Player Matchup

Jormungandr
Jormungandr
JiaoSuibian
Jormungandr
Level 25
God Stats
0W - 6L
1,112 SR
Queue Stats
96W - 79L
1,561 Elo+
Solo
Nemesis
Nemesis
PiCkLeRiCk77769
Nemesis
Level 29
God Stats
5W - 5L
1,525 SR
Queue Stats
130W - 149L
1,429 Elo+
Solo
Zeus
Zeus
SergBadDude
Zeus
Level 4
God Stats
0W - 1L
1,299 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
ToryUchie62
Izanami
Level 28
God Stats
18W - 14L
1,519 SR
Queue Stats
80W - 83L
1,432 Elo+
Solo
Ne Zha
Ne Zha
ig_societygallie
Ne Zha
Level 13
God Stats
13W - 15L
1,479 SR
Queue Stats
29W - 37L
1,346 Elo+
Solo
Team Averages
Level 20
1,387 SR
1,454 Elo+

VS

Team Averages
Level 26
1,593 SR
1,549 Elo+
Cthulhu
Cthulhu
Diago_Fermin
Cthulhu
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 6L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
MatsuriGOD
Heimdallr
Level 20
God Stats
7W - 1L
1,731 SR
Queue Stats
73W - 32L
1,671 Elo+
Solo
Da Ji
Da Ji
R2J8M
Da Ji
Level 29
God Stats
13W - 5L
1,678 SR
Queue Stats
38W - 27L
1,484 Elo+
Solo
Zeus
Zeus
Tkshawn15
Zeus
Level 28
God Stats
252W - 228L
1,557 SR
Queue Stats
264W - 263L
1,519 Elo+
Solo
Loki
Loki
iisma_02
Loki
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JiaoSuibian
Jormungandr
18
4 / 2 / 6
12,184
1,015
15,341
18,775
26,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 6 / 7
11,248
937
11,812
24,675
24,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 16 / 9
11,434
953
13,056
20,271
8,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ToryUchie62
Izanami
18
1 / 13 / 8
11,226
936
12,130
24,267
10,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 9 / 7
11,795
983
9,275
19,243
8,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Diago_Fermin
Cthulhu
19
1 / 5 / 14
11,497
958
11,244
19,512
22,461
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
MatsuriGOD
Heimdallr
20
23 / 5 / 14
15,409
1,284
42,974
15,949
8,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Da Ji
R2J8M
Da Ji
17
2 / 0 / 13
11,190
933
7,689
11,573
9,294
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
20
13 / 1 / 22
14,832
1,236
33,295
10,746
4,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
19
7 / 2 / 20
12,429
1,036
6,251
9,836
4,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
129
13
Kills
46
46
Deaths
13
37
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Diago_Fermin
Cthulhu
1
5
14
1.6
L
Jormungandr
JiaoSuibian
Jormungandr
4
2
6
3.5
W
Heimdallr
MatsuriGOD
Heimdallr
23
5
14
6
L
3
6
7
1.08
W
Da Ji
R2J8M
Da Ji
2
0
13
8.5
L
2
16
9
0.41
W
Zeus
13
1
22
24
L
Izanami
ToryUchie62
Izanami
1
13
8
0.38
L
3
9
7
0.72
W
Loki
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,614
Damage
101,453
107,231
Taken
67,616
78,023
Mitigated
48,971
7,324
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Diago_Fermin
Cthulhu
11,244
1,180
0
0
19,512
22,461
0
8,618
10,894
19,068
0
L
Jormungandr
JiaoSuibian
Jormungandr
15,341
3,276
0
350
18,775
26,822
0
8,755
10,020
41,121
0
W
Heimdallr
MatsuriGOD
Heimdallr
42,974
26,184
0
3,142
15,949
8,317
0
6,345
9,509
0
61,810
L
11,812
6,465
59
3,726
24,675
24,175
0
9,170
15,505
0
14,951
W
Da Ji
R2J8M
Da Ji
7,689
2,577
0
1,944
11,573
9,294
0
4,340
7,233
4,024
9,370
L
13,056
2,359
0
168
20,271
8,160
0
9,040
11,231
31,907
0
W
Zeus
33,295
1,499
0
2,562
10,746
4,410
0
4,690
6,056
65,801
0
L
Izanami
ToryUchie62
Izanami
12,130
6,890
0
2,215
24,267
10,345
0
11,473
12,794
0
42,076
L
9,275
3,987
0
806
19,243
8,521
0
7,069
12,174
0
26,361
W
Loki
6,251
1,451
0
0
9,836
4,489
0
4,404
5,432
0
18,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,887
Gold Earned
65,357
197
Minions Killed
175
5
Camps Cleared
7
1,146,285
Distance Traveled
994,970
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,497
958
20
2
0
191,936
1
L
Jormungandr
12,184
1,015
51
4
1
228,082
0
W
Heimdallr
15,409
1,284
32
3
4
163,548
1
L
Nemesis
11,248
937
4
0
1
291,402
0
W
Da Ji
11,190
933
9
1
2
209,094
0
L
Zeus
11,434
953
48
4
2
186,750
0
W
Zeus
14,832
1,236
97
8
1
211,658
0
L
Izanami
11,226
936
67
6
1
185,334
0
L
Ne Zha
11,795
983
27
2
0
254,717
0
W
Loki
12,429
1,036
17
1
0
218,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role