Player Matchup

Cthulhu
Cthulhu
BIG W1CKED
Cthulhu
Level 7
God Stats
6W - 6L
1,371 SR
Queue Stats
6W - 8L
1,315 Elo+
Party 1
Kukulkan
Kukulkan
Enchdrecus
Kukulkan
Level 23
God Stats
3W - 2L
1,469 SR
Queue Stats
109W - 114L
1,484 Elo+
Solo
Kali
Kali
FreeCarry42069
Kali
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 28L
1,928 Elo+
Party 2
Anhur
Anhur
PapaPlexus
Anhur
Level 8
God Stats
2W - 0L
1,719 SR
Queue Stats
18W - 15L
1,385 Elo+
Party 1
Mercury
Mercury
Yrxqz
Mercury
Level 27
God Stats
13W - 7L
1,562 SR
Queue Stats
136W - 116L
1,562 Elo+
Party 2
Team Averages
Level 16
1,524 SR
1,535 Elo+

VS

Team Averages
Level 16
1,592 SR
1,628 Elo+
Bellona
Bellona
InfamousPernist
Bellona
Level 14
God Stats
7W - 5L
1,708 SR
Queue Stats
24W - 17L
1,612 Elo+
Solo
Bakasura
Bakasura
MellowCabo
Bakasura
Level 30
God Stats
6W - 7L
1,506 SR
Queue Stats
143W - 133L
1,539 Elo+
Solo
Loki
Loki
asd30333147
Loki
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,614 Elo+
Solo
Anhur
Anhur
rcage2
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,645 Elo+
Solo
Anubis
Anubis
Иekomancer
Anubis
Level 22
God Stats
1W - 1L
1,747 SR
Queue Stats
59W - 36L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIG W1CKED
Cthulhu
17
0 / 5 / 10
11,269
490
6,785
14,460
11,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Enchdrecus
Kukulkan
20
4 / 3 / 6
13,876
603
8,011
9,470
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
26 / 2 / 3
16,718
727
29,533
27,205
13,118
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
17
0 / 5 / 1
11,481
499
1,690
15,255
4,380
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Yrxqz
Mercury
20
3 / 3 / 9
13,616
592
6,747
15,305
9,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
10,684
465
12,048
19,729
16,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
MellowCabo
Bakasura
17
5 / 7 / 2
11,653
507
7,457
17,453
6,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 11 / 2
9,262
403
2,955
13,592
3,712
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
rcage2
Anhur
16
3 / 4 / 9
10,547
459
7,590
11,545
3,670
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
18
5 / 4 / 6
11,396
495
14,695
13,755
7,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
42
33
Kills
18
18
Deaths
33
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BIG W1CKED
Cthulhu
0
5
10
1
W
Kukulkan
Enchdrecus
Kukulkan
4
3
6
2.33
W
26
2
3
13.75
L
3
7
5
0.79
L
Bakasura
MellowCabo
Bakasura
5
7
2
0.86
W
Anhur
0
5
1
0.1
W
Mercury
Yrxqz
Mercury
3
3
9
2.5
L
2
11
2
0.27
L
Anhur
rcage2
Anhur
3
4
9
1.88
L
Anubis
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,766
Damage
44,745
81,695
Taken
76,074
42,397
Mitigated
38,217
26,856
Healing
16,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BIG W1CKED
Cthulhu
6,785
144
0
2,406
14,460
11,976
858
2,314
12,076
39,342
0
W
Kukulkan
Enchdrecus
Kukulkan
8,011
326
0
2,422
9,470
3,002
1,869
3,688
5,782
93,169
0
W
29,533
16,449
0
13,801
27,205
13,118
812
4,303
22,366
0
130,959
L
12,048
5,467
0
3,734
19,729
16,786
1,081
2,380
17,229
409
49,423
L
Bakasura
MellowCabo
Bakasura
7,457
6,142
0
2,215
17,453
6,601
490
3,769
13,594
0
51,568
W
Anhur
1,690
730
0
3,231
15,255
4,380
5,203
4,176
11,079
0
73,343
W
Mercury
Yrxqz
Mercury
6,747
3,417
0
4,996
15,305
9,921
1,738
1,485
13,820
0
83,125
L
2,955
524
0
1,010
13,592
3,712
0
3,479
10,059
0
26,175
L
Anhur
rcage2
Anhur
7,590
3,143
0
3,160
11,545
3,670
1,358
4,173
7,222
0
52,687
L
Anubis
14,695
1,127
0
6,687
13,755
7,448
326
2,323
11,342
84,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,960
Gold Earned
53,542
685
Minions Killed
481
0
Camps Cleared
0
2,293,428
Distance Traveled
2,035,342
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,269
490
58
3
0
447,789
0
W
Kukulkan
13,876
603
190
8
0
407,019
2
W
Kali
16,718
727
167
7
0
570,504
2
L
Bellona
10,684
465
93
4
0
392,329
10
L
Bakasura
11,653
507
112
5
0
447,139
7
W
Anhur
11,481
499
132
6
0
350,022
0
W
Mercury
13,616
592
138
6
0
518,094
17
L
Loki
9,262
403
53
2
0
447,969
5
L
Anhur
10,547
459
93
4
0
372,146
4
L
Anubis
11,396
495
130
6
0
375,759
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role