Player Matchup

Janus
Janus
HerosWrath
Janus
Level 62
God Stats
4W - 11L
1,383 SR
Queue Stats
79W - 101L
1,533 Elo+
Party 2
Serqet
Serqet
ThatEndyPerson
Serqet
Level 127
God Stats
15W - 22L
1,476 SR
Queue Stats
204W - 227L
1,460 Elo+
Solo
Guan Yu
Guan Yu
carlospicyweanr
Guan Yu
Level 53
God Stats
8W - 12L
1,640 SR
Queue Stats
74W - 94L
1,536 Elo+
Party 2
Team Averages
Level 81
1,500 SR
1,510 Elo+

VS

Team Averages
Level 101
1,518 SR
1,467 Elo+
Olorun
Olorun
NZL_kawaiti
Olorun
Level 98
God Stats
3W - 8L
1,368 SR
Queue Stats
402W - 457L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
Natrix602
Gilgamesh
Level 106
God Stats
43W - 25L
1,639 SR
Queue Stats
469W - 584L
1,508 Elo+
Solo
Thanatos
Thanatos
Silver_7even
Thanatos
Level 99
God Stats
3W - 7L
1,545 SR
Queue Stats
277W - 325L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
0 / 6 / 4
8,627
575
9,410
9,048
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
0 / 4 / 4
8,351
557
4,648
8,693
4,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 4 / 0
8,944
596
5,679
12,566
9,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
6 / 1 / 7
10,555
704
8,417
8,255
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Natrix602
Gilgamesh
12
0 / 2 / 9
8,980
599
8,232
10,598
6,278
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Silver_7even
Thanatos
14
8 / 1 / 6
10,835
722
8,022
8,467
3,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
14
14
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
0
6
4
0.33
W
Olorun
6
1
7
9.5
W
Gilgamesh
Natrix602
Gilgamesh
0
2
9
2.25
W
Thanatos
Silver_7even
Thanatos
8
1
6
11
L
0
4
4
0.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,737
Damage
24,671
30,307
Taken
27,320
16,065
Mitigated
13,075
5,886
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
9,410
710
0
360
9,048
2,267
0
1,882
7,046
52,129
0
W
Olorun
8,417
3,199
575
4,343
8,255
3,119
971
2,942
5,157
39,222
0
W
Gilgamesh
Natrix602
Gilgamesh
8,232
1,261
608
1,846
10,598
6,278
62
3,246
6,458
0
33,048
W
Thanatos
Silver_7even
Thanatos
8,022
3,098
0
8,510
8,467
3,678
0
3,463
4,720
0
36,484
L
4,648
1,062
0
1,141
8,693
4,193
0
2,281
6,202
102
23,407
L
5,679
260
1,316
3,069
12,566
9,605
0
4,318
8,038
0
14,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,922
Gold Earned
30,370
148
Minions Killed
156
0
Camps Cleared
0
815,615
Distance Traveled
851,493
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,627
575
94
6
0
248,967
1
W
Olorun
10,555
704
61
4
0
260,821
1
W
Gilgamesh
8,980
599
46
3
0
275,841
1
W
Thanatos
10,835
722
49
3
0
314,831
0
L
Serqet
8,351
557
31
2
0
279,271
5
L
Guan Yu
8,944
596
23
2
0
287,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role