Player Matchup

Chang'e
Chang'e
Floofykiwiwi
Chang'e
Level 4
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Parazitik27
Osiris
Level 23
God Stats
2W - 3L
1,610 SR
Queue Stats
40W - 36L
1,457 Elo+
Solo
Neith
Neith
Perdoslove
Neith
Level 7
God Stats
1W - 2L
1,244 SR
Queue Stats
2W - 7L
1,135 Elo+
Solo
Kukulkan
Kukulkan
TheSantAnna
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
kukak0
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 8
1,455 SR
1,418 Elo+

VS

Team Averages
Level 15
1,364 SR
1,414 Elo+
Ne Zha
Ne Zha
ComradeDimitri
Ne Zha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,356 Elo+
Party 1
Heimdallr
Heimdallr
GiveShugokiHug
Heimdallr
Level 7
God Stats
1W - 1L
1,224 SR
Queue Stats
3W - 2L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
Robomane
Guan Yu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,552 Elo+
Solo
Cerberus
Cerberus
Vorobey20
Cerberus
Level 29
God Stats
1W - 3L
1,097 SR
Queue Stats
112W - 142L
1,309 Elo+
Solo
Ra
Ra
mendywolfgang
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Floofykiwiwi
Chang'e
9
2 / 6 / 2
6,288
393
4,893
7,777
4,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
11
1 / 2 / 2
6,239
390
6,067
10,705
6,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
11
3 / 6 / 3
7,200
450
4,202
9,489
2,769
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
TheSantAnna
Kukulkan
11
3 / 8 / 2
6,899
431
12,807
8,067
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
kukak0
Thanatos
11
5 / 7 / 2
7,628
477
6,630
13,787
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 0 / 7
10,175
636
12,893
9,915
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
GiveShugokiHug
Heimdallr
13
4 / 1 / 6
7,874
492
8,515
7,961
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
Robomane
Guan Yu
12
4 / 6 / 8
7,747
484
4,425
10,701
8,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
Vorobey20
Cerberus
12
4 / 2 / 4
8,321
520
6,346
13,084
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
1 / 5 / 3
6,475
405
2,982
7,740
2,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
14
Kills
28
29
Deaths
14
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
15
0
7
18.5
L
Chang'e
Floofykiwiwi
Chang'e
2
6
2
0.5
W
Heimdallr
GiveShugokiHug
Heimdallr
4
1
6
7
L
Osiris
1
2
2
1
L
Neith
3
6
3
0.75
W
Guan Yu
Robomane
Guan Yu
4
6
8
1.33
L
Kukulkan
TheSantAnna
Kukulkan
3
8
2
0.5
W
Cerberus
Vorobey20
Cerberus
4
2
4
3
L
Thanatos
kukak0
Thanatos
5
7
2
0.86
W
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,599
Damage
35,161
49,825
Taken
49,401
19,369
Mitigated
26,089
14,990
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,893
4,738
255
3,450
9,915
4,061
1,214
2,024
7,581
0
58,890
L
Chang'e
Floofykiwiwi
Chang'e
4,893
448
550
884
7,777
4,151
399
696
7,021
18,088
0
W
Heimdallr
GiveShugokiHug
Heimdallr
8,515
3,290
489
2,747
7,961
2,859
966
3,928
3,873
0
37,819
L
Osiris
6,067
1,228
0
3,462
10,705
6,074
135
4,235
6,467
0
29,115
L
Neith
4,202
1,755
308
1,404
9,489
2,769
306
1,266
8,073
0
25,627
W
Guan Yu
Robomane
Guan Yu
4,425
1,078
666
2,244
10,701
8,653
1,276
3,062
7,257
0
17,934
L
Kukulkan
TheSantAnna
Kukulkan
12,807
1,865
0
0
8,067
2,492
88
1,745
6,262
36,182
0
W
Cerberus
Vorobey20
Cerberus
6,346
505
0
2,159
13,084
7,781
126
4,723
8,133
38,021
0
L
Thanatos
kukak0
Thanatos
6,630
3,009
0
8,382
13,787
3,883
0
1,386
12,248
0
36,875
W
2,982
416
280
1,274
7,740
2,735
0
2,683
4,857
22,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
40,592
257
Minions Killed
306
0
Camps Cleared
0
1,371,427
Distance Traveled
1,414,065
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,175
636
92
6
0
354,592
3
L
Chang'e
6,288
393
36
2
0
244,881
0
W
Heimdallr
7,874
492
66
4
0
285,258
3
L
Osiris
6,239
390
34
2
0
315,259
0
L
Neith
7,200
450
55
3
0
259,992
0
W
Guan Yu
7,747
484
29
2
0
278,121
0
L
Kukulkan
6,899
431
60
4
0
265,460
3
W
Cerberus
8,321
520
78
5
0
306,269
2
L
Thanatos
7,628
477
72
5
0
285,835
0
W
Ra
6,475
405
41
3
0
189,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role