Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
ChopperGoWild
Vamana
Level 15
God Stats
10W - 10L
1,555 SR
Queue Stats
20W - 22L
1,543 Elo+
Party 3
Artemis
Artemis
Mr__Clutch420
Artemis
Level 5
God Stats
2W - 3L
1,448 SR
Queue Stats
9W - 10L
1,472 Elo+
Party 3
Merlin
Merlin
Shaboopi559
Merlin
Level 68
God Stats
4W - 7L
1,380 SR
Queue Stats
122W - 124L
1,429 Elo+
Party 2
Neith
Neith
Thegoat6316
Neith
Level 9
God Stats
36W - 47L
1,399 SR
Queue Stats
40W - 51L
1,408 Elo+
Party 2
Team Averages
Level 48
1,456 SR
1,470 Elo+

VS

Team Averages
Level 10
1,653 SR
1,525 Elo+
Hou Yi
Hou Yi
B0obsOpYay
Hou Yi
Level 8
God Stats
4W - 4L
1,669 SR
Queue Stats
9W - 13L
1,589 Elo+
Party 1
Odin
Odin
McTripStick
Odin
Level 18
God Stats
2W - 1L
1,845 SR
Queue Stats
26W - 33L
1,341 Elo+
Solo
Heimdallr
Heimdallr
Rubb3rDuckyMan
Heimdallr
Level 6
God Stats
6W - 5L
1,685 SR
Queue Stats
7W - 8L
1,614 Elo+
Party 1
Ares
Ares
dcouch6
Ares
Level 17
God Stats
28W - 37L
1,358 SR
Queue Stats
39W - 63L
1,318 Elo+
Solo
Achilles
Achilles
i8nine
Achilles
Level 2
God Stats
2W - 3L
1,705 SR
Queue Stats
3W - 5L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
8 / 1 / 6
10,511
1,314
9,931
11,750
5,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
5 / 0 / 8
8,905
1,113
11,332
9,375
4,999
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
15
6 / 0 / 7
9,342
1,168
6,891
5,190
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
15
4 / 3 / 13
9,209
1,151
10,718
8,573
3,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 3 / 11
8,246
1,031
7,300
6,988
2,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

318

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
B0obsOpYay
Hou Yi
14
4 / 4 / 2
9,123
1,140
14,134
9,523
3,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 3
7,665
958
2,327
8,273
4,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Rubb3rDuckyMan
Heimdallr
14
1 / 6 / 4
7,899
987
10,214
10,698
4,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
dcouch6
Ares
12
0 / 6 / 1
7,002
875
3,319
11,882
6,821
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
i8nine
Achilles
14
1 / 4 / 3
7,956
995
7,572
10,517
10,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
24
Kills
7
7
Deaths
24
45
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
1
6
11
L
Hou Yi
B0obsOpYay
Hou Yi
4
4
2
1.25
W
5
0
8
9
L
1
4
3
0.63
W
Artemis
6
0
7
9.5
L
Heimdallr
Rubb3rDuckyMan
Heimdallr
1
6
4
0.5
W
Merlin
4
3
13
3.5
W
1
3
11
2.17
L
Ares
dcouch6
Ares
0
6
1
0.08
L
Achilles
i8nine
Achilles
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,172
Damage
37,566
41,876
Taken
50,893
18,734
Mitigated
29,712
7,823
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
9,931
8,162
0
2,434
11,750
5,825
0
80
11,670
0
16,403
L
Hou Yi
B0obsOpYay
Hou Yi
14,134
7,364
0
0
9,523
3,414
0
2,678
6,585
0
38,090
W
11,332
7,283
0
1,531
9,375
4,999
0
773
8,602
0
24,734
L
2,327
1,366
0
0
8,273
4,171
0
2,437
5,836
0
6,749
W
Artemis
6,891
3,888
0
0
5,190
1,996
0
721
4,469
0
19,215
L
Heimdallr
Rubb3rDuckyMan
Heimdallr
10,214
5,151
0
1,031
10,698
4,515
0
1,296
8,913
0
26,237
W
Merlin
10,718
1,284
151
1,833
8,573
3,375
0
1,213
7,360
25,603
0
W
7,300
3,645
0
1,874
6,988
2,539
0
532
6,456
0
17,850
L
Ares
dcouch6
Ares
3,319
327
1,156
1,383
11,882
6,821
0
2,968
8,789
8,977
0
L
Achilles
i8nine
Achilles
7,572
1,504
0
182
10,517
10,791
0
1,339
8,283
0
25,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,213
Gold Earned
39,645
135
Minions Killed
134
8
Camps Cleared
4
848,945
Distance Traveled
670,301
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,511
1,314
28
4
4
203,089
0
L
Hou Yi
9,123
1,140
59
7
1
162,590
0
W
Vamana
8,905
1,113
27
3
0
197,710
0
L
Odin
7,665
958
9
1
1
106,036
0
W
Artemis
9,342
1,168
25
3
1
166,454
0
L
Heimdallr
7,899
987
35
4
0
131,927
0
W
Merlin
9,209
1,151
30
4
0
144,397
0
W
Neith
8,246
1,031
25
3
3
137,295
0
L
Ares
7,002
875
5
1
0
96,943
2
L
Achilles
7,956
995
26
3
2
172,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role