Player Matchup

Ah Puch
Ah Puch
Gold V
CuckSlaya
Ah Puch
Gold V
Level 102
God Stats
1W - 2L
1,550 SR
Queue Stats
43W - 58L
1,549 MMR
Party 2
Cerberus
Cerberus
Silver I
ItsManNKind
Cerberus
Silver I
Level 160
God Stats
96W - 82L
1,573 SR
Queue Stats
1,187W - 1,437L
1,435 MMR
Solo
Izanami
Izanami
Silver III
SauceDaddyy69
Izanami
Silver III
Level 110
God Stats
13W - 15L
1,493 SR
Queue Stats
77W - 99L
955 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,539 SR
1,313 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
1,571 SR
1,085 MMR
Tiamat
Tiamat
Gold IV
BT JENKS
Tiamat
Gold IV
Level 63
God Stats
22W - 24L
1,441 SR
Queue Stats
380W - 326L
1,328 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
HighVibes42011
Tsukuyomi
Gold III
Level 82
God Stats
3W - 0L
1,746 SR
Queue Stats
323W - 341L
1,227 MMR
Party 1
Bellona
Bellona
Silver IV
Joker_Puppy
Bellona
Silver IV
Level 121
God Stats
6W - 5L
1,525 SR
Queue Stats
67W - 88L
701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CuckSlaya
Ah Puch
20
17 / 6 / 10
18,004
750
24,950
21,412
8,936
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
ItsManNKind
Cerberus
20
10 / 4 / 15
17,340
723
16,784
28,897
38,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
17
3 / 13 / 12
14,545
606
18,505
25,447
11,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
Cu ChulainnAphroditeNikeAthenaGilgamesh

VS

Bans
CthulhuSkadiDanzaburouChaacMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BT JENKS
Tiamat
20
8 / 11 / 10
18,292
762
28,055
24,137
15,760
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
HighVibes42011
Tsukuyomi
20
9 / 9 / 8
17,477
728
17,752
29,755
22,087
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Joker_Puppy
Bellona
18
6 / 10 / 5
15,560
648
17,892
21,664
10,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
30
Kills
23
23
Deaths
30
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BT JENKS
Tiamat
8
11
10
1.18
L
Ah Puch
CuckSlaya
Ah Puch
17
6
10
3.67
W
Tsukuyomi
HighVibes42011
Tsukuyomi
9
9
8
1.44
L
Cerberus
ItsManNKind
Cerberus
10
4
15
4.38
W
Bellona
Joker_Puppy
Bellona
6
10
5
0.85
L
Izanami
3
13
12
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,239
Damage
63,699
75,756
Taken
75,556
59,457
Mitigated
48,719
17,388
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BT JENKS
Tiamat
28,055
2,259
381
7,148
24,137
15,760
669
14,518
9,412
85,021
0
L
Ah Puch
CuckSlaya
Ah Puch
24,950
1,528
0
4,248
21,412
8,936
509
9,273
12,139
81,587
0
W
Tsukuyomi
HighVibes42011
Tsukuyomi
17,752
3,601
0
8,884
29,755
22,087
2,013
14,892
14,425
0
87,317
L
Cerberus
ItsManNKind
Cerberus
16,784
709
92
9,102
28,897
38,728
958
10,962
17,935
74,588
0
W
Bellona
Joker_Puppy
Bellona
17,892
5,484
279
3,512
21,664
10,872
45
11,455
9,849
0
76,911
L
Izanami
18,505
13,378
0
3,946
25,447
11,793
563
7,916
17,531
0
98,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,889
Gold Earned
51,329
338
Minions Killed
318
0
Camps Cleared
0
1,110,963
Distance Traveled
1,263,998
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
18,292
762
106
4
0
389,436
2
L
Ah Puch
18,004
750
103
4
0
368,997
1
W
Tsukuyomi
17,477
728
101
4
0
455,032
6
L
Cerberus
17,340
723
130
5
0
424,239
1
W
Bellona
15,560
648
111
5
0
419,530
2
L
Izanami
14,545
606
105
4
0
317,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role