Player Matchup

Hades
Hades
 
Hades
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AdrielSarx
Ao Kuang
Level 28
God Stats
5W - 2L
1,495 SR
Queue Stats
141W - 154L
1,384 Elo+
Solo
Cthulhu
Cthulhu
Alekeyka
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Pele
Pele
IIB L A Z E NII
Pele
Level 12
God Stats
5W - 7L
1,507 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Sir Roader
Danzaburou
Level 27
God Stats
7W - 8L
1,507 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Team Averages
Level 20
1,502 SR
1,477 Elo+

VS

Team Averages
Level 20
1,462 SR
1,313 Elo+
Bellona
Bellona
Bhuddhava
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,225 Elo+
Solo
Loki
Loki
HEARTLESS-VIPER-
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,164 Elo+
Party 2
Sol
Sol
Haku-maruwu
Sol
Level 28
God Stats
20W - 25L
1,487 SR
Queue Stats
163W - 198L
1,377 Elo+
Solo
Medusa
Medusa
catonodikmoanyo
Medusa
Level 50
God Stats
10W - 9L
1,320 SR
Queue Stats
17W - 28L
1,298 Elo+
Party 2
Olorun
Olorun
harmaja25170
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
8 / 3 / 7
9,882
549
14,862
20,243
12,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
AdrielSarx
Ao Kuang
17
9 / 0 / 3
10,448
580
10,124
18,190
7,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Alekeyka
Cthulhu
4
0 / 4 / 1
5,561
309
104
3,305
1,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

16
11 / 0 / 4
10,196
566
8,126
9,706
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Sir Roader
Danzaburou
13
1 / 4 / 3
8,270
459
2,870
8,219
2,895
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bhuddhava
Bellona
14
2 / 8 / 0
8,349
464
7,099
15,082
11,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 8 / 0
6,024
335
1,643
8,598
2,159
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 2
8,634
480
10,097
12,877
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 3 / 0
9,396
522
13,872
11,916
4,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
9
0 / 10 / 0
6,552
364
2,420
9,859
3,024
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
29
Kills
9
11
Deaths
32
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
8
3
7
3.83
W
Ao Kuang
AdrielSarx
Ao Kuang
9
0
3
10.5
W
Cthulhu
Alekeyka
Cthulhu
0
4
1
0.13
L
Bellona
Bhuddhava
Bellona
2
8
0
0.25
L
0
8
0
0
L
1
3
2
0.67
W
11
0
4
13
W
Danzaburou
Sir Roader
Danzaburou
1
4
3
0.63
L
6
3
0
2
L
Olorun
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,086
Damage
35,131
59,663
Taken
58,332
27,522
Mitigated
25,526
20,823
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
14,862
4,215
445
8,751
20,243
12,145
1,037
7,471
12,772
53,749
0
W
Ao Kuang
AdrielSarx
Ao Kuang
10,124
3,604
0
8,351
18,190
7,524
0
4,967
13,223
74,942
0
W
Cthulhu
Alekeyka
Cthulhu
104
0
0
51
3,305
1,411
0
79
3,226
1,916
0
L
Bellona
Bhuddhava
Bellona
7,099
3,396
0
1,162
15,082
11,632
2,029
1,941
13,141
0
50,933
L
1,643
525
0
0
8,598
2,159
0
2,227
6,371
0
14,970
L
10,097
4,009
0
5,970
12,877
4,271
2,786
10,050
2,827
53,636
0
W
8,126
1,893
0
1,908
9,706
3,547
1,087
0
9,706
0
48,057
W
Danzaburou
Sir Roader
Danzaburou
2,870
1,885
0
1,317
8,219
2,895
2,004
0
8,219
0
35,645
L
13,872
6,059
231
3,658
11,916
4,440
857
4,850
7,036
0
51,793
L
Olorun
2,420
993
0
1,400
9,859
3,024
461
5,992
3,867
20,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,357
Gold Earned
38,955
357
Minions Killed
289
0
Camps Cleared
0
1,417,324
Distance Traveled
1,396,647
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,882
549
85
5
0
304,636
0
W
Ao Kuang
10,448
580
118
7
0
363,228
1
W
Cthulhu
5,561
309
2
0
0
86,394
2
L
Bellona
8,349
464
81
5
0
312,542
0
L
Loki
6,024
335
14
1
0
267,184
2
L
Sol
8,634
480
86
5
0
295,334
0
W
Pele
10,196
566
84
5
0
387,973
0
W
Danzaburou
8,270
459
68
4
0
275,093
0
L
Medusa
9,396
522
82
5
0
293,799
0
L
Olorun
6,552
364
26
1
0
227,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role