Player Matchup

Medusa
Medusa
Calpolyabam
Medusa
Level 16
God Stats
1W - 2L
1,312 SR
Queue Stats
84W - 86L
1,463 Elo+
Solo
Thoth
Thoth
Pseudo_8
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
l--king-arthur-l
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 108L
1,311 Elo+
Solo
Athena
Athena
nasjambro
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
vE K a m e l210
Gilgamesh
Level 18
God Stats
10W - 7L
1,737 SR
Queue Stats
167W - 109L
1,419 Elo+
Solo
Team Averages
Level 16
1,510 SR
1,431 Elo+

VS

Team Averages
Level 16
1,694 SR
1,608 Elo+
Nemesis
Nemesis
Crusty1080
Nemesis
Level 12
God Stats
14W - 24L
1,510 SR
Queue Stats
303W - 338L
1,435 Elo+
Solo
Ullr
Ullr
Itz DaddySmurf
Ullr
Level 11
God Stats
3W - 0L
1,829 SR
Queue Stats
22W - 4L
1,872 Elo+
Party 1
Sun Wukong
Sun Wukong
Killary_Xeno
Sun Wukong
Level 25
God Stats
6W - 1L
1,736 SR
Queue Stats
106W - 128L
1,382 Elo+
Solo
Ymir
Ymir
Xp Hobo
Ymir
Level 17
God Stats
3W - 0L
1,895 SR
Queue Stats
52W - 17L
1,840 Elo+
Party 1
Sol
Sol
mustachioah_02
Sol
Level 17
God Stats
9W - 3L
1,500 SR
Queue Stats
59W - 45L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 8 / 6
7,840
413
7,077
12,705
4,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Pseudo_8
Thoth
12
2 / 13 / 5
7,951
418
5,388
12,314
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 5 / 3
10,228
538
11,353
12,570
4,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
nasjambro
Athena
12
2 / 4 / 12
8,483
446
8,583
17,663
13,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
vE K a m e l210
Gilgamesh
16
6 / 3 / 7
10,014
527
10,015
14,461
8,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crusty1080
Nemesis
14
1 / 2 / 3
8,604
453
2,201
10,977
4,236
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 5 / 7
9,464
498
9,531
12,728
4,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
Killary_Xeno
Sun Wukong
17
10 / 3 / 6
10,878
573
13,178
13,682
9,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
Xp Hobo
Ymir
17
9 / 4 / 12
11,862
624
14,410
11,956
9,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 5 / 8
10,561
556
13,662
13,507
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
68
19
Kills
32
33
Deaths
19
33
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
8
6
0.63
W
Nemesis
Crusty1080
Nemesis
1
2
3
1.25
W
5
5
7
1.7
W
Sun Wukong
Killary_Xeno
Sun Wukong
10
3
6
4.33
L
Thoth
Pseudo_8
Thoth
2
13
5
0.35
W
Ymir
Xp Hobo
Ymir
9
4
12
3.75
L
7
5
3
1.7
W
7
5
8
2.2
L
Athena
nasjambro
Athena
2
4
12
2
L
Gilgamesh
vE K a m e l210
Gilgamesh
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,416
Damage
52,982
69,713
Taken
62,850
34,673
Mitigated
32,795
7,273
Healing
14,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,077
2,869
0
1,325
12,705
4,228
144
5,897
6,808
0
30,531
W
Nemesis
Crusty1080
Nemesis
2,201
229
0
2,515
10,977
4,236
382
2,986
7,859
0
44,217
W
9,531
4,887
0
882
12,728
4,864
1,059
4,537
8,085
0
55,519
W
Sun Wukong
Killary_Xeno
Sun Wukong
13,178
2,349
0
4,592
13,682
9,220
695
5,478
7,845
0
63,936
L
Thoth
Pseudo_8
Thoth
5,388
635
0
58
12,314
3,625
156
4,437
7,877
16,799
0
W
Ymir
Xp Hobo
Ymir
14,410
3,533
0
1,174
11,956
9,714
562
4,286
7,408
31,319
0
L
11,353
2,329
0
3,247
12,570
4,644
109
6,165
6,405
58,352
0
W
13,662
2,989
0
5,218
13,507
4,761
1,954
6,908
6,329
73,815
0
L
Athena
nasjambro
Athena
8,583
2,399
0
1,685
17,663
13,362
0
6,895
10,768
29,813
0
L
Gilgamesh
vE K a m e l210
Gilgamesh
10,015
2,882
0
958
14,461
8,814
809
4,678
9,783
0
63,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,516
Gold Earned
51,369
313
Minions Killed
460
0
Camps Cleared
0
1,687,119
Distance Traveled
1,733,773
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,840
413
53
3
0
332,329
0
W
Nemesis
8,604
453
94
5
0
375,210
5
W
Ullr
9,464
498
101
5
0
322,053
4
W
Sun Wukong
10,878
573
104
5
0
366,991
3
L
Thoth
7,951
418
21
1
0
310,444
0
W
Ymir
11,862
624
52
3
0
336,188
3
L
Zeus
10,228
538
107
6
0
302,198
5
W
Sol
10,561
556
109
6
0
333,331
3
L
Athena
8,483
446
43
2
0
380,213
3
L
Gilgamesh
10,014
527
89
5
0
361,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role