Player Matchup

Poseidon
Poseidon
DarkyWarky
Poseidon
Level 67
God Stats
1W - 3L
1,317 SR
Queue Stats
59W - 51L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
Empty Joy
Danzaburou
Level 151
God Stats
4W - 5L
1,287 SR
Queue Stats
110W - 94L
1,501 Elo+
Party 1
Tyr
Tyr
JakeTheSnake314
Tyr
Level 155
God Stats
3W - 2L
1,623 SR
Queue Stats
94W - 96L
1,565 Elo+
Party 1
Cerberus
Cerberus
RuoJiCora
Cerberus
Level 83
God Stats
4W - 6L
1,514 SR
Queue Stats
100W - 87L
1,577 Elo+
Solo
Pele
Pele
loliRazer
Pele
Level 122
God Stats
25W - 29L
1,514 SR
Queue Stats
217W - 232L
1,484 Elo+
Solo
Team Averages
Level 116
1,451 SR
1,519 Elo+

VS

Team Averages
Level 115
1,515 SR
1,508 Elo+
Neith
Neith
Allinc
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Enthunder
Eset
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SinVro
Anhur
Level 107
God Stats
1W - 1L
1,467 SR
Queue Stats
22W - 14L
1,547 Elo+
Solo
Skadi
Skadi
THE TREE BADG3R
Skadi
Level 103
God Stats
2W - 1L
1,493 SR
Queue Stats
107W - 115L
1,436 Elo+
Solo
Artemis
Artemis
unamused0101
Artemis
Level 122
God Stats
6W - 4L
1,616 SR
Queue Stats
28W - 17L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DarkyWarky
Poseidon
18
1 / 11 / 14
11,312
1,028
13,107
20,638
5,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Empty Joy
Danzaburou
18
5 / 7 / 7
12,769
1,161
10,892
20,358
7,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 6 / 12
11,003
1,000
9,775
18,403
16,768
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
RuoJiCora
Cerberus
17
2 / 2 / 9
11,675
1,061
12,042
16,754
21,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pele
17
7 / 6 / 6
12,550
1,141
9,411
17,852
9,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

89

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Allinc
Neith
18
8 / 2 / 19
12,484
1,135
24,731
9,137
4,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
19
14 / 3 / 15
14,065
1,279
27,685
11,518
6,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
SinVro
Anhur
18
5 / 7 / 22
11,809
1,074
10,487
15,800
6,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 2 / 19
11,056
1,005
10,162
10,022
3,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
unamused0101
Artemis
17
5 / 3 / 17
11,576
1,052
15,260
11,611
4,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
124
17
Kills
32
32
Deaths
17
48
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Neith
Allinc
Neith
8
2
19
8.75
L
Poseidon
DarkyWarky
Poseidon
1
11
14
0.73
L
Danzaburou
Empty Joy
Danzaburou
5
7
7
1.21
W
Eset
14
3
15
7.17
L
2
6
12
1.33
L
Cerberus
RuoJiCora
Cerberus
2
2
9
3.25
W
Anhur
SinVro
Anhur
5
7
22
2.29
W
0
2
19
4.75
L
Pele
7
6
6
1.67
W
Artemis
unamused0101
Artemis
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,227
Damage
88,325
94,005
Taken
58,088
60,379
Mitigated
25,316
8,036
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Allinc
Neith
24,731
12,498
0
1,262
9,137
4,558
0
2,970
6,167
0
40,540
L
Poseidon
DarkyWarky
Poseidon
13,107
792
0
363
20,638
5,838
0
7,409
13,229
37,810
0
L
Danzaburou
Empty Joy
Danzaburou
10,892
3,809
0
2,798
20,358
7,410
0
5,381
14,977
0
52,872
W
Eset
27,685
1,562
2,471
3,095
11,518
6,024
0
4,072
7,446
48,500
0
L
9,775
916
0
1,222
18,403
16,768
0
6,697
11,706
0
15,293
L
Cerberus
RuoJiCora
Cerberus
12,042
247
0
3,145
16,754
21,169
0
3,991
12,763
20,677
0
W
Anhur
SinVro
Anhur
10,487
4,743
0
1,035
15,800
6,594
0
6,535
9,265
0
17,530
W
10,162
4,357
0
292
10,022
3,339
0
5,849
4,173
0
47,540
L
Pele
9,411
1,408
0
508
17,852
9,194
0
4,207
13,645
0
32,537
W
Artemis
unamused0101
Artemis
15,260
7,589
0
1,797
11,611
4,801
0
5,723
5,888
0
24,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,309
Gold Earned
60,990
233
Minions Killed
216
9
Camps Cleared
9
1,034,039
Distance Traveled
1,054,639
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,484
1,135
35
3
5
228,279
1
L
Poseidon
11,312
1,028
47
4
3
204,768
0
L
Danzaburou
12,769
1,161
84
8
5
194,386
0
W
Eset
14,065
1,279
59
5
1
230,128
1
L
Tyr
11,003
1,000
12
1
0
198,366
0
L
Cerberus
11,675
1,061
37
3
0
225,949
0
W
Anhur
11,809
1,074
22
2
1
178,295
0
W
Skadi
11,056
1,005
83
8
2
208,646
0
L
Pele
12,550
1,141
53
5
1
210,570
0
W
Artemis
11,576
1,052
17
2
0
209,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role