Player Matchup

Set
Set
BlackenedSage
Set
Level 26
God Stats
3W - 9L
1,305 SR
Queue Stats
116W - 125L
1,437 Elo+
Party 1
Zeus
Zeus
ElijahRaymond
Zeus
Level 28
God Stats
8W - 9L
1,619 SR
Queue Stats
141W - 143L
1,428 Elo+
Party 1
Fenrir
Fenrir
IronSide803
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,390 Elo+
Solo
Bellona
Bellona
jirarya
Bellona
Level 4
God Stats
5W - 10L
1,175 SR
Queue Stats
7W - 10L
1,018 Elo+
Solo
Danzaburou
Danzaburou
kirnik2715
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,447 Elo+
Solo
Team Averages
Level 16
1,420 SR
1,344 Elo+

VS

Team Averages
Level 20
1,499 SR
1,392 Elo+
Ares
Ares
Jancik39
Ares
Level 9
God Stats
1W - 1L
1,274 SR
Queue Stats
86W - 100L
1,310 Elo+
Solo
Danzaburou
Danzaburou
TheLupos_
Danzaburou
Level 27
God Stats
62W - 63L
1,723 SR
Queue Stats
355W - 384L
1,369 Elo+
Solo
Raijin
Raijin
fluffyD019575
Raijin
Level 14
God Stats
13W - 9L
1,500 SR
Queue Stats
45W - 44L
1,452 Elo+
Solo
Ra
Ra
n1kokpo1
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,280 Elo+
Solo
Chaac
Chaac
zbruhhh
Chaac
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
69W - 62L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 10 / 4
13,125
1,094
15,602
20,266
9,128
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 6 / 5
13,152
1,096
15,124
16,575
7,862
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
18
1 / 12 / 8
11,587
966
11,129
27,914
14,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Bellona
jirarya
Bellona
16
2 / 9 / 1
10,260
855
3,968
19,082
12,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
kirnik2715
Danzaburou
18
2 / 9 / 7
11,836
986
17,559
19,318
7,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
1 / 5 / 23
11,405
950
7,682
14,100
17,640
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
TheLupos_
Danzaburou
19
10 / 4 / 13
13,660
1,138
17,568
13,272
6,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 3 / 19
13,527
1,127
13,933
10,655
5,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 2 / 19
14,081
1,173
19,205
12,048
5,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
zbruhhh
Chaac
20
14 / 4 / 17
14,054
1,171
29,430
20,641
17,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
135
18
Kills
44
46
Deaths
18
25
Assists
91
Player
Kills
Deaths
Assists
KDA
L
8
10
4
1
L
5
6
5
1.25
L
Fenrir
1
12
8
0.42
W
Ares
1
5
23
2.5
W
Danzaburou
TheLupos_
Danzaburou
10
4
13
4.13
W
7
3
19
5.5
L
Bellona
jirarya
Bellona
2
9
1
0.28
L
Danzaburou
kirnik2715
Danzaburou
2
9
7
0.61
W
12
2
19
10.75
W
Chaac
zbruhhh
Chaac
14
4
17
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,382
Damage
87,818
103,155
Taken
70,716
51,611
Mitigated
51,371
6,013
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,602
10,828
79
696
20,266
9,128
0
8,501
11,765
0
22,975
L
15,124
3,912
0
488
16,575
7,862
0
7,305
9,270
40,605
0
L
Fenrir
11,129
3,197
0
738
27,914
14,491
0
8,743
19,171
0
32,284
W
Ares
7,682
718
0
0
14,100
17,640
0
2,071
12,029
14,695
0
W
Danzaburou
TheLupos_
Danzaburou
17,568
11,071
0
1,919
13,272
6,025
0
4,345
8,927
0
31,609
W
13,933
1,503
0
167
10,655
5,017
0
3,145
7,510
36,844
0
L
Bellona
jirarya
Bellona
3,968
2,593
0
1,066
19,082
12,332
0
9,115
9,967
191
21,373
L
Danzaburou
kirnik2715
Danzaburou
17,559
7,843
0
2,946
19,318
7,798
0
7,156
12,162
0
51,953
W
19,205
1,421
3,688
4,911
12,048
5,629
0
3,330
8,718
39,945
0
W
Chaac
zbruhhh
Chaac
29,430
9,372
0
7,423
20,641
17,060
0
2,402
18,239
0
57,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,960
Gold Earned
66,727
192
Minions Killed
228
7
Camps Cleared
6
1,016,844
Distance Traveled
1,059,163
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,125
1,094
13
1
1
215,495
0
L
Zeus
13,152
1,096
48
4
4
211,645
0
L
Fenrir
11,587
966
31
3
1
235,456
1
W
Ares
11,405
950
18
2
0
221,635
0
W
Danzaburou
13,660
1,138
49
4
3
181,350
0
W
Raijin
13,527
1,127
46
4
2
204,905
1
L
Bellona
10,260
855
29
2
1
163,880
0
L
Danzaburou
11,836
986
71
6
0
190,368
1
W
Ra
14,081
1,173
53
4
0
223,282
0
W
Chaac
14,054
1,171
62
5
1
227,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role