Player Matchup

Danzaburou
Danzaburou
MrHrust
Danzaburou
Level 55
God Stats
2W - 0L
1,760 SR
Queue Stats
43W - 62L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
denic20003
Gilgamesh
Level 27
God Stats
1W - 1L
1,299 SR
Queue Stats
37W - 35L
1,463 Elo+
Party 2
Merlin
Merlin
fasterwq
Merlin
Level 68
God Stats
4W - 1L
1,459 SR
Queue Stats
40W - 58L
1,427 Elo+
Party 2
Team Averages
Level 50
1,506 SR
1,439 Elo+

VS

Team Averages
Level 68
1,672 SR
1,512 Elo+
Anhur
Anhur
Snaky3
Anhur
Level 4
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Strangebob
Gilgamesh
Level 89
God Stats
1W - 1L
1,761 SR
Queue Stats
206W - 205L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
jLiiiii
Ah Puch
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 46L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrHrust
Danzaburou
14
11 / 1 / 11
10,725
975
14,606
9,492
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
denic20003
Gilgamesh
11
3 / 3 / 14
8,399
764
5,807
9,637
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
fasterwq
Merlin
13
9 / 2 / 8
9,821
893
9,040
5,763
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Snaky3
Anhur
10
1 / 9 / 3
7,365
670
3,517
11,320
3,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Strangebob
Gilgamesh
10
0 / 10 / 4
7,358
669
5,991
12,712
6,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
jLiiiii
Ah Puch
12
5 / 4 / 1
8,296
754
11,388
9,944
3,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
23
Kills
6
6
Deaths
23
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
MrHrust
Danzaburou
11
1
11
16.5
L
Anhur
Snaky3
Anhur
1
9
3
0.28
L
Gilgamesh
Strangebob
Gilgamesh
0
10
4
0.2
W
Gilgamesh
denic20003
Gilgamesh
3
3
14
3.33
W
Merlin
fasterwq
Merlin
9
2
8
6.5
L
Ah Puch
jLiiiii
Ah Puch
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,453
Damage
20,896
24,892
Taken
33,976
9,392
Mitigated
13,420
4,955
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
MrHrust
Danzaburou
14,606
8,944
0
3,932
9,492
3,315
1,339
3,694
5,798
0
43,688
L
Anhur
Snaky3
Anhur
3,517
1,805
0
51
11,320
3,602
0
1,335
9,817
0
9,078
L
Gilgamesh
Strangebob
Gilgamesh
5,991
2,111
0
1,175
12,712
6,537
0
2,737
9,697
0
31,060
W
Gilgamesh
denic20003
Gilgamesh
5,807
1,542
0
28
9,637
4,278
0
5,037
4,600
0
13,348
W
Merlin
fasterwq
Merlin
9,040
405
56
939
5,763
1,799
610
2,706
3,057
30,461
0
L
Ah Puch
jLiiiii
Ah Puch
11,388
580
723
3,024
9,944
3,281
0
4,312
5,358
30,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,945
Gold Earned
23,019
141
Minions Killed
107
0
Camps Cleared
0
645,117
Distance Traveled
571,409
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,725
975
78
7
0
214,320
0
L
Anhur
7,365
670
15
1
0
172,973
1
L
Gilgamesh
7,358
669
47
4
0
200,983
2
W
Gilgamesh
8,399
764
14
1
0
227,296
3
W
Merlin
9,821
893
49
4
0
203,501
0
L
Ah Puch
8,296
754
45
4
0
197,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role