Player Matchup

Cerberus
Cerberus
L0STB0T
Cerberus
Level 51
God Stats
16W - 6L
1,578 SR
Queue Stats
502W - 479L
1,498 Elo+
Party 3
Chaac
Chaac
My NoNo Hard
Chaac
Level 108
God Stats
4W - 6L
1,510 SR
Queue Stats
231W - 213L
1,524 Elo+
Party 3
Heimdallr
Heimdallr
SCarrilloeljefe4
Heimdallr
Level 49
God Stats
6W - 4L
1,309 SR
Queue Stats
76W - 90L
1,519 Elo+
Party 1
Hera
Hera
juandavidg19
Hera
Level 81
God Stats
2W - 2L
1,313 SR
Queue Stats
112W - 111L
1,441 Elo+
Party 1
Serqet
Serqet
sr_pepe_
Serqet
Level 126
God Stats
10W - 7L
1,636 SR
Queue Stats
167W - 158L
1,475 Elo+
Party 1
Team Averages
Level 83
1,469 SR
1,491 Elo+

VS

Team Averages
Level 84
1,592 SR
1,410 Elo+
Camazotz
Camazotz
FortisCorde
Camazotz
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,224 Elo+
Party 4
Fenrir
Fenrir
ITSEvilestDruid
Fenrir
Level 106
God Stats
23W - 27L
1,550 SR
Queue Stats
395W - 346L
1,536 Elo+
Party 2
Loki
Loki
ITSKingkobe
Loki
Level 128
God Stats
62W - 55L
1,555 SR
Queue Stats
204W - 194L
1,532 Elo+
Party 2
Thanatos
Thanatos
ITSislandboi
Thanatos
Level 115
God Stats
12W - 3L
1,857 SR
Queue Stats
317W - 285L
1,533 Elo+
Party 2
Ares
Ares
labrinth101
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
L0STB0T
Cerberus
18
5 / 7 / 20
13,275
511
11,704
21,664
18,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
9 / 4 / 22
14,146
544
23,009
32,019
43,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
19
11 / 8 / 5
13,942
536
18,543
18,799
8,158
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
8 / 8 / 12
14,031
540
17,481
13,590
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
sr_pepe_
Serqet
20
9 / 2 / 13
14,621
562
14,897
13,796
10,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FortisCorde
Camazotz
15
1 / 10 / 4
9,838
378
7,009
23,077
19,419
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
5 / 11 / 8
11,193
431
10,185
21,484
11,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
15 / 6 / 3
13,869
533
13,483
20,207
11,990
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
ITSislandboi
Thanatos
20
8 / 6 / 9
13,655
525
16,519
24,891
12,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 9 / 14
10,641
409
9,659
27,826
26,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
67
42
Kills
29
29
Deaths
42
72
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Camazotz
FortisCorde
Camazotz
1
10
4
0.3
L
5
11
8
0.82
L
15
6
3
2.75
L
Thanatos
ITSislandboi
Thanatos
8
6
9
2.08
W
Cerberus
L0STB0T
Cerberus
5
7
20
2.14
W
9
4
22
5
W
Heimdallr
11
8
5
1.69
W
8
8
12
1.75
L
0
9
14
0.78
W
Serqet
sr_pepe_
Serqet
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,634
Damage
56,855
99,868
Taken
117,485
84,137
Mitigated
81,956
28,901
Healing
27,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
FortisCorde
Camazotz
7,009
848
0
5,805
23,077
19,419
744
3,935
18,496
0
41,098
L
10,185
1,317
204
1,506
21,484
11,189
372
7,430
13,416
0
40,620
L
13,483
4,320
705
3,475
20,207
11,990
502
4,259
14,949
0
75,295
L
Thanatos
ITSislandboi
Thanatos
16,519
5,205
0
15,406
24,891
12,391
441
4,415
19,622
0
112,573
W
Cerberus
L0STB0T
Cerberus
11,704
1,065
0
4,099
21,664
18,440
769
2,516
18,497
51,065
0
W
23,009
4,315
0
17,328
32,019
43,235
1,857
4,353
27,263
0
72,271
W
Heimdallr
18,543
10,629
0
5,885
18,799
8,158
6,802
2,318
16,481
0
85,358
W
17,481
2,185
0
1,279
13,590
4,001
3,199
385
13,175
83,722
0
L
9,659
996
0
880
27,826
26,967
305
7,395
19,904
25,954
0
W
Serqet
sr_pepe_
Serqet
14,897
3,175
0
310
13,796
10,303
2,396
87
12,348
0
79,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,015
Gold Earned
59,196
598
Minions Killed
423
0
Camps Cleared
0
2,438,970
Distance Traveled
2,380,723
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,838
378
70
3
0
460,556
0
L
Fenrir
11,193
431
64
2
0
526,486
0
L
Loki
13,869
533
117
5
0
439,337
2
L
Thanatos
13,655
525
147
6
0
489,042
1
W
Cerberus
13,275
511
89
3
0
466,769
5
W
Chaac
14,146
544
112
4
0
505,191
7
W
Heimdallr
13,942
536
134
5
0
405,537
0
W
Hera
14,031
540
136
5
0
508,309
2
L
Ares
10,641
409
25
1
0
465,302
3
W
Serqet
14,621
562
127
5
0
553,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role