Player Matchup

Cernunnos
Cernunnos
AvengedN1temare
Cernunnos
Level 64
God Stats
4W - 6L
1,496 SR
Queue Stats
114W - 202L
1,340 Elo+
Party 1
Jormungandr
Jormungandr
JMarsson28
Jormungandr
Level 62
God Stats
1W - 1L
1,248 SR
Queue Stats
232W - 354L
1,477 Elo+
Party 1
Tyr
Tyr
TheAussieOtaku
Tyr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,356 Elo+
Party 1
Tiamat
Tiamat
XCorvusX
Tiamat
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
lVlightylVlork
Pele
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
710W - 924L
1,451 Elo+
Party 1
Team Averages
Level 80
1,449 SR
1,425 Elo+

VS

Team Averages
Level 129
1,586 SR
1,519 Elo+
Raijin
Raijin
CocoJummbo
Raijin
Level 149
God Stats
8W - 3L
1,821 SR
Queue Stats
693W - 567L
1,538 Elo+
Party 2
Erlang Shen
Erlang Shen
CrummySpits
Erlang Shen
Level 145
God Stats
11W - 5L
1,617 SR
Queue Stats
685W - 602L
1,490 Elo+
Party 2
Medusa
Medusa
Djungleskög
Medusa
Level 104
God Stats
1W - 1L
1,309 SR
Queue Stats
78W - 79L
1,501 Elo+
Party 2
Kuzenbo
Kuzenbo
ProfessorHands
Kuzenbo
Level 121
God Stats
3W - 6L
1,425 SR
Queue Stats
663W - 580L
1,510 Elo+
Party 2
Arachne
Arachne
matto33
Arachne
Level 128
God Stats
6W - 3L
1,759 SR
Queue Stats
365W - 320L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AvengedN1temare
Cernunnos
13
3 / 4 / 2
8,046
575
6,608
10,122
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
JMarsson28
Jormungandr
9
1 / 8 / 4
6,762
483
3,586
14,872
7,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 1
7,200
514
7,167
12,842
10,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
XCorvusX
Tiamat
9
0 / 7 / 2
5,562
397
5,056
9,583
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 3
7,008
501
3,455
10,882
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CocoJummbo
Raijin
15
9 / 1 / 9
8,997
643
14,257
7,091
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
CrummySpits
Erlang Shen
12
3 / 3 / 15
7,369
526
6,705
10,934
6,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
14
5 / 1 / 4
8,167
583
5,876
5,898
2,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 6
8,802
629
8,592
10,684
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
matto33
Arachne
14
6 / 3 / 8
8,765
626
8,358
11,406
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
8
Kills
26
26
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AvengedN1temare
Cernunnos
3
4
2
1
W
Raijin
CocoJummbo
Raijin
9
1
9
13.5
W
Erlang Shen
CrummySpits
Erlang Shen
3
3
15
3.5
W
Medusa
5
1
4
7
L
Jormungandr
JMarsson28
Jormungandr
1
8
4
0.38
W
3
0
6
6
L
2
3
1
0.83
L
Tiamat
XCorvusX
Tiamat
0
7
2
0.14
L
2
4
3
0.88
W
Arachne
matto33
Arachne
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,872
Damage
43,788
58,301
Taken
46,013
29,450
Mitigated
25,219
13,500
Healing
19,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AvengedN1temare
Cernunnos
6,608
3,164
0
3,114
10,122
3,130
46
1,988
7,619
0
50,517
W
Raijin
CocoJummbo
Raijin
14,257
2,925
0
3,903
7,091
2,722
0
2,220
4,623
75,728
0
W
Erlang Shen
CrummySpits
Erlang Shen
6,705
2,809
0
4,120
10,934
6,290
38
2,904
7,845
0
22,328
W
Medusa
5,876
2,447
0
1,949
5,898
2,041
988
522
5,346
0
47,665
L
Jormungandr
JMarsson28
Jormungandr
3,586
878
0
40
14,872
7,720
0
6,241
8,571
20,633
0
W
8,592
2,321
0
5,099
10,684
9,692
444
1,426
8,716
51,547
0
L
7,167
995
0
4,793
12,842
10,897
0
5,679
6,623
504
28,132
L
Tiamat
XCorvusX
Tiamat
5,056
269
0
1,977
9,583
4,703
0
4,495
4,818
26,439
0
L
3,455
642
0
3,576
10,882
3,000
0
3,666
7,126
0
34,460
W
Arachne
matto33
Arachne
8,358
5,058
0
4,323
11,406
4,474
0
1,249
10,019
0
51,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
42,100
316
Minions Killed
434
0
Camps Cleared
0
1,259,641
Distance Traveled
1,352,223
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,046
575
98
7
0
227,585
2
W
Raijin
8,997
643
126
9
0
265,278
1
W
Erlang Shen
7,369
526
36
3
0
287,300
1
W
Medusa
8,167
583
86
6
0
265,858
0
L
Jormungandr
6,762
483
36
3
0
222,276
0
W
Kuzenbo
8,802
629
100
7
0
259,800
1
L
Tyr
7,200
514
59
4
0
261,483
1
L
Tiamat
5,562
397
47
3
0
237,479
2
L
Pele
7,008
501
76
5
0
310,818
4
W
Arachne
8,765
626
86
6
0
273,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role