Player Matchup

Pele
Pele
IIB L A Z E NII
Pele
Level 13
God Stats
5W - 7L
1,498 SR
Queue Stats
6W - 10L
1,357 Elo+
Party 1
Danzaburou
Danzaburou
Sir Roader
Danzaburou
Level 27
God Stats
7W - 8L
1,498 SR
Queue Stats
9W - 12L
1,357 Elo+
Party 1
Cthulhu
Cthulhu
TWINZxBLITZ
Cthulhu
Level 18
God Stats
1W - 9L
1,722 SR
Queue Stats
20W - 49L
1,080 Elo+
Party 3
Tiamat
Tiamat
TWINZxT3MMP
Tiamat
Level 36
God Stats
1W - 1L
1,722 SR
Queue Stats
32W - 67L
1,067 Elo+
Party 3
Gilgamesh
Gilgamesh
tiopepin787
Gilgamesh
Level 27
God Stats
1W - 1L
1,662 SR
Queue Stats
34W - 42L
1,279 Elo+
Solo
Team Averages
Level 24
1,620 SR
1,228 Elo+

VS

Team Averages
Level 14
1,499 SR
1,356 Elo+
Bellona
Bellona
DeadAye
Bellona
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Ra
Ra
LitePhantom7
Ra
Level 17
God Stats
9W - 16L
1,294 SR
Queue Stats
109W - 87L
1,256 Elo+
Party 2
Arachne
Arachne
Merkulese
Arachne
Level 27
God Stats
17W - 8L
1,700 SR
Queue Stats
103W - 105L
1,355 Elo+
Solo
Cthulhu
Cthulhu
Stevvyboy
Cthulhu
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 82L
1,256 Elo+
Party 2
Chernobog
Chernobog
上方大宝剑
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 14 / 0
15,901
482
18,281
30,122
12,157
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Sir Roader
Danzaburou
17
2 / 9 / 3
12,150
368
17,822
24,906
9,243
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
TWINZxBLITZ
Cthulhu
17
1 / 7 / 0
11,687
354
14,148
28,249
30,916
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
19
1 / 11 / 1
13,074
396
19,243
26,218
14,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
tiopepin787
Gilgamesh
20
6 / 11 / 3
15,639
474
23,590
35,355
27,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeadAye
Bellona
16
3 / 3 / 3
12,803
388
4,673
13,360
9,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
5 / 1 / 11
16,368
496
10,747
15,963
10,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Merkulese
Arachne
20
29 / 1 / 9
21,366
647
50,927
36,635
23,698
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Stevvyboy
Cthulhu
20
6 / 1 / 13
15,612
473
21,610
34,424
33,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
上方大宝剑
Chernobog
20
9 / 12 / 14
16,058
487
21,135
29,805
12,381
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
18
Kills
52
52
Deaths
18
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bellona
DeadAye
Bellona
3
3
3
1.5
L
8
14
0
0.57
W
5
1
11
10.5
W
Arachne
Merkulese
Arachne
29
1
9
33.5
L
Danzaburou
Sir Roader
Danzaburou
2
9
3
0.39
W
Cthulhu
Stevvyboy
Cthulhu
6
1
13
12.5
L
Cthulhu
TWINZxBLITZ
Cthulhu
1
7
0
0.14
L
Tiamat
1
11
1
0.14
L
Gilgamesh
tiopepin787
Gilgamesh
6
11
3
0.68
W
Chernobog
上方大宝剑
Chernobog
9
12
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,084
Damage
109,092
144,850
Taken
130,187
94,012
Mitigated
90,226
32,320
Healing
63,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DeadAye
Bellona
4,673
2,195
0
1,315
13,360
9,887
1,217
282
13,068
0
32,363
L
18,281
4,633
0
6,642
30,122
12,157
2,500
4,653
25,312
0
121,377
W
10,747
1,584
6,655
9,143
15,963
10,440
1,439
5,495
10,170
110,823
0
W
Arachne
Merkulese
Arachne
50,927
41,886
0
25,712
36,635
23,698
1,189
8,428
28,023
0
212,381
L
Danzaburou
Sir Roader
Danzaburou
17,822
7,926
0
5,766
24,906
9,243
1,993
6,026
18,580
0
79,193
W
Cthulhu
Stevvyboy
Cthulhu
21,610
1,622
0
15,887
34,424
33,820
1,178
13,153
20,746
75,083
0
L
Cthulhu
TWINZxBLITZ
Cthulhu
14,148
948
1,516
1,803
28,249
30,916
304
11,402
15,681
67,465
0
L
Tiamat
19,243
1,525
843
5,886
26,218
14,157
230
5,924
19,958
88,571
0
L
Gilgamesh
tiopepin787
Gilgamesh
23,590
9,409
0
9,864
35,355
27,539
810
2,756
32,509
0
97,997
W
Chernobog
上方大宝剑
Chernobog
21,135
13,650
0
5,247
29,805
12,381
4,837
6,494
23,107
0
96,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,451
Gold Earned
82,207
692
Minions Killed
696
0
Camps Cleared
0
2,684,626
Distance Traveled
2,814,630
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,803
388
64
2
0
362,080
1
L
Pele
15,901
482
188
6
0
555,173
1
W
Ra
16,368
496
204
6
0
633,974
2
W
Arachne
21,366
647
197
6
0
710,140
3
L
Danzaburou
12,150
368
104
3
0
540,723
0
W
Cthulhu
15,612
473
95
3
0
553,420
0
L
Cthulhu
11,687
354
113
3
0
586,026
0
L
Tiamat
13,074
396
139
4
0
456,462
8
L
Gilgamesh
15,639
474
148
4
0
546,242
4
W
Chernobog
16,058
487
136
4
0
555,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role