Player Matchup

Ne Zha
Ne Zha
Orientr
Ne Zha
Level 28
God Stats
2W - 3L
1,577 SR
Queue Stats
38W - 46L
1,442 Elo+
Solo
Hou Yi
Hou Yi
SweatyUllr
Hou Yi
Level 14
God Stats
22W - 5L
1,831 SR
Queue Stats
303W - 176L
1,653 Elo+
Solo
Ymir
Ymir
aSpryMeerkat72
Ymir
Level 28
God Stats
5W - 1L
1,742 SR
Queue Stats
210W - 202L
1,468 Elo+
Party 2
Gilgamesh
Gilgamesh
jerrymaguire1979
Gilgamesh
Level 25
God Stats
40W - 33L
1,471 SR
Queue Stats
285W - 310L
1,417 Elo+
Party 2
Tiamat
Tiamat
lI-MrCookies-lI
Tiamat
Level 25
God Stats
66W - 56L
1,424 SR
Queue Stats
390W - 386L
1,432 Elo+
Party 2
Team Averages
Level 24
1,609 SR
1,482 Elo+

VS

Team Averages
Level 26
1,640 SR
1,519 Elo+
Ra
Ra
Baby Yoda 41
Ra
Level 14
God Stats
3W - 3L
1,897 SR
Queue Stats
27W - 27L
1,663 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Blue Incognito
Cu Chulainn
Level 15
God Stats
1W - 5L
1,738 SR
Queue Stats
28W - 26L
1,642 Elo+
Party 1
Achilles
Achilles
MattyTee92
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,290 Elo+
Solo
Nemesis
Nemesis
RebornAssass1n67
Nemesis
Level 49
God Stats
4W - 6L
1,600 SR
Queue Stats
46W - 54L
1,498 Elo+
Party 1
Cerberus
Cerberus
xoJarvis
Cerberus
Level 27
God Stats
7W - 6L
1,466 SR
Queue Stats
55W - 49L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Orientr
Ne Zha
5
1 / 0 / 2
3,339
668
691
2,407
478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hou Yi
SweatyUllr
Hou Yi
5
0 / 0 / 1
3,179
636
1,841
2,571
507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 0 / 0
3,383
677
607
1,715
570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
5
1 / 0 / 0
3,111
622
728
1,321
343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 1 / 0
3,910
782
1,733
2,393
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,462
692
942
2,740
607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
Blue Incognito
Cu Chulainn
6
0 / 1 / 0
3,564
713
821
2,829
713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
MattyTee92
Achilles
1
0 / 0 / 0
2,418
484
0
0
0
4
0 / 4 / 0
2,969
594
1,014
3,638
564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
xoJarvis
Cerberus
5
0 / 0 / 0
3,221
644
1,180
3,472
773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Cu Chulainn
Blue Incognito
Cu Chulainn
0
1
0
0
L
Achilles
MattyTee92
Achilles
0
0
0
0
W
Ne Zha
Orientr
Ne Zha
1
0
2
2
L
0
4
0
0
W
Hou Yi
SweatyUllr
Hou Yi
0
0
1
0.5
W
1
0
0
1
W
Gilgamesh
1
0
0
1
W
2
1
0
2
L
Cerberus
xoJarvis
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,600
Damage
3,957
10,407
Taken
12,679
2,884
Mitigated
2,657
4,177
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
942
136
0
708
2,740
607
0
1,202
1,253
11,046
0
L
Cu Chulainn
Blue Incognito
Cu Chulainn
821
34
0
1,261
2,829
713
197
0
2,829
0
15,350
L
Achilles
MattyTee92
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Orientr
Ne Zha
691
217
0
887
2,407
478
0
108
2,299
0
7,329
L
1,014
501
0
199
3,638
564
0
417
3,197
0
8,096
W
Hou Yi
SweatyUllr
Hou Yi
1,841
1,229
0
1,454
2,571
507
931
505
2,066
0
15,164
W
607
343
0
593
1,715
570
184
567
1,148
7,914
0
W
Gilgamesh
728
132
0
49
1,321
343
0
0
1,321
0
5,361
W
1,733
149
0
1,194
2,393
986
243
942
1,451
12,038
0
L
Cerberus
xoJarvis
Cerberus
1,180
0
0
1,072
3,472
773
0
412
3,060
8,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,922
Gold Earned
15,634
99
Minions Killed
84
0
Camps Cleared
0
439,671
Distance Traveled
391,610
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,462
692
19
4
0
98,383
0
L
Cu Chulainn
3,564
713
33
7
0
89,509
1
L
Achilles
2,418
484
0
0
0
0
0
W
Ne Zha
3,339
668
24
5
0
104,491
1
L
Nemesis
2,969
594
18
4
0
97,740
0
W
Hou Yi
3,179
636
20
4
0
80,330
0
W
Ymir
3,383
677
14
3
0
83,225
0
W
Gilgamesh
3,111
622
14
3
0
86,433
1
W
Tiamat
3,910
782
27
5
0
85,192
2
L
Cerberus
3,221
644
14
3
0
105,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role