Player Matchup

Cthulhu
Cthulhu
K1LLSWITCH925
Cthulhu
Level 5
God Stats
10W - 6L
1,500 SR
Queue Stats
32W - 40L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Krohhsis
Tsukuyomi
Level 118
God Stats
1W - 0L
1,665 SR
Queue Stats
52W - 52L
1,497 Elo+
Party 2
Sol
Sol
iyolo2
Sol
Level 18
God Stats
8W - 4L
1,535 SR
Queue Stats
27W - 24L
1,503 Elo+
Party 2
Medusa
Medusa
jirarya
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,211 Elo+
Solo
He Bo
He Bo
x c o l l x
He Bo
Level 108
God Stats
1W - 0L
1,583 SR
Queue Stats
40W - 30L
1,490 Elo+
Party 2
Team Averages
Level 51
1,557 SR
1,444 Elo+

VS

Team Averages
Level 22
1,465 SR
1,446 Elo+
Gilgamesh
Gilgamesh
I Sincere I
Gilgamesh
Level 56
God Stats
24W - 28L
1,565 SR
Queue Stats
90W - 84L
1,503 Elo+
Party 3
Ymir
Ymir
K9 TAC
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,229 Elo+
Party 3
Discordia
Discordia
Masquerade037
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,481 Elo+
Party 1
Chang'e
Chang'e
REAL L3GION
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,570 Elo+
Party 1
Kali
Kali
rqrtr
Kali
Level 4
God Stats
0W - 1L
1,258 SR
Queue Stats
1W - 2L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
1 / 7 / 22
12,122
1,010
6,730
17,979
18,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Krohhsis
Tsukuyomi
20
17 / 4 / 16
15,277
1,273
26,432
13,301
6,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
iyolo2
Sol
20
5 / 4 / 24
13,358
1,113
21,861
13,384
4,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
jirarya
Medusa
17
0 / 4 / 7
10,471
873
1,445
8,741
2,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
20 / 6 / 18
16,312
1,359
47,355
17,074
6,787
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I Sincere I
Gilgamesh
18
7 / 5 / 9
12,673
1,056
9,807
20,215
14,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
K9 TAC
Ymir
16
1 / 9 / 6
9,920
827
2,249
18,426
7,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Masquerade037
Discordia
18
6 / 11 / 10
12,759
1,063
17,953
18,713
7,214
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
REAL L3GION
Chang'e
19
4 / 6 / 11
12,372
1,031
17,213
26,145
10,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
rqrtr
Kali
19
6 / 12 / 14
13,328
1,111
14,433
26,510
11,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
74
43
Kills
24
25
Deaths
43
87
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
I Sincere I
Gilgamesh
7
5
9
2.3
W
Cthulhu
1
7
22
1.71
L
Ymir
K9 TAC
Ymir
1
9
6
0.44
W
Tsukuyomi
Krohhsis
Tsukuyomi
17
4
16
6.25
L
Discordia
Masquerade037
Discordia
6
11
10
1
L
Chang'e
REAL L3GION
Chang'e
4
6
11
1.58
W
Sol
iyolo2
Sol
5
4
24
4.25
W
Medusa
jirarya
Medusa
0
4
7
0.88
L
Kali
rqrtr
Kali
6
12
14
1.08
W
20
6
18
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,823
Damage
61,655
70,479
Taken
110,009
40,166
Mitigated
50,889
14,801
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
I Sincere I
Gilgamesh
9,807
1,476
0
20
20,215
14,334
0
14,296
5,329
0
27,049
W
Cthulhu
6,730
527
0
1,630
17,979
18,963
0
7,115
10,864
14,545
0
L
Ymir
K9 TAC
Ymir
2,249
646
0
0
18,426
7,536
0
14,082
3,946
4,796
0
W
Tsukuyomi
Krohhsis
Tsukuyomi
26,432
8,500
0
1,424
13,301
6,755
0
8,223
5,078
0
41,567
L
Discordia
Masquerade037
Discordia
17,953
1,543
0
155
18,713
7,214
0
12,994
5,232
29,620
0
L
Chang'e
REAL L3GION
Chang'e
17,213
876
4,722
6,715
26,145
10,089
0
18,197
7,128
46,116
0
W
Sol
iyolo2
Sol
21,861
7,973
0
4,415
13,384
4,719
0
8,759
4,625
40,048
0
W
Medusa
jirarya
Medusa
1,445
841
0
554
8,741
2,942
0
3,555
5,186
0
21,134
L
Kali
rqrtr
Kali
14,433
9,522
0
2,090
26,510
11,716
0
14,523
11,233
0
20,043
W
47,355
791
480
6,298
17,074
6,787
0
9,763
7,311
65,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,540
Gold Earned
61,052
188
Minions Killed
132
3
Camps Cleared
3
1,005,349
Distance Traveled
988,602
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,673
1,056
33
3
1
218,131
0
W
Cthulhu
12,122
1,010
30
3
0
186,554
1
L
Ymir
9,920
827
2
0
0
113,557
1
W
Tsukuyomi
15,277
1,273
27
2
0
244,279
0
L
Discordia
12,759
1,063
22
2
0
161,348
0
L
Chang'e
12,372
1,031
69
6
2
246,981
1
W
Sol
13,358
1,113
55
5
0
200,196
0
W
Medusa
10,471
873
33
3
1
160,288
0
L
Kali
13,328
1,111
6
1
0
248,585
0
W
He Bo
16,312
1,359
43
4
2
214,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role