Player Matchup

Nox
Nox
Massivephobic
Nox
Level 21
God Stats
12W - 14L
1,757 SR
Queue Stats
138W - 132L
1,402 Elo+
Solo
Anhur
Anhur
NTGR97D2
Anhur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Random_mop264
Cu Chulainn
Level 16
God Stats
4W - 5L
1,486 SR
Queue Stats
24W - 21L
1,413 Elo+
Solo
Sol
Sol
TBH Peyton
Sol
Level 16
God Stats
17W - 27L
1,505 SR
Queue Stats
212W - 207L
1,277 Elo+
Solo
Janus
Janus
mrtino79
Janus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,109 Elo+
Solo
Team Averages
Level 12
1,550 SR
1,340 Elo+

VS

Team Averages
Level 21
1,462 SR
1,343 Elo+
Athena
Athena
Freshrain15
Athena
Level 18
God Stats
0W - 3L
1,148 SR
Queue Stats
21W - 25L
1,308 Elo+
Solo
Heimdallr
Heimdallr
Matt4Patt
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 92L
1,466 Elo+
Solo
Nu Wa
Nu Wa
joeyw67890
Nu Wa
Level 27
God Stats
62W - 40L
1,580 SR
Queue Stats
86W - 74L
1,442 Elo+
Solo
Izanami
Izanami
ĪITAN
Izanami
Level 8
God Stats
8W - 21L
1,184 SR
Queue Stats
28W - 47L
1,064 Elo+
Solo
Fenrir
Fenrir
カササン
Fenrir
Level 25
God Stats
14W - 14L
1,899 SR
Queue Stats
83W - 71L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 6
7,916
495
6,436
5,956
1,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
NTGR97D2
Anhur
3
0 / 1 / 0
5,656
354
0
996
212
Cu Chulainn
Random_mop264
Cu Chulainn
15
7 / 1 / 3
9,695
606
9,764
11,360
5,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 0 / 0
8,645
540
6,803
6,486
1,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
mrtino79
Janus
14
1 / 4 / 0
9,342
584
1,888
5,065
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 4 / 0
5,813
363
1,261
9,781
3,411
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Matt4Patt
Heimdallr
13
2 / 3 / 0
8,459
529
3,910
8,912
3,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
10
1 / 1 / 2
6,875
430
5,888
4,717
1,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ĪITAN
Izanami
10
2 / 9 / 1
7,000
438
1,874
11,371
4,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
10
2 / 1 / 0
6,629
414
2,637
8,979
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
17
Kills
8
9
Deaths
18
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Athena
1
4
0
0.25
W
2
3
6
1.67
L
Heimdallr
Matt4Patt
Heimdallr
2
3
0
0.67
W
Anhur
NTGR97D2
Anhur
0
1
0
0
W
Cu Chulainn
Random_mop264
Cu Chulainn
7
1
3
8.5
W
7
0
0
7
L
Nu Wa
1
1
2
2
W
Janus
mrtino79
Janus
1
4
0
0.25
L
Izanami
ĪITAN
Izanami
2
9
1
0.28
L
Fenrir
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,891
Damage
15,570
29,863
Taken
43,760
10,402
Mitigated
15,588
5,601
Healing
8,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,261
209
212
2,357
9,781
3,411
364
2,025
7,644
16,332
0
W
6,436
521
0
0
5,956
1,852
407
1,971
3,985
18,763
0
L
Heimdallr
Matt4Patt
Heimdallr
3,910
1,785
0
841
8,912
3,097
603
1,880
7,030
0
38,020
W
Anhur
NTGR97D2
Anhur
0
0
0
0
996
212
0
650
346
0
484
W
Cu Chulainn
Random_mop264
Cu Chulainn
9,764
1,033
0
3,382
11,360
5,062
496
1,436
9,924
0
53,993
W
6,803
1,373
0
2,219
6,486
1,823
6,236
2,216
4,270
47,867
2,437
L
Nu Wa
5,888
1,658
172
1,035
4,717
1,793
210
3,790
659
26,520
0
W
Janus
mrtino79
Janus
1,888
375
0
0
5,065
1,453
6,223
938
4,127
54,814
0
L
Izanami
ĪITAN
Izanami
1,874
1,738
0
1,086
11,371
4,259
51
5,521
5,572
82
22,014
L
Fenrir
2,637
216
0
2,644
8,979
3,028
0
1,046
7,893
0
24,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,254
Gold Earned
34,776
342
Minions Killed
219
0
Camps Cleared
0
1,278,241
Distance Traveled
1,190,019
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,813
363
28
2
0
189,879
0
W
Nox
7,916
495
32
2
0
287,282
0
L
Heimdallr
8,459
529
72
5
0
233,623
1
W
Anhur
5,656
354
1
0
0
18,840
0
W
Cu Chulainn
9,695
606
92
6
0
358,341
3
W
Sol
8,645
540
98
6
0
310,776
0
L
Nu Wa
6,875
430
36
2
0
217,680
0
W
Janus
9,342
584
119
7
0
303,002
0
L
Izanami
7,000
438
38
2
0
264,429
1
L
Fenrir
6,629
414
45
3
0
284,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role