Player Matchup

Sol
Sol
Diamond II
Get BoAKa
Sol
Diamond II
Level 94
God Stats
3W - 1L
2,021 SR
Queue Stats
77W - 66L
2,356 MMR
Solo
Chaac
Chaac
Diamond II
I AKA Menace I
Chaac
Diamond II
Level 117
God Stats
210W - 167L
1,673 SR
Queue Stats
243W - 216L
2,310 MMR
Solo
Merlin
Merlin
Diamond II
N Johnson420
Merlin
Diamond II
Level 154
God Stats
25W - 19L
1,706 SR
Queue Stats
197W - 193L
2,439 MMR
Solo
Loki
Loki
Masters
Sehunnn M
Loki
Masters
Level 160
God Stats
13W - 25L
1,623 SR
Queue Stats
484W - 486L
2,222 MMR
Party 1
Artio
Artio
Diamond IV
wfawfaf
Artio
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,705 SR
2,165 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,614 SR
2,299 MMR
Fenrir
Fenrir
Diamond II
Lucid Blinx
Fenrir
Diamond II
Level 145
God Stats
11W - 5L
1,756 SR
Queue Stats
218W - 205L
2,392 MMR
Solo
Chronos
Chronos
Masters
NoGankOmar
Chronos
Masters
Level 140
God Stats
24W - 17L
1,802 SR
Queue Stats
971W - 930L
2,367 MMR
Solo
Ganesha
Ganesha
Diamond III
S I HiZeR I
Ganesha
Diamond III
Level 159
God Stats
30W - 21L
1,737 SR
Queue Stats
207W - 186L
2,228 MMR
Solo
Cthulhu
Cthulhu
Diamond V
Teartify
Cthulhu
Diamond V
Level 149
God Stats
6W - 2L
1,130 SR
Queue Stats
99W - 79L
2,333 MMR
Solo
Ullr
Ullr
Masters
kookslikedat
Ullr
Masters
Level 127
God Stats
95W - 88L
1,642 SR
Queue Stats
878W - 847L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 4
11,161
558
11,911
14,039
5,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 4 / 1
10,760
538
12,200
17,489
9,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
17
2 / 7 / 5
10,242
512
11,628
11,652
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Loki
18
0 / 4 / 1
10,396
520
6,475
13,524
8,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
wfawfaf
Artio
13
2 / 4 / 4
9,740
487
3,969
16,560
13,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SetTiamatGilgameshSobek

VS

Bans
AthenaDanzaburouCu ChulainnYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 6 / 5
11,231
562
10,287
19,122
8,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
NoGankOmar
Chronos
18
6 / 3 / 3
11,792
590
9,988
15,545
6,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
S I HiZeR I
Ganesha
17
0 / 1 / 12
11,040
552
5,238
14,189
12,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Teartify
Cthulhu
19
4 / 0 / 6
12,080
604
15,982
16,536
17,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 3 / 2
11,983
599
11,072
13,559
4,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
13
Kills
22
22
Deaths
13
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
6
4
1
1.63
W
Fenrir
6
6
5
1.42
L
Merlin
2
7
5
0.64
W
Chronos
NoGankOmar
Chronos
6
3
3
2.5
W
Ganesha
S I HiZeR I
Ganesha
0
1
12
6
L
Loki
0
4
1
0.13
W
Cthulhu
Teartify
Cthulhu
4
0
6
7
W
6
3
2
2.33
L
Artio
wfawfaf
Artio
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,183
Damage
52,567
73,264
Taken
78,951
41,049
Mitigated
49,591
20,146
Healing
21,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,911
2,549
103
6,601
14,039
5,724
2,978
4,638
9,401
87,384
0
L
12,200
3,466
0
5,508
17,489
9,838
0
7,102
10,387
0
80,187
W
Fenrir
10,287
2,221
0
3,687
19,122
8,914
379
4,867
14,255
106
67,038
L
Merlin
11,628
797
0
1,577
11,652
4,308
0
5,198
6,454
78,918
0
W
Chronos
NoGankOmar
Chronos
9,988
3,254
0
5,538
15,545
6,170
3,910
6,594
8,951
92,296
0
W
Ganesha
S I HiZeR I
Ganesha
5,238
780
0
2,141
14,189
12,125
456
7,620
6,569
26,366
0
L
Loki
6,475
761
0
3,530
13,524
8,039
0
8,167
5,357
0
75,379
W
Cthulhu
Teartify
Cthulhu
15,982
943
456
7,969
16,536
17,768
241
2,373
14,163
73,937
0
W
11,072
4,907
0
1,736
13,559
4,614
2,335
8,472
5,087
0
85,916
L
Artio
wfawfaf
Artio
3,969
130
666
2,161
16,560
13,140
79
6,209
10,351
22,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,299
Gold Earned
58,126
643
Minions Killed
597
0
Camps Cleared
0
1,932,329
Distance Traveled
2,003,873
19
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,161
558
158
8
0
350,836
1
L
Chaac
10,760
538
138
7
0
394,483
4
W
Fenrir
11,231
562
104
5
0
404,132
7
L
Merlin
10,242
512
138
7
0
358,340
2
W
Chronos
11,792
590
159
8
0
409,130
5
W
Ganesha
11,040
552
10
1
0
418,269
6
L
Loki
10,396
520
168
8
0
428,604
5
W
Cthulhu
12,080
604
157
8
0
408,357
5
W
Ullr
11,983
599
167
8
0
363,985
10
L
Artio
9,740
487
41
2
0
400,066
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role