Player Matchup

Persephone
Persephone
 
Persephone
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CJD1010
Gilgamesh
Level 127
God Stats
6W - 4L
1,472 SR
Queue Stats
310W - 224L
1,682 Elo+
Solo
Medusa
Medusa
RINNEGA3
Medusa
Level 126
God Stats
26W - 22L
1,615 SR
Queue Stats
841W - 760L
1,638 Elo+
Solo
Team Averages
Level 134
1,529 SR
1,607 Elo+

VS

Team Averages
Level 103
1,481 SR
1,611 Elo+
Discordia
Discordia
Expect Sighless
Discordia
Level 159
God Stats
1W - 5L
1,479 SR
Queue Stats
151W - 106L
1,696 Elo+
Solo
Kumbhakarna
Kumbhakarna
King Aurous
Kumbhakarna
Level 26
God Stats
44W - 24L
1,680 SR
Queue Stats
119W - 110L
1,581 Elo+
Party 1
Da Ji
Da Ji
Reaping_Crescent
Da Ji
Level 125
God Stats
7W - 21L
1,285 SR
Queue Stats
205W - 240L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
8 / 3 / 5
10,567
881
12,044
8,228
2,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
CJD1010
Gilgamesh
11
1 / 4 / 10
9,217
768
6,089
11,547
7,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
RINNEGA3
Medusa
11
4 / 3 / 4
8,695
725
8,213
7,958
2,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Expect Sighless
Discordia
12
7 / 4 / 1
8,982
749
10,235
8,461
2,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kumbhakarna
King Aurous
Kumbhakarna
10
1 / 5 / 7
8,065
672
4,288
15,221
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 4 / 7
7,942
662
4,461
7,646
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
13
Kills
10
10
Deaths
13
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
8
3
5
3.5
W
Gilgamesh
CJD1010
Gilgamesh
1
4
10
1.5
L
Discordia
Expect Sighless
Discordia
7
4
1
1.88
L
Kumbhakarna
King Aurous
Kumbhakarna
1
5
7
0.9
W
Medusa
RINNEGA3
Medusa
4
3
4
2
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,346
Damage
18,984
27,733
Taken
31,328
12,789
Mitigated
16,794
6,273
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
12,044
785
128
2,460
8,228
2,475
494
4,078
3,739
42,824
0
W
Gilgamesh
CJD1010
Gilgamesh
6,089
1,482
0
646
11,547
7,820
124
5,222
5,985
0
21,561
L
Discordia
Expect Sighless
Discordia
10,235
1,385
0
2,038
8,461
2,827
0
4,636
3,564
44,739
0
L
Kumbhakarna
King Aurous
Kumbhakarna
4,288
541
441
3,710
15,221
10,076
0
5,111
9,894
12,496
0
W
Medusa
RINNEGA3
Medusa
8,213
3,831
0
3,039
7,958
2,494
728
4,197
3,406
0
30,035
L
4,461
1,172
0
470
7,646
3,891
0
1,714
5,818
0
12,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,479
Gold Earned
24,989
146
Minions Killed
114
0
Camps Cleared
0
672,766
Distance Traveled
601,608
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,567
881
72
6
0
222,812
3
W
Gilgamesh
9,217
768
23
2
0
217,594
1
L
Discordia
8,982
749
76
6
0
197,358
3
L
Kumbhakarna
8,065
672
17
1
0
219,123
2
W
Medusa
8,695
725
51
4
0
232,360
5
L
Da Ji
7,942
662
21
2
0
185,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role