Player Matchup

King Arthur
King Arthur
AxeAndSwort
King Arthur
Level 24
God Stats
1W - 2L
1,568 SR
Queue Stats
102W - 108L
1,565 Elo+
Solo
Nu Wa
Nu Wa
Boo_Gress
Nu Wa
Level 25
God Stats
0W - 5L
1,183 SR
Queue Stats
28W - 34L
1,473 Elo+
Solo
Kukulkan
Kukulkan
MOkly_17
Kukulkan
Level 27
God Stats
21W - 27L
1,645 SR
Queue Stats
242W - 287L
1,349 Elo+
Party 1
Guan Yu
Guan Yu
nxbloodnk
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,691 Elo+
Party 1
Fenrir
Fenrir
reymuerte
Fenrir
Level 27
God Stats
0W - 3L
1,164 SR
Queue Stats
49W - 55L
1,474 Elo+
Solo
Team Averages
Level 21
1,412 SR
1,511 Elo+

VS

Team Averages
Level 27
1,539 SR
1,455 Elo+
Loki
Loki
Dandamaddog
Loki
Level 40
God Stats
1W - 1L
1,739 SR
Queue Stats
159W - 172L
1,476 Elo+
Party 2
Anhur
Anhur
ItzvWinston
Anhur
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 28L
1,462 Elo+
Party 2
Achilles
Achilles
WickedImpu1se95
Achilles
Level 22
God Stats
4W - 7L
1,466 SR
Queue Stats
106W - 108L
1,301 Elo+
Solo
Khepri
Khepri
aliwolfking
Khepri
Level 28
God Stats
2W - 5L
1,291 SR
Queue Stats
43W - 48L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
xtank672x
Gilgamesh
Level 29
God Stats
29W - 15L
1,701 SR
Queue Stats
75W - 53L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AxeAndSwort
King Arthur
14
0 / 7 / 1
8,780
351
4,287
28,825
17,184
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Boo_Gress
Nu Wa
20
7 / 4 / 0
13,539
542
26,477
13,448
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
MOkly_17
Kukulkan
17
1 / 8 / 2
11,262
450
10,006
14,717
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
nxbloodnk
Guan Yu
9
0 / 21 / 1
7,461
298
2,896
24,242
8,494
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
reymuerte
Fenrir
15
1 / 7 / 3
10,058
402
9,344
21,121
10,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 8
14,613
585
15,212
18,097
6,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 3 / 8
14,759
590
13,132
17,881
6,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
4
0 / 0 / 0
6,560
262
0
3,287
938
Khepri
18
5 / 2 / 18
13,587
543
14,088
19,105
13,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
xtank672x
Gilgamesh
20
18 / 1 / 9
16,230
649
29,703
32,467
26,856
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
9
Kills
47
47
Deaths
9
7
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AxeAndSwort
King Arthur
0
7
1
0.07
L
Nu Wa
Boo_Gress
Nu Wa
7
4
0
1.75
W
11
3
8
5
W
13
3
8
5.67
L
Kukulkan
MOkly_17
Kukulkan
1
8
2
0.25
W
Achilles
0
0
0
0
W
Khepri
5
2
18
7
L
Guan Yu
nxbloodnk
Guan Yu
0
21
1
0.02
L
Fenrir
reymuerte
Fenrir
1
7
3
0.36
W
Gilgamesh
xtank672x
Gilgamesh
18
1
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,010
Damage
72,135
102,353
Taken
90,837
47,085
Mitigated
54,564
14,926
Healing
30,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AxeAndSwort
King Arthur
4,287
1,032
0
7,947
28,825
17,184
272
4,631
24,194
0
36,139
L
Nu Wa
Boo_Gress
Nu Wa
26,477
3,522
0
3,217
13,448
4,819
224
1,234
12,214
106,371
0
W
15,212
3,157
0
2,031
18,097
6,165
5,525
8,735
8,883
0
113,948
W
13,132
7,185
0
8,650
17,881
6,851
5,683
6,871
10,483
0
112,437
L
Kukulkan
MOkly_17
Kukulkan
10,006
428
0
0
14,717
6,432
816
2,255
12,462
78,018
0
W
Achilles
0
0
0
22
3,287
938
0
3,038
0
0
0
W
Khepri
14,088
1,389
0
6,149
19,105
13,754
854
11,462
7,046
49,385
0
L
Guan Yu
nxbloodnk
Guan Yu
2,896
646
214
926
24,242
8,494
0
6,382
17,860
0
10,970
L
Fenrir
reymuerte
Fenrir
9,344
1,792
0
2,622
21,121
10,156
539
3,411
17,710
0
49,896
W
Gilgamesh
xtank672x
Gilgamesh
29,703
6,872
0
13,293
32,467
26,856
1,297
7,319
24,755
15,958
108,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,100
Gold Earned
65,749
459
Minions Killed
538
0
Camps Cleared
0
2,043,966
Distance Traveled
1,898,264
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,780
351
63
3
0
419,002
1
L
Nu Wa
13,539
542
160
6
0
376,840
5
W
Loki
14,613
585
154
6
0
492,649
0
W
Anhur
14,759
590
150
6
0
426,131
4
L
Kukulkan
11,262
450
138
6
0
422,885
2
W
Achilles
6,560
262
0
0
0
0
0
W
Khepri
13,587
543
61
2
0
457,264
9
L
Guan Yu
7,461
298
8
0
0
382,032
1
L
Fenrir
10,058
402
90
4
0
443,207
5
W
Gilgamesh
16,230
649
173
7
0
522,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role