Player Matchup

Sol
Sol
MRxNICExGUY1
Sol
Level 58
God Stats
21W - 18L
1,509 SR
Queue Stats
294W - 262L
1,479 Elo+
Party 2
Izanami
Izanami
Salems Will
Izanami
Level 107
God Stats
6W - 3L
1,818 SR
Queue Stats
248W - 252L
1,544 Elo+
Party 2
Cthulhu
Cthulhu
Savid Nahtan
Cthulhu
Level 8
God Stats
9W - 4L
1,658 SR
Queue Stats
10W - 7L
1,649 Elo+
Party 2
King Arthur
King Arthur
lZombl
King Arthur
Level 86
God Stats
31W - 39L
1,471 SR
Queue Stats
604W - 551L
1,479 Elo+
Party 2
Mercury
Mercury
youthmon
Mercury
Level 25
God Stats
1W - 0L
1,538 SR
Queue Stats
16W - 8L
1,515 Elo+
Party 2
Team Averages
Level 57
1,599 SR
1,533 Elo+

VS

Team Averages
Level 74
1,452 SR
1,383 Elo+
Izanami
Izanami
Dokusensei
Izanami
Level 33
God Stats
15W - 11L
1,592 SR
Queue Stats
75W - 101L
1,370 Elo+
Party 1
Scylla
Scylla
I99outcastI
Scylla
Level 121
God Stats
8W - 10L
1,450 SR
Queue Stats
86W - 113L
1,413 Elo+
Party 1
Chaac
Chaac
MeGaLaDaVe40000
Chaac
Level 12
God Stats
1W - 2L
1,491 SR
Queue Stats
4W - 11L
1,315 Elo+
Party 1
Poseidon
Poseidon
Pitbull4207162
Poseidon
Level 84
God Stats
65W - 69L
1,240 SR
Queue Stats
149W - 168L
1,426 Elo+
Party 1
Athena
Athena
The great KAYO
Athena
Level 120
God Stats
55W - 51L
1,489 SR
Queue Stats
757W - 812L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,408
529
7,850
8,898
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Salems Will
Izanami
16
11 / 2 / 2
9,526
680
10,776
7,665
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Savid Nahtan
Cthulhu
11
1 / 2 / 7
6,420
459
4,212
8,055
4,765
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
lZombl
King Arthur
14
6 / 2 / 1
8,371
598
7,416
11,800
6,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
youthmon
Mercury
14
4 / 1 / 8
8,447
603
7,089
8,704
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dokusensei
Izanami
11
0 / 3 / 1
6,591
471
5,838
8,681
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
11
3 / 4 / 2
6,817
487
4,558
8,026
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 6 / 0
5,521
394
3,894
9,290
6,548
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
10
2 / 7 / 3
6,722
480
7,158
10,874
4,051
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 3 / 1
6,984
499
3,462
11,939
5,183
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
23
Kills
8
8
Deaths
23
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dokusensei
Izanami
0
3
1
0.17
L
Scylla
3
4
2
1
W
1
1
1
1.5
L
1
6
0
0.17
L
Poseidon
2
7
3
0.5
W
Izanami
Salems Will
Izanami
11
2
2
6
W
Cthulhu
Savid Nahtan
Cthulhu
1
2
7
2.25
L
2
3
1
0.83
W
King Arthur
lZombl
King Arthur
6
2
1
3.25
W
Mercury
youthmon
Mercury
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,343
Damage
24,910
45,122
Taken
48,810
19,632
Mitigated
20,374
13,948
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dokusensei
Izanami
5,838
3,824
0
1,399
8,681
2,243
0
4,893
3,788
0
39,333
L
Scylla
4,558
345
0
1,100
8,026
2,349
0
1,116
6,910
22,214
0
W
7,850
2,446
0
5,297
8,898
2,392
2,712
2,202
6,696
44,517
0
L
3,894
1,418
0
2,020
9,290
6,548
0
298
8,992
241
15,522
L
Poseidon
7,158
1,512
0
2,039
10,874
4,051
0
490
10,384
34,959
0
W
Izanami
Salems Will
Izanami
10,776
6,248
0
2,088
7,665
3,304
1,895
4,252
3,245
0
68,702
W
Cthulhu
Savid Nahtan
Cthulhu
4,212
464
0
0
8,055
4,765
31
2,892
5,042
12,007
0
L
3,462
1,290
0
1,783
11,939
5,183
0
5,265
6,674
14,975
0
W
King Arthur
lZombl
King Arthur
7,416
1,004
0
3,837
11,800
6,074
245
1,568
10,143
0
45,837
W
Mercury
youthmon
Mercury
7,089
2,882
0
2,726
8,704
3,097
911
4,027
4,591
0
41,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,172
Gold Earned
32,635
425
Minions Killed
212
0
Camps Cleared
0
1,314,625
Distance Traveled
1,171,806
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,591
471
65
5
0
240,147
0
L
Scylla
6,817
487
41
3
0
232,948
0
W
Sol
7,408
529
93
7
0
250,465
2
L
Chaac
5,521
394
26
2
0
216,074
1
L
Poseidon
6,722
480
57
4
0
235,981
3
W
Izanami
9,526
680
147
11
0
248,774
2
W
Cthulhu
6,420
459
15
1
0
244,063
0
L
Athena
6,984
499
23
2
0
246,656
1
W
King Arthur
8,371
598
90
6
0
259,660
3
W
Mercury
8,447
603
80
6
0
311,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role