Player Matchup

Ganesha
Ganesha
AvABloodHound
Ganesha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Avanimus
Bakasura
Level 98
God Stats
5W - 4L
1,432 SR
Queue Stats
14W - 15L
1,506 Elo+
Solo
Eset
Eset
Eng1near1y
Eset
Level 80
God Stats
3W - 5L
1,535 SR
Queue Stats
229W - 200L
1,566 Elo+
Solo
Hachiman
Hachiman
Hermaиo
Hachiman
Level 140
God Stats
1W - 5L
1,343 SR
Queue Stats
3W - 6L
1,382 Elo+
Solo
Anubis
Anubis
mannmagic
Anubis
Level 58
God Stats
15W - 15L
1,661 SR
Queue Stats
133W - 144L
1,401 Elo+
Solo
Team Averages
Level 101
1,494 SR
1,471 Elo+

VS

Team Averages
Level 88
1,558 SR
1,541 Elo+
Thoth
Thoth
DerGingMitG
Thoth
Level 36
God Stats
3W - 6L
1,787 SR
Queue Stats
178W - 73L
1,785 Elo+
Solo
Hades
Hades
Edanatos
Hades
Level 152
God Stats
6W - 6L
1,446 SR
Queue Stats
268W - 241L
1,513 Elo+
Solo
Ullr
Ullr
SkinboostOrF33d
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
iiNyw
Gilgamesh
Level 47
God Stats
5W - 1L
1,557 SR
Queue Stats
257W - 242L
1,475 Elo+
Solo
Cerberus
Cerberus
天荒地老蛤不老
Cerberus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
11
0 / 1 / 5
6,975
465
5,126
11,024
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Avanimus
Bakasura
12
1 / 5 / 2
7,018
468
2,910
11,297
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 6 / 0
6,929
462
2,057
8,049
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Hermaиo
Hachiman
13
5 / 1 / 1
8,139
543
8,888
8,638
2,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
mannmagic
Anubis
12
0 / 6 / 0
7,089
473
2,909
8,617
3,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
9,854
657
10,286
7,692
2,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Edanatos
Hades
15
4 / 0 / 2
8,962
597
4,580
4,604
3,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 0 / 2
7,272
485
7,483
7,472
2,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
iiNyw
Gilgamesh
16
7 / 1 / 5
9,736
649
6,822
9,469
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 5 / 2
6,380
425
2,788
11,612
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
19
19
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
1
5
2.5
L
Bakasura
Avanimus
Bakasura
1
5
2
0.4
W
8
0
2
9
W
Hades
Edanatos
Hades
4
0
2
5
L
0
6
0
0
L
Hachiman
Hermaиo
Hachiman
5
1
1
5.5
W
0
0
2
1
W
Gilgamesh
iiNyw
Gilgamesh
7
1
5
9.5
L
Anubis
mannmagic
Anubis
0
6
0
0
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
31,959
47,625
Taken
40,849
19,681
Mitigated
18,964
11,677
Healing
14,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
5,126
742
0
1,706
11,024
7,950
0
2,659
8,365
21,228
0
L
Bakasura
Avanimus
Bakasura
2,910
2,159
0
2,152
11,297
3,294
0
2,402
8,895
0
40,825
W
10,286
654
0
4,716
7,692
2,786
348
2,977
4,585
81,567
0
W
Hades
Edanatos
Hades
4,580
700
570
2,963
4,604
3,147
498
2,144
2,460
44,147
0
L
2,057
327
0
1,135
8,049
2,256
0
6,125
1,924
44,393
0
L
Hachiman
Hermaиo
Hachiman
8,888
4,679
0
4,358
8,638
2,485
0
1,755
6,883
0
53,733
W
7,483
3,808
0
1,252
7,472
2,317
1,156
1,539
5,868
0
51,782
W
Gilgamesh
iiNyw
Gilgamesh
6,822
2,580
0
1,811
9,469
4,654
0
1,081
8,173
0
72,893
L
Anubis
mannmagic
Anubis
2,909
96
0
2,326
8,617
3,696
0
4,713
3,904
40,020
0
W
2,788
486
0
2,994
11,612
6,060
116
2,351
9,131
14,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,150
Gold Earned
42,204
423
Minions Killed
515
0
Camps Cleared
0
1,360,508
Distance Traveled
1,427,657
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,975
465
16
1
0
270,144
7
L
Bakasura
7,018
468
96
6
0
298,877
2
W
Thoth
9,854
657
154
10
0
278,507
3
W
Hades
8,962
597
107
7
0
258,733
7
L
Eset
6,929
462
103
7
0
282,956
8
L
Hachiman
8,139
543
117
8
0
264,802
2
W
Ullr
7,272
485
106
7
0
288,033
4
W
Gilgamesh
9,736
649
128
9
0
317,734
1
L
Anubis
7,089
473
91
6
0
243,729
4
W
Cerberus
6,380
425
20
1
0
284,650
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role