Player Matchup

Aphrodite
Aphrodite
Andera95
Aphrodite
Level 24
God Stats
3W - 4L
1,727 SR
Queue Stats
43W - 47L
1,418 Elo+
Party 2
Neith
Neith
DragYaKnuckles
Neith
Level 27
God Stats
10W - 8L
1,733 SR
Queue Stats
278W - 216L
1,649 Elo+
Party 1
Mercury
Mercury
NovaStar77
Mercury
Level 16
God Stats
6W - 5L
1,744 SR
Queue Stats
26W - 29L
1,457 Elo+
Party 2
Discordia
Discordia
garlicspuds
Discordia
Level 15
God Stats
76W - 50L
1,832 SR
Queue Stats
321W - 263L
1,645 Elo+
Party 1
Zeus
Zeus
iJimmy198
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,707 SR
1,534 Elo+

VS

Team Averages
Level 16
1,508 SR
1,540 Elo+
Ah Puch
Ah Puch
Chakat
Ah Puch
Level 18
God Stats
1W - 2L
1,177 SR
Queue Stats
16W - 27L
1,357 Elo+
Solo
Loki
Loki
EMNacho
Loki
Level 13
God Stats
13W - 5L
1,598 SR
Queue Stats
58W - 32L
1,591 Elo+
Party 3
Cupid
Cupid
Felps10
Cupid
Level 6
God Stats
4W - 1L
1,768 SR
Queue Stats
9W - 10L
1,701 Elo+
Solo
Hercules
Hercules
UnrealOnset
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,469 Elo+
Solo
Merlin
Merlin
Wolfentrilo
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 38L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Andera95
Aphrodite
18
0 / 7 / 5
11,974
921
3,944
18,748
12,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 4 / 2
12,885
991
18,817
13,899
4,718
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
NovaStar77
Mercury
18
2 / 9 / 5
11,767
905
7,016
17,688
6,463
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
garlicspuds
Discordia
18
0 / 4 / 5
11,468
882
9,503
15,874
4,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zeus
18
2 / 13 / 4
11,553
889
9,012
19,676
6,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chakat
Ah Puch
20
3 / 3 / 24
13,147
1,011
21,708
14,889
7,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
EMNacho
Loki
20
24 / 1 / 9
17,222
1,325
26,232
10,327
4,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
Felps10
Cupid
17
1 / 2 / 7
11,274
867
2,078
4,927
2,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
UnrealOnset
Hercules
20
2 / 3 / 22
12,695
977
7,663
13,265
14,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
20
7 / 0 / 20
13,867
1,067
22,967
10,109
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
119
9
Kills
37
37
Deaths
9
21
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Andera95
Aphrodite
0
7
5
0.36
W
Ah Puch
Chakat
Ah Puch
3
3
24
5
L
5
4
2
1.5
W
Loki
EMNacho
Loki
24
1
9
28.5
W
Cupid
Felps10
Cupid
1
2
7
2.25
L
Mercury
NovaStar77
Mercury
2
9
5
0.5
W
Hercules
UnrealOnset
Hercules
2
3
22
4.33
W
Merlin
7
0
20
17
L
Discordia
garlicspuds
Discordia
0
4
5
0.63
L
Zeus
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,292
Damage
80,648
85,885
Taken
53,517
34,409
Mitigated
33,865
13,307
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Andera95
Aphrodite
3,944
812
3,798
4,881
18,748
12,374
0
9,218
9,530
33,272
0
W
Ah Puch
Chakat
Ah Puch
21,708
416
768
6,445
14,889
7,017
0
5,851
9,038
43,029
0
L
18,817
11,307
0
1,537
13,899
4,718
0
6,080
7,819
0
49,912
W
Loki
EMNacho
Loki
26,232
5,179
0
0
10,327
4,937
0
3,024
7,303
0
50,158
W
Cupid
Felps10
Cupid
2,078
704
486
1,340
4,927
2,327
0
2,656
2,271
0
16,961
L
Mercury
NovaStar77
Mercury
7,016
3,117
0
0
17,688
6,463
0
9,462
8,226
0
13,604
W
Hercules
UnrealOnset
Hercules
7,663
731
0
2,036
13,265
14,758
0
7,109
6,156
0
18,676
W
Merlin
22,967
913
0
0
10,109
4,826
0
3,819
6,290
57,570
0
L
Discordia
garlicspuds
Discordia
9,503
149
163
1,616
15,874
4,507
0
6,328
9,546
47,335
0
L
Zeus
9,012
1,913
0
1,312
19,676
6,347
0
13,587
6,089
19,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,647
Gold Earned
68,205
294
Minions Killed
258
6
Camps Cleared
10
1,124,313
Distance Traveled
1,126,624
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,974
921
82
6
1
204,280
0
W
Ah Puch
13,147
1,011
62
5
2
247,325
0
L
Neith
12,885
991
80
6
3
214,536
0
W
Loki
17,222
1,325
43
3
7
273,841
0
W
Cupid
11,274
867
43
3
0
132,885
0
L
Mercury
11,767
905
19
1
0
283,137
1
W
Hercules
12,695
977
22
2
1
234,248
0
W
Merlin
13,867
1,067
88
7
0
238,325
2
L
Discordia
11,468
882
74
6
1
248,036
0
L
Zeus
11,553
889
39
3
1
174,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role