
20,134
25,812
80
469
19,665
0
121,158
W
Athena
6,721
1,728
914
2,682
18,580
20,940
1,016
4,305
14,107
27,754
0
L
Cerberus
Manequien
Cerberus
6,094
270
0
5,035
20,834
14,912
0
4,776
15,830
30,560
0
L
Sun Wukong
TimpeXStroyer
Sun Wukong
6,648
1,150
0
3,110
15,125
7,245
0
401
14,650
0
48,780
L
The Morrigan
XFinnickOdairX
The Morrigan
9,567
1,347
0
1,469
12,356
4,386
704
3,323
8,640
52,224
4,171
W
7,439
2,881
0
6,997
13,078
5,717
420
2,013
10,969
0
65,643
L
Heimdallr
zzdeathnote
Heimdallr
11,417
5,459
0
3,209
15,747
5,976
319
3,537
12,152
0
62,428
W
21,130
11,667
0
11,324
21,753
10,414
4,093
4,391
17,258
0
90,112
W
8,903
155
5,497
1,963
6,680
2,724
1,687
945
5,593
69,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,686
Gold Earned
43,328
651
Minions Killed
536
0
Camps Cleared
0
2,165,635
Distance Traveled
1,838,067
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,577
429
115
6
0
381,723
4
W
King Arthur
13,904
695
235
12
0
428,569
0
W
Athena
10,402
520
55
3
0
431,182
6
L
Cerberus
7,994
400
78
4
0
350,572
4
L
Sun Wukong
8,745
437
118
6
0
391,018
3
L
The Morrigan
8,867
443
110
6
0
320,896
4
W
Set
10,652
533
119
6
0
450,705
3
L
Heimdallr
9,145
457
115
6
0
393,858
8
W
Cernunnos
11,541
577
109
5
0
399,397
1
W
Ra
11,187
559
133
7
0
455,782
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role