Player Matchup

Sobek
Sobek
Berserk420Qc
Sobek
Level 48
God Stats
17W - 10L
1,641 SR
Queue Stats
179W - 178L
1,469 Elo+
Solo
Medusa
Medusa
I VLADDY l
Medusa
Level 148
God Stats
2W - 3L
1,639 SR
Queue Stats
68W - 66L
1,505 Elo+
Solo
Vulcan
Vulcan
JeedzBoyyy
Vulcan
Level 37
God Stats
0W - 2L
1,298 SR
Queue Stats
14W - 19L
1,396 Elo+
Solo
Cabrakan
Cabrakan
gray sqairrel78
Cabrakan
Level 134
God Stats
40W - 22L
1,624 SR
Queue Stats
701W - 629L
1,508 Elo+
Solo
Ne Zha
Ne Zha
jadaqq09
Ne Zha
Level 109
God Stats
11W - 23L
1,576 SR
Queue Stats
1,116W - 1,207L
1,493 Elo+
Solo
Team Averages
Level 95
1,556 SR
1,474 Elo+

VS

Team Averages
Level 103
1,616 SR
1,485 Elo+
Janus
Janus
ClownSchwing
Janus
Level 123
God Stats
6W - 7L
1,463 SR
Queue Stats
132W - 132L
1,523 Elo+
Solo
Ullr
Ullr
Gardyloo8243
Ullr
Level 98
God Stats
3W - 5L
1,885 SR
Queue Stats
257W - 258L
1,482 Elo+
Solo
Hel
Hel
HomuraOvO
Hel
Level 75
God Stats
1W - 0L
1,786 SR
Queue Stats
3W - 3L
1,523 Elo+
Solo
King Arthur
King Arthur
Nokkris
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
xXKwMXx ZOMBIE
Tiamat
Level 110
God Stats
45W - 45L
1,445 SR
Queue Stats
109W - 100L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,266
421
7,819
18,857
17,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
I VLADDY l
Medusa
2
0 / 0 / 1
4,282
195
0
0
0
Vulcan
JeedzBoyyy
Vulcan
17
1 / 3 / 2
9,948
452
5,594
9,533
3,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
19
10 / 6 / 1
12,733
579
20,937
20,205
20,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
jadaqq09
Ne Zha
20
2 / 3 / 1
11,915
542
6,144
15,155
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 3
12,872
585
9,176
11,618
4,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 1 / 2
10,996
500
4,701
11,553
4,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 4 / 4
10,398
473
3,883
15,308
8,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
Nokkris
King Arthur
18
5 / 5 / 4
12,544
570
11,111
22,304
19,503
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 2 / 6
12,083
549
10,612
15,452
10,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
14
Kills
17
17
Deaths
14
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
7
2
3
4.25
W
1
1
2
2
W
1
4
4
0.75
L
Medusa
I VLADDY l
Medusa
0
0
1
0.5
L
Vulcan
JeedzBoyyy
Vulcan
1
3
2
0.67
W
King Arthur
Nokkris
King Arthur
5
5
4
1.4
L
Cabrakan
10
6
1
1.75
L
Ne Zha
jadaqq09
Ne Zha
2
3
1
0.83
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,494
Damage
39,483
63,750
Taken
76,235
47,872
Mitigated
48,487
20,560
Healing
31,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,819
924
0
4,267
18,857
17,252
398
7,721
10,998
35,340
0
W
9,176
747
0
529
11,618
4,707
1,505
3,912
7,664
99,727
0
W
4,701
1,700
0
1,249
11,553
4,650
5,772
3,644
7,811
0
80,412
W
3,883
270
6,612
9,832
15,308
8,925
1,683
9,318
5,806
23,512
0
L
Medusa
I VLADDY l
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
JeedzBoyyy
Vulcan
5,594
1,880
0
2,259
9,533
3,446
78
5,154
4,149
65,550
0
W
King Arthur
Nokkris
King Arthur
11,111
1,183
0
6,846
22,304
19,503
10
10,456
11,284
153
65,780
L
Cabrakan
20,937
2,052
0
7,151
20,205
20,542
0
7,595
12,597
85,070
0
L
Ne Zha
jadaqq09
Ne Zha
6,144
1,243
0
6,883
15,155
6,632
315
2,847
12,238
0
99,483
W
10,612
1,334
114
5,933
15,452
10,702
2,001
5,989
9,320
78,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,144
Gold Earned
58,893
510
Minions Killed
593
0
Camps Cleared
0
1,502,294
Distance Traveled
2,088,646
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,266
421
41
2
0
363,193
1
W
Janus
12,872
585
179
8
0
431,348
0
W
Ullr
10,996
500
139
6
0
413,412
3
W
Hel
10,398
473
35
2
0
406,450
0
L
Medusa
4,282
195
0
0
0
0
0
L
Vulcan
9,948
452
134
6
0
387,045
2
W
King Arthur
12,544
570
117
5
0
423,457
2
L
Cabrakan
12,733
579
165
8
0
320,615
0
L
Ne Zha
11,915
542
170
8
0
431,441
7
W
Tiamat
12,083
549
123
6
0
413,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role