Player Matchup

Danzaburou
Danzaburou
Diamond V
Sm3gmaInUrFace69
Danzaburou
Diamond V
Level 68
God Stats
31W - 21L
1,734 SR
Queue Stats
313W - 171L
1,979 MMR
Party 2
Scylla
Scylla
Diamond V
alldaystroke
Scylla
Diamond V
Level 68
God Stats
158W - 62L
1,779 SR
Queue Stats
380W - 237L
1,975 MMR
Party 2
Fenrir
Fenrir
Diamond IV
mickeyydeez
Fenrir
Diamond IV
Level 157
God Stats
9W - 4L
1,316 SR
Queue Stats
221W - 133L
2,105 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 98
1,610 SR
2,020 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,632 SR
1,796 MMR
Discordia
Discordia
Platinum II
DarkWait
Discordia
Platinum II
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 49L
1,877 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
KuzenLaw
Kuzenbo
Gold II
Level 63
God Stats
3W - 5L
1,631 SR
Queue Stats
103W - 124L
1,576 MMR
Party 1
Anhur
Anhur
Platinum V
MetalDreams
Anhur
Platinum V
Level 101
God Stats
1W - 3L
1,765 SR
Queue Stats
83W - 64L
1,934 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sm3gmaInUrFace69
Danzaburou
20
6 / 2 / 6
16,305
679
17,366
16,651
9,772
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
19
2 / 3 / 8
15,675
653
16,696
18,431
9,841
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
18
4 / 0 / 7
16,181
674
12,224
22,279
32,600
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
TiamatGilgameshThothTerraAthena

VS

Bans
NoxCabrakanYemojaSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DarkWait
Discordia
16
0 / 6 / 3
12,898
537
20,790
13,345
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
KuzenLaw
Kuzenbo
14
1 / 2 / 3
12,484
520
11,500
25,056
47,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 4 / 2
15,562
648
12,833
16,431
12,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
4
5
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
DarkWait
Discordia
0
6
3
0.25
L
Kuzenbo
KuzenLaw
Kuzenbo
1
2
3
1.25
L
3
4
2
1
W
Danzaburou
Sm3gmaInUrFace69
Danzaburou
6
2
6
4.5
W
Scylla
2
3
8
2
W
Fenrir
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,286
Damage
45,123
57,361
Taken
54,832
52,213
Mitigated
67,645
14,775
Healing
5,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DarkWait
Discordia
20,790
1,130
340
1,313
13,345
6,945
358
3,180
10,165
75,884
0
L
Kuzenbo
KuzenLaw
Kuzenbo
11,500
2,979
0
2,044
25,056
47,771
273
10,256
14,800
31,804
0
L
12,833
5,430
0
1,494
16,431
12,929
1,851
4,090
12,341
2,814
80,158
W
Danzaburou
Sm3gmaInUrFace69
Danzaburou
17,366
8,035
649
6,446
16,651
9,772
2,365
11,719
4,932
0
125,549
W
Scylla
16,696
2,329
0
5,715
18,431
9,841
779
11,273
7,158
97,576
0
W
Fenrir
12,224
2,953
0
1,965
22,279
32,600
210
10,067
12,212
2,799
48,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,161
Gold Earned
40,944
349
Minions Killed
243
0
Camps Cleared
0
1,475,787
Distance Traveled
1,342,962
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,898
537
118
5
0
436,450
5
L
Kuzenbo
12,484
520
17
1
0
453,190
6
L
Anhur
15,562
648
108
5
0
453,322
8
W
Danzaburou
16,305
679
189
8
0
483,671
6
W
Scylla
15,675
653
134
6
0
467,177
3
W
Fenrir
16,181
674
26
1
0
524,939
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role