Player Matchup

Pele
Pele
DPJ 2x
Pele
Level 63
God Stats
35W - 30L
1,472 SR
Queue Stats
123W - 106L
1,430 Elo+
Party 1
Apollo
Apollo
GottiGoddi-
Apollo
Level 17
God Stats
31W - 37L
1,432 SR
Queue Stats
51W - 56L
1,429 Elo+
Party 1
Skadi
Skadi
UNDEADTONE
Skadi
Level 81
God Stats
70W - 65L
1,487 SR
Queue Stats
257W - 226L
1,498 Elo+
Party 2
Scylla
Scylla
Voiyage
Scylla
Level 88
God Stats
90W - 49L
1,532 SR
Queue Stats
127W - 104L
1,475 Elo+
Party 1
Yemoja
Yemoja
xxxMushu
Yemoja
Level 40
God Stats
3W - 1L
1,486 SR
Queue Stats
29W - 29L
1,433 Elo+
Party 2
Team Averages
Level 58
1,482 SR
1,453 Elo+

VS

Team Averages
Level 51
1,511 SR
1,528 Elo+
Cerberus
Cerberus
BusterBrown420
Cerberus
Level 83
God Stats
29W - 19L
1,557 SR
Queue Stats
148W - 144L
1,487 Elo+
Solo
Ullr
Ullr
DuyDaiCa
Ullr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Gtona
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
MasterKha
Raijin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Wins023
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DPJ 2x
Pele
10
2 / 1 / 4
5,972
597
3,403
5,523
1,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
10
1 / 0 / 2
5,786
579
2,878
3,675
1,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Skadi
10
7 / 1 / 3
6,454
645
4,909
5,109
1,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Voiyage
Scylla
10
3 / 0 / 7
6,012
601
5,836
3,781
982
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
xxxMushu
Yemoja
9
2 / 0 / 7
5,819
582
1,508
3,000
1,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 3 / 1
4,879
488
1,973
7,486
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
6
0 / 4 / 0
4,204
420
360
4,134
942
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Gtona
Cu Chulainn
9
0 / 1 / 1
4,893
489
2,400
4,863
2,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
MasterKha
Raijin
9
2 / 3 / 0
5,824
582
2,965
3,979
1,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Wins023
Nemesis
8
0 / 4 / 2
5,134
513
2,085
7,721
1,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
1
0.17
W
Pele
DPJ 2x
Pele
2
1
4
4
L
Ullr
0
4
0
0
W
Apollo
1
0
2
2
L
Cu Chulainn
Gtona
Cu Chulainn
0
1
1
0.5
L
Raijin
MasterKha
Raijin
2
3
0
0.67
W
Skadi
7
1
3
8.5
W
Scylla
Voiyage
Scylla
3
0
7
6.5
L
Nemesis
Wins023
Nemesis
0
4
2
0.25
W
Yemoja
xxxMushu
Yemoja
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,534
Damage
9,783
21,088
Taken
28,183
6,088
Mitigated
8,873
7,219
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,973
212
0
1,099
7,486
2,844
0
864
6,622
22,830
0
W
Pele
DPJ 2x
Pele
3,403
1,304
0
945
5,523
1,454
0
807
4,558
0
36,989
L
Ullr
360
152
0
11
4,134
942
682
859
3,275
0
10,207
W
Apollo
2,878
981
0
1,921
3,675
1,094
926
0
3,675
0
28,228
L
Cu Chulainn
Gtona
Cu Chulainn
2,400
449
0
1,075
4,863
2,154
0
1,566
3,297
0
15,691
L
Raijin
MasterKha
Raijin
2,965
445
0
571
3,979
1,101
0
2,377
1,602
21,461
0
W
Skadi
4,909
1,959
0
581
5,109
1,456
312
1,833
3,136
0
31,191
W
Scylla
Voiyage
Scylla
5,836
404
135
1,270
3,781
982
0
863
2,808
28,780
0
L
Nemesis
Wins023
Nemesis
2,085
409
0
1,517
7,721
1,832
0
1,678
6,043
0
22,225
W
Yemoja
xxxMushu
Yemoja
1,508
478
1,622
745
3,000
1,102
113
885
1,973
8,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,043
Gold Earned
24,934
241
Minions Killed
216
0
Camps Cleared
0
990,377
Distance Traveled
884,802
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,879
488
52
5
0
150,746
3
W
Pele
5,972
597
75
8
0
221,376
1
L
Ullr
4,204
420
15
2
0
128,130
0
W
Apollo
5,786
579
55
6
0
183,185
3
L
Cu Chulainn
4,893
489
38
4
0
193,043
0
L
Raijin
5,824
582
59
6
0
207,429
2
W
Skadi
6,454
645
62
6
0
194,553
0
W
Scylla
6,012
601
35
4
0
210,022
5
L
Nemesis
5,134
513
52
5
0
205,454
1
W
Yemoja
5,819
582
14
1
0
181,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role