Player Matchup

King Arthur
King Arthur
Mylan0
King Arthur
Level 29
God Stats
4W - 7L
1,233 SR
Queue Stats
301W - 300L
1,487 Elo+
Solo
Set
Set
SuperSusan
Set
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
9W - 12L
1,429 Elo+
Party 1
Agni
Agni
Viaxer
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,474 Elo+
Party 1
Ares
Ares
mesaxbox
Ares
Level 25
God Stats
2W - 1L
1,859 SR
Queue Stats
23W - 12L
1,720 Elo+
Solo
Ullr
Ullr
xingcy17
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 53L
1,506 Elo+
Solo
Team Averages
Level 23
1,476 SR
1,523 Elo+

VS

Team Averages
Level 11
1,523 SR
1,564 Elo+
Cernunnos
Cernunnos
BLAZIKIDD
Cernunnos
Level 13
God Stats
2W - 0L
1,270 SR
Queue Stats
51W - 48L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
DontIntOnMe
Sun Wukong
Level 8
God Stats
2W - 0L
1,826 SR
Queue Stats
49W - 44L
1,496 Elo+
Solo
Chronos
Chronos
HyymenDestroyy
Chronos
Level 25
God Stats
3W - 5L
1,519 SR
Queue Stats
30W - 25L
1,699 Elo+
Solo
Nemesis
Nemesis
NosoyArkail
Nemesis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 9L
1,590 Elo+
Party 2
Ares
Ares
NosoyCerok
Ares
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mylan0
King Arthur
12
2 / 4 / 0
7,147
550
8,975
15,475
10,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 1
5,908
454
1,798
9,115
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Viaxer
Agni
8
0 / 6 / 0
5,350
412
2,930
6,060
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
10
3 / 5 / 0
7,331
564
6,399
10,754
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ullr
9
0 / 4 / 1
5,972
459
3,477
8,115
2,530
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BLAZIKIDD
Cernunnos
12
4 / 1 / 4
7,604
585
4,782
5,461
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
DontIntOnMe
Sun Wukong
14
5 / 1 / 2
8,437
649
12,537
12,238
6,751
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
4 / 1 / 8
8,078
621
5,956
6,866
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
NosoyArkail
Nemesis
14
5 / 1 / 6
8,336
641
7,298
8,841
3,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
5 / 1 / 6
7,043
542
3,830
8,773
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
5
Kills
23
23
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BLAZIKIDD
Cernunnos
4
1
4
6
W
Sun Wukong
DontIntOnMe
Sun Wukong
5
1
2
6
W
4
1
8
8
L
King Arthur
Mylan0
King Arthur
2
4
0
0.5
W
Nemesis
NosoyArkail
Nemesis
5
1
6
8
W
5
1
6
8
L
0
4
1
0.13
L
Agni
Viaxer
Agni
0
6
0
0
L
Ares
3
5
0
0.6
L
Ullr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,579
Damage
34,403
49,519
Taken
42,179
24,646
Mitigated
21,218
10,941
Healing
13,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BLAZIKIDD
Cernunnos
4,782
2,000
0
1,038
5,461
2,105
652
1,343
4,078
0
36,584
W
Sun Wukong
DontIntOnMe
Sun Wukong
12,537
5,384
0
6,204
12,238
6,751
233
565
10,963
0
54,567
W
5,956
2,232
0
1,508
6,866
2,569
992
2,296
4,216
47,362
0
L
King Arthur
Mylan0
King Arthur
8,975
1,526
0
4,988
15,475
10,929
0
1,894
13,581
0
43,689
W
Nemesis
NosoyArkail
Nemesis
7,298
4,193
0
3,176
8,841
3,305
0
2,640
6,155
0
54,830
W
3,830
280
0
1,866
8,773
6,488
372
1,983
6,718
19,754
0
L
1,798
753
0
2,851
9,115
3,010
0
1,383
7,672
0
27,730
L
Agni
Viaxer
Agni
2,930
42
0
390
6,060
1,779
0
2,434
3,459
19,551
0
L
Ares
6,399
670
0
1,207
10,754
6,398
0
2,546
8,064
19,264
0
L
Ullr
3,477
1,743
0
1,505
8,115
2,530
0
1,122
6,957
0
32,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,708
Gold Earned
39,498
279
Minions Killed
396
0
Camps Cleared
0
1,160,811
Distance Traveled
1,346,692
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,604
585
74
6
0
260,357
2
W
Sun Wukong
8,437
649
114
9
0
301,889
2
W
Chronos
8,078
621
84
6
0
247,257
4
L
King Arthur
7,147
550
84
6
0
249,209
0
W
Nemesis
8,336
641
101
8
0
296,150
5
W
Ares
7,043
542
23
2
0
241,039
2
L
Set
5,908
454
59
5
0
235,639
2
L
Agni
5,350
412
42
3
0
231,384
0
L
Ares
7,331
564
21
2
0
225,467
2
L
Ullr
5,972
459
73
6
0
219,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role