Player Matchup

Tiamat
Tiamat
Belzec600000
Tiamat
Level 27
God Stats
19W - 19L
1,299 SR
Queue Stats
38W - 53L
1,235 Elo+
Solo
Set
Set
Buttmuppet2
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 121L
1,383 Elo+
Party 3
Cernunnos
Cernunnos
DoctorLoveMD
Cernunnos
Level 8
God Stats
6W - 9L
1,371 SR
Queue Stats
50W - 47L
1,223 Elo+
Party 3
Ymir
Ymir
LostInYourEyes
Ymir
Level 6
God Stats
132W - 117L
1,436 SR
Queue Stats
133W - 120L
1,316 Elo+
Party 3
Bellona
Bellona
skullhunter83
Bellona
Level 11
God Stats
29W - 25L
1,425 SR
Queue Stats
227W - 209L
1,341 Elo+
Party 3
Team Averages
Level 13
1,406 SR
1,300 Elo+

VS

Team Averages
Level 20
1,435 SR
1,278 Elo+
Poseidon
Poseidon
FlNALFRONTIER
Poseidon
Level 5
God Stats
3W - 2L
1,278 SR
Queue Stats
6W - 8L
977 Elo+
Party 1
Hercules
Hercules
GargamelsPrey
Hercules
Level 16
God Stats
9W - 15L
1,573 SR
Queue Stats
52W - 57L
1,491 Elo+
Party 2
Arachne
Arachne
Kynsas
Arachne
Level 9
God Stats
7W - 6L
1,500 SR
Queue Stats
25W - 39L
1,153 Elo+
Party 1
Vamana
Vamana
Shadows2000
Vamana
Level 28
God Stats
1W - 0L
1,291 SR
Queue Stats
77W - 103L
1,345 Elo+
Party 2
Freya
Freya
sixtoesloth
Freya
Level 40
God Stats
12W - 15L
1,535 SR
Queue Stats
217W - 232L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
0 / 3 / 0
9,000
429
2,511
8,835
3,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
3 / 6 / 1
8,983
428
8,253
14,638
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
DoctorLoveMD
Cernunnos
11
0 / 12 / 2
7,273
346
9,414
18,507
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 10 / 1
7,690
366
5,401
18,253
14,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
17
4 / 3 / 1
10,564
503
11,298
15,702
11,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FlNALFRONTIER
Poseidon
18
3 / 1 / 3
10,853
517
7,410
9,266
3,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
GargamelsPrey
Hercules
17
10 / 1 / 8
11,177
532
19,938
18,072
11,411
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Kynsas
Arachne
12
0 / 4 / 2
8,072
384
3,008
20,592
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
2 / 3 / 3
9,262
441
3,130
9,682
10,519
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
19 / 0 / 4
12,346
588
25,327
15,914
6,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
34
34
Deaths
9
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
0
0
L
3
6
1
0.58
L
Cernunnos
DoctorLoveMD
Cernunnos
0
12
2
0.08
W
Poseidon
FlNALFRONTIER
Poseidon
3
1
3
4.5
W
Hercules
GargamelsPrey
Hercules
10
1
8
14
W
Arachne
Kynsas
Arachne
0
4
2
0.25
L
1
10
1
0.15
W
Vamana
2
3
3
1.17
W
19
0
4
21
L
Bellona
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,877
Damage
58,813
75,935
Taken
73,526
41,320
Mitigated
39,585
14,106
Healing
37,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,511
130
0
1,114
8,835
3,806
142
5,697
3,138
47,826
0
L
8,253
4,975
0
1,442
14,638
5,600
0
6,737
7,901
0
54,710
L
Cernunnos
DoctorLoveMD
Cernunnos
9,414
5,293
0
3,648
18,507
5,788
0
8,552
9,925
0
33,709
W
Poseidon
FlNALFRONTIER
Poseidon
7,410
591
0
5,368
9,266
3,863
811
1,941
7,325
77,629
0
W
Hercules
GargamelsPrey
Hercules
19,938
10,013
0
10,526
18,072
11,411
3,892
3,469
14,603
0
66,410
W
Arachne
Kynsas
Arachne
3,008
2,117
191
7,763
20,592
6,844
0
1,098
19,494
0
55,537
L
5,401
2,563
0
2,782
18,253
14,525
0
8,449
9,804
23,684
0
W
Vamana
3,130
1,088
0
1,771
9,682
10,519
697
33
9,649
0
25,799
W
25,327
8,318
525
11,454
15,914
6,948
196
1,371
14,543
62,309
0
L
Bellona
11,298
3,608
0
5,120
15,702
11,601
0
3,302
11,830
0
63,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,510
Gold Earned
51,710
409
Minions Killed
443
0
Camps Cleared
0
1,714,218
Distance Traveled
1,921,932
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,000
429
103
5
0
271,960
0
L
Set
8,983
428
87
4
0
380,423
2
L
Cernunnos
7,273
346
46
2
0
333,466
4
W
Poseidon
10,853
517
144
7
0
403,973
0
W
Hercules
11,177
532
100
5
0
392,241
8
W
Arachne
8,072
384
66
3
0
376,543
4
L
Ymir
7,690
366
43
2
0
340,603
2
W
Vamana
9,262
441
45
2
0
358,509
0
W
Freya
12,346
588
88
4
0
390,666
0
L
Bellona
10,564
503
130
6
0
387,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role