Player Matchup

Nemesis
Nemesis
Morgarf
Nemesis
Level 46
God Stats
4W - 4L
1,532 SR
Queue Stats
12W - 18L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
SgtApollo
Gilgamesh
Level 22
God Stats
22W - 15L
1,632 SR
Queue Stats
30W - 30L
1,513 Elo+
Party 1
Agni
Agni
chefheff
Agni
Level 16
God Stats
3W - 0L
1,659 SR
Queue Stats
15W - 14L
1,457 Elo+
Party 1
Bacchus
Bacchus
kClient
Bacchus
Level 28
God Stats
2W - 3L
1,184 SR
Queue Stats
84W - 98L
1,444 Elo+
Party 1
Apollo
Apollo
knottyplays
Apollo
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,429 Elo+
Party 1
Team Averages
Level 27
1,501 SR
1,446 Elo+

VS

Team Averages
Level 17
1,450 SR
1,421 Elo+
Janus
Janus
Cydaa
Janus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Lies_in_Light
Ymir
Level 17
God Stats
0W - 4L
1,440 SR
Queue Stats
4W - 11L
1,282 Elo+
Solo
Tsukuyomi
Tsukuyomi
S1L3NTD
Tsukuyomi
Level 8
God Stats
0W - 1L
1,319 SR
Queue Stats
20W - 36L
1,251 Elo+
Party 2
Bellona
Bellona
seeul8ersun
Bellona
Level 10
God Stats
15W - 17L
1,489 SR
Queue Stats
15W - 19L
1,389 Elo+
Solo
Sol
Sol
未曾相遇
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Morgarf
Nemesis
17
12 / 0 / 0
11,151
620
8,238
10,018
5,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
SgtApollo
Gilgamesh
16
6 / 2 / 7
9,773
543
12,089
14,114
10,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
15
6 / 3 / 10
9,986
555
9,006
11,187
4,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
kClient
Bacchus
15
3 / 0 / 12
10,217
568
8,792
9,578
7,221
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
15
13 / 4 / 7
10,201
567
15,451
12,449
5,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cydaa
Janus
11
2 / 11 / 4
7,730
429
9,051
12,443
2,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 8 / 2
7,201
400
3,503
11,521
9,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
S1L3NTD
Tsukuyomi
9
1 / 7 / 5
6,832
380
4,643
10,200
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
seeul8ersun
Bellona
13
2 / 7 / 1
8,442
469
8,134
16,005
9,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 8 / 1
8,823
490
7,440
12,413
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
40
Kills
9
9
Deaths
41
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
Cydaa
Janus
2
11
4
0.36
L
0
8
2
0.13
W
Nemesis
Morgarf
Nemesis
12
0
0
12
L
Tsukuyomi
S1L3NTD
Tsukuyomi
1
7
5
0.5
W
Gilgamesh
SgtApollo
Gilgamesh
6
2
7
4.75
W
Agni
6
3
10
3.67
W
Bacchus
kClient
Bacchus
3
0
12
9
W
Apollo
13
4
7
4.13
L
Bellona
seeul8ersun
Bellona
2
7
1
0.36
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,576
Damage
32,771
57,346
Taken
62,582
31,976
Mitigated
29,271
12,028
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Cydaa
Janus
9,051
268
0
338
12,443
2,970
72
3,152
9,291
32,384
0
L
3,503
755
0
0
11,521
9,258
346
5,307
6,214
23,440
0
W
Nemesis
Morgarf
Nemesis
8,238
4,139
0
1,017
10,018
5,261
540
153
9,865
0
82,394
L
Tsukuyomi
S1L3NTD
Tsukuyomi
4,643
565
0
836
10,200
2,980
0
1,541
8,659
0
17,214
W
Gilgamesh
SgtApollo
Gilgamesh
12,089
3,507
0
4,405
14,114
10,331
1,032
1,913
12,201
0
58,564
W
Agni
9,006
922
118
1,850
11,187
4,042
1,432
5,947
5,240
51,880
0
W
Bacchus
kClient
Bacchus
8,792
1,688
0
2,070
9,578
7,221
720
4,207
5,371
32,529
0
W
Apollo
15,451
8,825
202
2,366
12,449
5,121
4,342
7,382
5,067
0
55,015
L
Bellona
seeul8ersun
Bellona
8,134
3,029
0
3,774
16,005
9,532
0
904
15,101
0
39,904
L
7,440
2,959
0
1,833
12,413
4,531
1,140
6,894
5,519
42,132
2,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,328
Gold Earned
39,028
440
Minions Killed
281
0
Camps Cleared
0
1,803,822
Distance Traveled
1,447,469
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,730
429
38
2
0
302,448
0
L
Ymir
7,201
400
38
2
0
247,910
0
W
Nemesis
11,151
620
124
7
0
382,697
0
L
Tsukuyomi
6,832
380
30
2
0
342,155
2
W
Gilgamesh
9,773
543
91
5
0
373,762
5
W
Agni
9,986
555
90
5
0
347,529
0
W
Bacchus
10,217
568
44
2
0
384,164
3
W
Apollo
10,201
567
91
5
0
315,670
5
L
Bellona
8,442
469
86
5
0
268,255
2
L
Sol
8,823
490
89
5
0
286,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role