Player Matchup

Jing Wei
Jing Wei
DayMatoi
Jing Wei
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,566 Elo+
Party 2
Loki
Loki
JELWOLF
Loki
Level 21
God Stats
2W - 1L
1,840 SR
Queue Stats
117W - 103L
1,336 Elo+
Solo
Aphrodite
Aphrodite
Missxrawrrr
Aphrodite
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,806 Elo+
Party 2
Kukulkan
Kukulkan
Zeletar
Kukulkan
Level 49
God Stats
6W - 1L
1,749 SR
Queue Stats
8W - 4L
1,642 Elo+
Party 2
Anhur
Anhur
lovemybabybug
Anhur
Level 3
God Stats
1W - 1L
1,660 SR
Queue Stats
4W - 1L
1,806 Elo+
Party 2
Team Averages
Level 17
1,650 SR
1,631 Elo+

VS

Team Averages
Level 19
1,580 SR
1,551 Elo+
Ymir
Ymir
DynamicTroll
Ymir
Level 18
God Stats
9W - 9L
1,479 SR
Queue Stats
35W - 33L
1,460 Elo+
Party 1
Sol
Sol
KeyDevereaux
Sol
Level 29
God Stats
6W - 1L
1,556 SR
Queue Stats
139W - 139L
1,565 Elo+
Solo
Olorun
Olorun
ghoastie
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,614 Elo+
Solo
Bacchus
Bacchus
hiromango
Bacchus
Level 18
God Stats
14W - 8L
1,665 SR
Queue Stats
52W - 44L
1,562 Elo+
Party 1
Thanatos
Thanatos
xXplmoknXx
Thanatos
Level 27
God Stats
50W - 34L
1,699 SR
Queue Stats
258W - 235L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DayMatoi
Jing Wei
15
1 / 7 / 7
9,435
449
8,261
17,650
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
JELWOLF
Loki
15
7 / 5 / 6
10,064
479
15,338
17,460
6,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
Missxrawrrr
Aphrodite
13
1 / 7 / 8
9,096
433
6,629
13,632
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Zeletar
Kukulkan
17
4 / 3 / 6
10,637
507
12,537
15,211
5,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 5 / 5
10,488
499
19,413
20,775
7,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 9
10,604
505
10,881
17,663
11,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 4 / 8
10,497
500
10,757
12,823
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
ghoastie
Olorun
18
6 / 4 / 11
11,738
559
24,310
21,133
8,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
hiromango
Bacchus
14
5 / 2 / 14
10,518
501
9,758
15,714
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
xXplmoknXx
Thanatos
16
5 / 5 / 10
10,452
498
9,147
17,000
6,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
79
19
Kills
27
27
Deaths
19
32
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DayMatoi
Jing Wei
1
7
7
0.64
W
5
4
9
2.38
L
Loki
JELWOLF
Loki
7
5
6
2
W
6
4
8
2.5
L
Aphrodite
Missxrawrrr
Aphrodite
1
7
8
0.71
L
Kukulkan
Zeletar
Kukulkan
4
3
6
2.33
W
Olorun
ghoastie
Olorun
6
4
11
2.88
W
Bacchus
hiromango
Bacchus
5
2
14
6
L
6
5
5
1.7
W
Thanatos
xXplmoknXx
Thanatos
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,178
Damage
64,853
84,728
Taken
84,333
35,860
Mitigated
42,759
23,904
Healing
35,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DayMatoi
Jing Wei
8,261
6,210
0
2,565
17,650
7,305
944
11,057
6,593
0
53,871
W
10,881
626
0
4,963
17,663
11,177
518
2,970
14,620
48,854
0
L
Loki
JELWOLF
Loki
15,338
4,598
0
3,178
17,460
6,063
351
8,947
8,513
0
55,564
W
10,757
3,504
0
4,779
12,823
3,209
1,257
1,863
10,874
69,344
0
L
Aphrodite
Missxrawrrr
Aphrodite
6,629
1,662
5,188
4,559
13,632
8,788
452
10,170
3,462
15,769
0
L
Kukulkan
Zeletar
Kukulkan
12,537
1,501
1,862
3,137
15,211
5,738
980
10,372
4,839
71,593
0
W
Olorun
ghoastie
Olorun
24,310
9,997
1,446
12,665
21,133
8,528
756
6,189
14,726
95,584
0
W
Bacchus
hiromango
Bacchus
9,758
1,079
0
1,593
15,714
13,624
291
5,147
10,494
16,156
0
L
19,413
11,007
0
3,415
20,775
7,966
1,588
15,160
5,615
0
75,711
W
Thanatos
xXplmoknXx
Thanatos
9,147
2,633
0
9,741
17,000
6,221
0
2,397
14,453
0
58,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,720
Gold Earned
53,809
442
Minions Killed
444
0
Camps Cleared
0
1,892,114
Distance Traveled
1,991,837
8
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,435
449
95
5
0
393,217
1
W
Ymir
10,604
505
95
5
0
360,809
4
L
Loki
10,064
479
77
4
0
392,369
5
W
Sol
10,497
500
106
5
0
388,310
0
L
Aphrodite
9,096
433
15
1
0
356,263
0
L
Kukulkan
10,637
507
139
7
0
380,794
2
W
Olorun
11,738
559
137
7
0
385,416
4
W
Bacchus
10,518
501
15
1
0
433,495
12
L
Anhur
10,488
499
116
6
0
369,471
0
W
Thanatos
10,452
498
91
4
0
423,807
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role