Player Matchup

Tyr
Tyr
Bambambonsai
Tyr
Level 103
God Stats
21W - 14L
1,380 SR
Queue Stats
681W - 530L
1,589 Elo+
Party 1
Susano
Susano
CyDraKuri
Susano
Level 120
God Stats
0W - 1L
1,224 SR
Queue Stats
6W - 3L
1,698 Elo+
Party 4
Fenrir
Fenrir
SoccerMoney
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Valhalla2648
Hou Yi
Level 148
God Stats
8W - 6L
1,630 SR
Queue Stats
535W - 426L
1,589 Elo+
Party 1
Anhur
Anhur
darksundragon
Anhur
Level 148
God Stats
0W - 1L
1,289 SR
Queue Stats
8W - 3L
1,721 Elo+
Party 4
Team Averages
Level 130
1,405 SR
1,619 Elo+

VS

Team Averages
Level 134
1,592 SR
1,565 Elo+
Olorun
Olorun
CHIEFSHAKATOOL
Olorun
Level 144
God Stats
2W - 0L
1,727 SR
Queue Stats
283W - 292L
1,559 Elo+
Party 2
Fafnir
Fafnir
DustedSpace
Fafnir
Level 93
God Stats
5W - 1L
1,724 SR
Queue Stats
83W - 88L
1,563 Elo+
Party 2
Chiron
Chiron
Krayzon
Chiron
Level 145
God Stats
6W - 4L
1,681 SR
Queue Stats
355W - 295L
1,597 Elo+
Party 3
Hun Batz
Hun Batz
babelnaut
Hun Batz
Level 160
God Stats
19W - 26L
1,456 SR
Queue Stats
1,217W - 1,157L
1,568 Elo+
Party 3
Arachne
Arachne
nickhciu28
Arachne
Level 128
God Stats
4W - 2L
1,373 SR
Queue Stats
404W - 421L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,998
700
5,969
12,408
13,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
CyDraKuri
Susano
15
3 / 5 / 3
7,692
769
11,228
12,130
7,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
12
1 / 5 / 4
7,455
746
7,097
16,014
16,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
13
2 / 4 / 4
7,879
788
9,309
8,590
3,596
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 4
7,478
748
7,287
10,550
4,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 16
8,876
888
10,530
11,646
6,402
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fafnir
14
3 / 2 / 15
8,550
855
6,524
13,271
18,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Krayzon
Chiron
16
9 / 1 / 11
9,392
939
16,201
10,629
5,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
babelnaut
Hun Batz
16
4 / 1 / 13
8,752
875
10,889
8,485
3,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
nickhciu28
Arachne
15
4 / 1 / 17
8,839
884
8,401
12,108
15,694
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
94
7
Kills
22
22
Deaths
8
19
Assists
72
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
2
3
16
3.33
L
Susano
CyDraKuri
Susano
3
5
3
0.9
W
Fafnir
3
2
15
5.25
W
Chiron
Krayzon
Chiron
9
1
11
14.5
L
Fenrir
1
5
4
0.6
L
Hou Yi
2
4
4
1
W
Hun Batz
babelnaut
Hun Batz
4
1
13
10.5
L
1
4
4
0.75
W
Arachne
nickhciu28
Arachne
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,890
Damage
52,545
59,692
Taken
56,139
45,797
Mitigated
49,359
13,506
Healing
25,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,969
361
479
4,249
12,408
13,529
0
2,905
9,503
0
12,795
W
10,530
6,179
4,675
3,727
11,646
6,402
1,865
0
11,526
19,585
0
L
Susano
CyDraKuri
Susano
11,228
1,582
1,189
1,130
12,130
7,745
0
2,735
9,395
0
16,872
W
Fafnir
6,524
1,443
2,707
3,480
13,271
18,143
487
0
13,031
10,472
0
W
Chiron
Krayzon
Chiron
16,201
9,557
2,088
2,411
10,629
5,298
1,206
0
10,629
0
34,085
L
Fenrir
7,097
1,493
229
1,187
16,014
16,382
0
6,637
9,377
0
10,799
L
Hou Yi
9,309
3,201
347
1,299
8,590
3,596
19
2,252
6,338
0
25,837
W
Hun Batz
babelnaut
Hun Batz
10,889
379
719
954
8,485
3,822
1,104
0
8,339
0
22,112
L
7,287
3,536
1,001
2,396
10,550
4,545
48
2,525
8,025
0
22,096
W
Arachne
nickhciu28
Arachne
8,401
4,553
0
4,274
12,108
15,694
348
0
11,838
0
12,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
44,409
123
Minions Killed
101
0
Camps Cleared
0
894,253
Distance Traveled
1,015,271
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,998
700
10
1
0
213,573
2
W
Olorun
8,876
888
36
4
0
157,493
0
L
Susano
7,692
769
23
2
0
175,556
1
W
Fafnir
8,550
855
12
1
0
190,756
0
W
Chiron
9,392
939
28
3
0
200,894
0
L
Fenrir
7,455
746
12
1
0
181,531
0
L
Hou Yi
7,879
788
36
4
0
172,791
0
W
Hun Batz
8,752
875
15
2
0
246,906
4
L
Anhur
7,478
748
42
4
0
150,802
0
W
Arachne
8,839
884
10
1
0
219,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role