Player Matchup

Eset
Eset
Elzhi13
Eset
Level 27
God Stats
13W - 9L
1,679 SR
Queue Stats
89W - 83L
1,518 Elo+
Solo
Ra
Ra
Idealles
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,672 Elo+
Solo
Anhur
Anhur
InfamousPernist
Anhur
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,598 Elo+
Solo
Mercury
Mercury
LogKeeper
Mercury
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,469 Elo+
Solo
Kuzenbo
Kuzenbo
rcage2
Kuzenbo
Level 7
God Stats
2W - 0L
1,753 SR
Queue Stats
7W - 5L
1,619 Elo+
Solo
Team Averages
Level 13
1,586 SR
1,575 Elo+

VS

Team Averages
Level 39
1,575 SR
1,546 Elo+
Ares
Ares
ChiefWannapoker
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,620 Elo+
Party 1
Medusa
Medusa
Desertphoenix
Medusa
Level 146
God Stats
3W - 4L
1,715 SR
Queue Stats
244W - 266L
1,611 Elo+
Party 1
Artemis
Artemis
laricne
Artemis
Level 6
God Stats
2W - 1L
1,659 SR
Queue Stats
14W - 33L
1,345 Elo+
Solo
Freya
Freya
theholygods
Freya
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
xCloudx92
Poseidon
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Elzhi13
Eset
13
2 / 1 / 6
8,098
623
4,003
3,618
1,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 2 / 5
7,658
589
3,641
5,884
1,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 0 / 4
8,421
648
9,697
7,217
2,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
LogKeeper
Mercury
14
5 / 1 / 5
8,489
653
3,792
8,104
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
rcage2
Kuzenbo
14
5 / 0 / 1
8,469
651
6,045
5,949
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
5,568
428
861
10,322
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 5 / 0
5,985
460
7,267
9,783
1,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
laricne
Artemis
1
0 / 1 / 0
3,972
306
0
530
155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

8
0 / 5 / 0
5,095
392
2,132
6,862
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
xCloudx92
Poseidon
11
1 / 6 / 0
6,094
469
3,748
7,248
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
21
Kills
4
4
Deaths
22
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
3
5
0
0.6
W
Eset
Elzhi13
Eset
2
1
6
5
W
2
2
5
2.25
W
7
0
4
9
W
Mercury
LogKeeper
Mercury
5
1
5
7.5
L
Artemis
laricne
Artemis
0
1
0
0
W
Kuzenbo
rcage2
Kuzenbo
5
0
1
5.5
L
0
5
0
0
L
Poseidon
xCloudx92
Poseidon
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,178
Damage
14,008
30,772
Taken
34,745
11,935
Mitigated
11,217
9,302
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
861
92
0
1,523
10,322
4,997
42
2,137
8,107
3,267
0
L
7,267
3,077
0
3,278
9,783
1,858
128
2,529
7,182
0
37,307
W
Eset
Elzhi13
Eset
4,003
231
0
348
3,618
1,308
3,200
2,038
1,359
42,273
0
W
3,641
772
918
1,327
5,884
1,839
1,296
496
5,348
19,518
0
W
9,697
4,629
0
955
7,217
2,284
2,632
593
6,584
0
53,048
W
Mercury
LogKeeper
Mercury
3,792
965
0
3,032
8,104
2,737
0
996
7,052
0
52,043
L
Artemis
laricne
Artemis
0
0
0
0
530
155
0
0
530
0
0
W
Kuzenbo
rcage2
Kuzenbo
6,045
872
0
2,722
5,949
3,767
1,039
2,135
3,688
31,831
0
L
2,132
840
0
1,385
6,862
2,152
190
4,990
1,510
13,149
0
L
Poseidon
xCloudx92
Poseidon
3,748
355
0
0
7,248
2,055
798
3,219
3,727
33,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
26,714
388
Minions Killed
151
0
Camps Cleared
0
1,253,375
Distance Traveled
873,758
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,568
428
7
1
0
180,806
1
L
Medusa
5,985
460
63
5
0
229,676
1
W
Eset
8,098
623
99
8
0
235,295
0
W
Ra
7,658
589
43
3
0
252,728
2
W
Anhur
8,421
648
88
7
0
225,388
3
W
Mercury
8,489
653
101
8
0
304,499
0
L
Artemis
3,972
306
0
0
0
18,613
0
W
Kuzenbo
8,469
651
57
4
0
235,465
0
L
Freya
5,095
392
25
2
0
227,864
0
L
Poseidon
6,094
469
56
4
0
216,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role